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The other games didn't have aI've never quite understood why this bothers people so much to be honest. FE has had support oriented pairing before in past games. Awakening just took it to, I admit, an more extreme verison and open ended the pairing progress.
Robin is my favorite possible rep, everyone else is stuck with the same sword and hair. I do see Chrom going in with his fire emblem shield, that would make him something unique. Ike is still slow and Marth is still fast(er). Robin with a tome and Chrom with a shield, both having sword would be a great idea. More original then the brawl and melee FE reps. I used to think Chrom was dull but now he's something better. Sakurai will most likely do something to give Chrom a unique fighting style, so the shield would be a great choice.I liked FE: Awakening, but it didn't stood so much on me as FE9, FE4 or FE7 (this one is personal bias, because it was my first FE).
I accept that is very likely that we will get a character for FE A, but they're not appealing to me.
I didn't know he was there...Since it was pointed out to me, I would like to point out Kellam's positioning on the boxart to you all.
Yes, I'm aware how annoying people can be about the whole 'waifu' thing, but I am also of the opinion that people allow themselves to be bothered far more about that then is worth granting attention to. It's not like the lack of a self-insertion has prevent people from writing awful self-insertion fanfics or the like before Awakening if someone really wanted to do it.The other games didn't have amary sue"self-insert" that had more freedom with pairing than any other character. That's the difference.
Ur 2 slaow!Since it was pointed out to me, I would like to point out Kellam's positioning on the boxart to you all.
So is this a bad thing? It would make zero sense to only have Robin be able to support with certain characters. With features like permadeath and deep back stories for each characters, FE is all about caring about your most beloved soldiers, and the revamped support system allowed you to do so with full force and control. It is genius and pretty much the epitome of what FE does best vs other similar games. The sheer amount of work that went into the quantity/quality of the supports is further accentuated by how lackluster RD was at handled them.The other games didn't have amary sue"self-insert" that had more freedom with pairing than any other character. That's the difference.
It wouldn't really be that painful if the characters were actually appealing and the proposals weren't so forced.I've never quite understood why this bothers people so much to be honest. FE has had support oriented pairing before in past games. Awakening just took it to, I admit, an more extreme verison and open ended the pairing progress.
Dunno, but since the FE series was on the brink of extinction, I do have more tolerance in regards to the fanservice in Awakening. They just shoved everything in -- the whole "Marth" scenario, heck, even having the Lord a descendant of Marth, expanding the supports, the DLC, etc., I think helped broaden the audience. It's a big change, I think. Though the transition from FE5 --> FE6 is kinda similar I suppose; a whole new coat of paint to help the game become more accessible, if that makes any sense.I've never quite understood why this bothers people so much to be honest. FE has had support oriented pairing before in past games. Awakening just took it to, I admit, an more extreme verison and open ended the pairing progress.
That wasn't what I meant. Robin gets more freedom with pairing than any other character, to the point of being the only character who can marry units like Tiki and Say'ri, and the only first Gen character who can marry second generation characters.So is this a bad thing? It would make zero sense to only have Robin be able to support with certain characters.
I lost all hope to see a FE on Wii U longtime ago, a second 3DS FE is more likely. Multiplayer mode it's not too exciting, but at least, it could be fun like the Advance Wars multiplayer, the only problem is a little too darn defensive gamemode and take too much time to finish a single match.FE14 on the WiiU. It will have an online competitive mode.
We don't have that already? more details pleaseSeveral different maps and you choose who to put on the field.
Magvell meets Tellius? that could be interesting.It will be a sequal to Sacred Stones and connect their world to Path of Radience.
That's too difficult, I'm fine with Awakening's support system, I only want to be able to choose different routes depending on my decisions.Advanced support conversations, similar to Katawa Shojo, Clannad, and Newgrounds dating sims
But stroking Chrom's **** sucks though.You guys know there's a non-Smash FE thread right
But stroking Chrom's **** sucks though.
I always figured Sacred Stones would be connected to Gaiden, and thus connected to the original.FE14 on the WiiU. It will have an online competitive mode. Several different maps and you choose who to put on the field.
It will be a sequal to Sacred Stones and connect their world to Path of Radience.
Advanced support conversations, similar to Katawa Shojo, Clannad, and Newgrounds dating sims.
I kinda liked the idea of Robin being able to support whit everyone... heck he/she can even romance Aversa, Gangrel and Walhart. but with such amount of dialogue i guess is only natural if some of it is subpar...That wasn't what I meant. Robin gets more freedom with pairing than any other character, to the point of being the only character who can marry units like Tiki and Say'ri, and the only first Gen character who can marry second generation characters.
Also, what Xenoblaze said.
"Pick a God and pray!"While I imagine that he won't be playable, what are your thoughts on having Frederick as an assist trophy?
Yeah, I would be fine with that aspect of AwakeningSo is this a bad thing? It would make zero sense to only have Robin be able to support with certain characters. With features like permadeath and deep back stories for each characters, FE is all about caring about your most beloved soldiers, and the revamped support system allowed you to do so with full force and control. It is genius and pretty much the epitome of what FE does best vs other similar games. The sheer amount of work that went into the quantity/quality of the supports is further accentuated by how lackluster RD was at handled them.
The waifu thing is funny or whatever, but it just irks me that ppl can complain about one of the best and most fun features about Awakening that had a lot of work put into it. It didn't come out of left field either, neither was it arbitrary, as it greatly affected combat and strategy. The tactician idea was already a concept in Blazing Sword. IS combined that idea with supports, it was just, ugh, perfect <3
But...lack of personality doesn't really mean much in SSB. Robin would still be the mage and tactician that would diversify Fire Emblem's representation arguably more than any other character. Robin was bland, but her powers are not.Yeah, I would be fine with that aspect of Awakening
If they did in fact give every character a deep backstory, and not just a personality trait that was played to death.
