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- Dec 16, 2012
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I'm waiting to collect your fanboy tears.I suppose a costume, throphy or sticker still counts as an apperance yeah.![]()
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I'm waiting to collect your fanboy tears.I suppose a costume, throphy or sticker still counts as an apperance yeah.![]()
I don't think that's possible.I'll be seriously laughing for a decade if not more if it actually happens though. Mark my words. I'd probably laugh myself to sleep everyday for a looonnggg time.![]()
Smiling=/=laughing.I was once filmed with a big smile in my sleep. No jokes.
What were you dreaming about?I was once filmed with a big smile in my sleep. No jokes.
His waifu Impa, rather obviously.What were you dreaming about?![]()
Say, where are you from? I know you're European, but what country?Noiwasjustreallystonedlol
Anyways, Skyward Sword + Wind Waker characters please.
With OoT and TP flavour.Noiwasjustreallystonedlol
Anyways, Skyward Sword + Wind Waker characters please.
So you're Dutch? That explains your stoned statement. Dat legalized marijuana...The Netherlands. It's ****ing cold out here. Been to Portugal before, was close to Albu Feira. Am envious as hell I don't live there. Even though I had the cops chasing me plenty of times in my short vacation there, I liked it a lot.![]()
Wait, you live in the Netherlands? I used to live there too. Well you learn something new everyday.The Netherlands. It's ****ing cold out here. Been to Portugal before, was close to Albu Feira. Am envious as hell I don't live there. Even though I had the cops chasing me plenty of times in my short vacation there, I liked it a lot.![]()
Ah, so you're from the Netherlands. Good to know.The Netherlands. It's ****ing cold out here.
I loved the motion controls, it made the combat a little more interesting. I just found the game boring in comparison to Twilight Princess, Oot and even Windwaker.I don't understand hate for Skyward Sword. It's different, so? People complain about motion controls; they couldn't stay like that forever. The artsyle will be all the rage once the new Zelda comes out.
I didn't. I loved Skyward Sword's style to death. It's detailed and bright; extremely satisfying to look at.
Imo, best Link look evarr.
There are no words that can describe how much I hate you two for saying this.I too prefer Skyward Sword Link over Twilight Princess Link. The latter had too many details (seriously, stitching on the end of your hat?) and typically looked too serious. SS Link is more human, simplified from TP while carrying some design traits over (blue armguards, belt pouches), and his baggy pants were a huge improvement. Also, the Skyward Sword art style is in no way "semi cel-shaded".
There's an MC Hammer joke here somewhere....
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↑ Gimpy looking baggy pants gnome ↑
The official artwork begs to differThere are no words that can describe how much I hate you two for saying this.
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↑ Gimpy looking baggy pants gnome ↑
↓ Sleek and stylish looking elven prince of destiny ↓
![]()
Argument = settled.
No, no. I meant that when comparing two games, we should compare the in-game appearance instead of official artwork.Young Link was more based off how he looked in his official art than his OoT incarnation in Melee. If that's what you meant...
Yeah I figured that I probably misunderstood you.No, no. I meant that when comparing two games, we should compare the in-game appearance instead of official artwork.
Official artwork designs are probably what they use most though when designing these characters for smash, especially since the in game version of SS link has less details than the artwork does. But i agree that in game models from one game will in no way be the same as they are in this upcoming game, especially in this case where this smash bros will not have the graphical shaders and look that SS had.No, no. I meant that when comparing two games, we should compare the in-game appearance instead of official artwork.
But Tetra didn't even know she was Zelda unlike Sheik, Tetra was born a pirate, and she believed she was one until she was told who she really was. sure they were disguised for the same purpose (To hide from Ganondorf) but that's where the similarities pretty much end. And I find it quite ironic you accuse Wind Waker for taking things from Ocarina of Time but letting Twilight Princess get away with it despite one of the common criticism's for that game was it reused too many elements from Ocarina of Time.To respond to an earlier criticism, I don't mind Skyward Sword itself for having Zelda not be a princess. I thought I made that clear. The actual Legend of Zelda series is unlikely to use that trick again. As long as it's a one-off, I don't mind.
And no, I didn't like Tetra. I still don't, actually. Ocarina of Time already used the "princess in disguise" trick. Wind Waker did the exact same thing and made it worse (this is true for quite a lot of the content in Wind Waker--taking what Ocarina of Time had already done and making it worse). I'm not a huge fan of Sheik, but I accept her as a character and storyline trick; at least Zelda knew who she was and what she was doing the whole time. (Incidentally, I liked Sheik's portrayal in Brawl better than in OoT itself.) Wind Waker, though, was the probably the single worst game in the history of the franchise in regards to how it treated Princess Zelda. It's the only game in the series that shouldn't even be called "The Legend of Zelda"--its real title should be "The Legend of the Hero: The Wind Waker." That's one of the major things I dislike about that game. Even Twilight Princess, as disappointing as it was, handled her better than Wind Waker did.
That's why I said that Toon Zelda is the best solution for your "problem" here. Wether you like how she was portrayed in Wind Waker or not. She is still a princess and she can fill in your "Zelda needs to be a princess" criteria easily. There, problem solved.My only problem is the possible portrayal of a non-Princess Zelda in the next Smash game. It would not in any way be representative of the series as a whole. If Zelda is ever only going to be a non-princess once and will be restored to her rightful role in the next Zelda game, why should that get to be represented in a once-in-a-generation type of game? The conundrum, though, is that, so far in its history, the Smash Bros. series has always used material from the most recent Zelda game. Since it's virtually impossible that Zelda U will be out before Smash 4 (I highly doubt we'll even get a glimpse of it before then), I am assuming that game will be Skyward Sword...the only game in the series in which Zelda isn't a princess, therefore making Smash 4 a gross misrepresentation of both the title character and her entire series. One thing the Smash series has always done well is faithfully representing the properties it showcases. Making Zelda a non-princess would be going against that history and purpose.
Yes she could get different types of clothing and I honestly don't mind that. But if she would only get one, it would likely be her other SS costume... :/The easy solution--and the one that 95% of all the companies in the world would take--would be to make multiple costumes for each character. Nintendo did that with Wario in Brawl, and they should open it up into other characters in Smash 4. But with Nintendo, who knows? Personally, I think it's time Nintendo got into the whole "dress up" act that everyone else has gotten crazy about in recent years. They could even charge $3.99 per outfit! What sort of world have we come to....
I'll meet your okay looking Skyward artwork, and raise you two epic looking Twilight artworks:The official artwork begs to differ
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And like another user said, they will more than likely bring it into the next smash bros style with its own touches, tp link in smash looked far better than his in game model did in TP
Doesn't give you a good impression of how he looks in the game AT ALL since he's standing so robotically with zero emotion..... still looks better than gimpy Skyward gnome link though.ManBearPig.
If you're gonna compare TP to SS. At least use TP's model and not Brawl's. Brawl's model is actually quite unique.
This is TP's model.
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Ahem................Forgetting something?Zelda roster:
Link
Zelda / Sheik
Ganondorf
Toon Link
Impa
Who's with me?
Toon Link would have to be at least a luigified clone. Same physical attacks with some different specials incorporating the items you mentioned.Toon Link and Ganondorf should have unique movesets.
Toon Link could have items from his games like the Deku Leaf, the Skull Hammer and such.
Ganondorf should OBVIOUSLY be decloned.
Impa could be a sort of mage fighter, using shadow magic (she's the Sage of Shadow, after all!) and ninja-esque moves.
They already said that demo was not representative of what the next game will be like, as its been said many times before thats just a tech demo that used TP designs exactly, they were just recreated better than ever before with HD.If you haven't seen it yet, last years E3 tech Demo might give us a hint as to how he will look in the next game:
http://www.youtube.com/watch?v=u_fyOkrteqM
Everything especially Link looks and feels perfect there to me. Best Link evar?
That's why I only said it might give us a hintThey already said that demo was not representative of what the next game will be like, as its been said many times before thats just a tech demo that used TP designs exactly, they were just recreated better than ever before with HD.
If you read the most recent line of discussion it has been suggested that Impa would more likely be a clone of Sheik with both in the game.I still really don't think that they would replace Sheik with Impa. They would just be giving a new character an old characters moveset. That doesn't add anything new to the game besides a character.
I'd rather them have characters from other series rather than replace one that is fine as it is.