And if Robin felt more like a character and less tabula rasa and boring.
With apologies to Hong.
It's one of the biggest reasons why I can't get excited about the prospect of Robin in Smash. Even though I squealed with happiness that that the tactician as player character concept from FE7 that was toyed with was finally real, and Robin was a swordmage to boot. I was ecstatic, I assure you, and really enjoyed the Gangrel arc.
Then I kept unlocking supports, the story kept dragging on without improving in quality and Robin remained as robotic as ever, interacting with a troupe of character archetypes. I'd love to slash'n'cast in Smash, but I want a representative that means much more to me and Fire Emblem than Robin does.
A lot of the characters in smash have no personality.Yeah, I would be fine with that aspect of Awakening
If they did in fact give every character a deep backstory, and not just a personality trait that was played to death.
And if Robin felt more like a character and less tabula rasa and boring.
With apologies to Hong.
It's one of the biggest reasons why I can't get excited about the prospect of Robin in Smash. Even though I squealed with happiness that that the tactician as player character concept from FE7 that was toyed with was finally real, and Robin was a swordmage to boot. I was ecstatic, I assure you, and really enjoyed the Gangrel arc.
Then I kept unlocking supports, the story kept dragging on without improving in quality and Robin remained as robotic as ever, interacting with a troupe of character archetypes. I'd love to slash'n'cast in Smash, but I want a representative that means much more to me and Fire Emblem than Robin does.
Well Chrom has some moments of hot-headedness, but I think the point of Chrom was to be a bit more normal and well-rounded. His Shepherds are more a band of misfits than a royal army and he surrounds himself with some odd characters. He's also really laid back considering his leader position. Granted, this can be said about few FE lords but it's not as if there's nothing to his character.The problem with FE is that all main characters are extremely dull and they are the ones that have the highest chances. Ike is the only one that did some justice in the personality department. I'm looking through Awakening's cast and I can at least associate one perk/vice/personality trait with each character, and Chrom and Robin are the hardest to do so.
Lissa - Annoying and childish
Frederick - Hates bear meat
Sully - Butch
Virion - Womanizer
Stahl - Scatterbrain
Vaike - Hooligan
Miriel - Computer
Sumia - Super Wavedash
Kellam -
Donnel - Country
Lon'qu - Scared of woman
.... and so on
Chrom - um... never gives up!
Robin - uh, gets along with everyone, uh, never gives up... damn it.
Yeah, he has some qualities, but they are just too tame. Granted, he needs to be that way because of his main character status and his position in the game, but that's the problem itself.Well Chrom has some moments of hot-headedness, but I think the point of Chrom was to be a bit more normal and well-rounded. His Shepherds are more a band of misfits than a royal army and he surrounds himself with some odd characters. He's also really laid back considering his leader position. Granted, this can be said about few FE lords but it's not as if there's nothing to his character.
For Chrom you could put - brainlessly follows Robin because he can't think for himself, and he doesn't question any of Robin's decisions no matter how rash they may be.The problem with FE is that all main characters are extremely dull and they are the ones that have the highest chances. Ike is the only one that did some justice in the personality department. I'm looking through Awakening's cast and I can at least associate one perk/vice/personality trait with each character, and Chrom and Robin are the hardest to do so.
Lissa - Annoying and childish
Frederick - Hates bear meat
Sully - Butch
Virion - Womanizer
Stahl - Scatterbrain
Vaike - Hooligan
Miriel - Computer
Sumia - Super Wavedash
Kellam -
Donnel - Country
Lon'qu - Scared of woman
.... and so on
Chrom - um... never gives up!
Robin - uh, gets along with everyone, uh, never gives up... damn it.
I don't know, if they were trying to make a straight man as a foil to the varies misfits, I wouldn't exactly say they did it right. I think my main problem is that if you want to extract the interesting stuff out of Chrom, you'll have to do a lot of optional stuff like supports. Even then not all of the supports are that interesting. In fact I only remember like two supports off the top of my head that I enjoyed, which is the Chrom vs. Vaike cook off with Chrom "winning" due to this poor cooking knocking out Vaike, and of course the infamous support with Fredrick making embarrassing posters depicting Chrom naked. I can't really remember anything else.Well Chrom has some moments of hot-headedness, but I think the point of Chrom was to be a bit more normal and well-rounded. His Shepherds are more a band of misfits than a royal army and he surrounds himself with some odd characters. He's also really laid back considering his leader position. Granted, this can be said about few FE lords but it's not as if there's nothing to his character.
Sounds lame.Chrom is interesting. He twirls his sword around, wears a cape that is blown by the wind in all environments, and has a pretty sick tat.
Those can only get you so far though... unless he can glide with his cape, or something.Chrom is interesting. He twirls his sword around, wears a cape that is blown by the wind in all environments, and has a pretty sick tat.
AT: Generic Soldier #126
Once summoned, yells "MY LORD!" and acts all smug with that pointy hat of his, quickly dashing forward with his lance over a reasonable distance. Opponents caught in the initial thrust of the attack with receive insane horizontal knockback in the direction Soldier faces (think Porygon2 in Melee). Opponents caught near the end of the attack will still receive damage but no knockback. Damage dealt: 1%
Yeah, I loved Porygon2's attack. It's always fun trying to DI if you're caught (which is kinda hard to get hit, but it's still fun seeing players fly across the stage). I'd love to see it return somehow.