Uncle Honey
Smash Apprentice
- Joined
- Apr 17, 2015
- Messages
- 102
Does links dthrow > uair work at kill percents?
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It depends on how the opponent DIs the D-throw (I believe) and requires an essentially frame perfect Full Hop -> Uair input (possibly needing an immediate Dash Input beforehand if the opponent drifts forwards), but yes, it can true combo at certain percents.Does links dthrow > uair work at kill percents?
Sort of. Depending on how heavy your opponent is and how they DI, it's sort of possible to do it while your opponent is still in hitstun, but like @The Soulless One said it requires you to be nearly frame perfect. Also, as crazy as this sounds you can't just jump and uair, you have to wait a second for your opponent to fall down a little. As a timing hint, if it connects at all it's going to be with the tip of the sword.Does links dthrow > uair work at kill percents?
What direction is the opponent supposed to DI for it to whiff? Light characters like Kirby or pikachu?Sort of. Depending on how heavy your opponent is and how they DI, it's sort of possible to do it while your opponent is still in hitstun, but like @The Soulless One said it requires you to be nearly frame perfect. Also, as crazy as this sounds you can't just jump and uair, you have to wait a second for your opponent to fall down a little. As a timing hint, if it connects at all it's going to be with the tip of the sword.
Left provides the greatest chance for survival, but right will usually guarantee safety too.What direction is the opponent supposed to DI for it to whiff? Light characters like Kirby or pikachu?
Yes but it's based on a read with tight timing. Link can Dthrow>jump>uair, Dthrow>buffer dash left or right>jump>Uair to follow their DI.Does links dthrow > uair work at kill percents?
It's a guessing/reading game. Left or right.What direction is the opponent supposed to DI for it to whiff? Light characters like Kirby or pikachu?
If you're touching and above the waist of an opponent footstools usually work. An easy way to get offstage footstools is by mashing jump after you've used your 2nd jump. They have weird "hitboxes".Does anyone have a guide or tips for footstooling? I can never do it consistently and end up doing it by accident more than anything.
http://kuroganehammer.com/Smash4/LinkDoes anyone know the frame data on Link's bomb throw?
You should find everything you need here http://smashboards.com/threads/link...-found-in-the-op.379659/page-32#post-19842976Does anyone know the frame data on Link's bomb throw?
This helps a lot thank you!If you're touching and above the waist of an opponent footstools usually work. An easy way to get offstage footstools is by mashing jump after you've used your 2nd jump. They have weird "hitboxes".
There's a stage thread I guess. http://smashboards.com/threads/on-the-field-of-battle-link-stage-discussion-battlefield.391953/ That could always be revived.Is there an official Smash 4 stage guide for Link anywhere? I can't seem to find anything so I'm guessing most of the stages that were good/bad for him in Brawl are still true to some extent.
Also sorry for the double post.
I see, thank you for the reference.There's a stage thread I guess. http://smashboards.com/threads/on-the-field-of-battle-link-stage-discussion-battlefield.391953/ That could always be revived.
I assume that you're getting the 4 frames thing from here http://smashboards.com/threads/patch-notes-for-1-1-1.378472/page-13#post-20264432So now that bomb(explosion) does 4 frames of shield stun, how much shield stun does a unexploded bomb have?
Zair is primarily a spacing and recovering tool. It does combo into other moves if you land right after hitting with the first hit. Timing is strict and I don't recommend using it like that. Other information on Zair can be found in the OP of the Metagame thread.Hey, I've recently got into Link and before you verbally wreck me I only got into the competitive scene in Smash 4! And would like to know what I could do with Z-air and know when to use it in place of other moves such as N-air.
That's been known for a while now. Not to worry. I appreciate it that you found the answer yourself.Hello Link Boards. Probably my first, or maybe my second time posting. Anyway,
Question: What even?. .No really, why did my perfect shield kill Link?
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EDIT: So after re-creating it in Training Mode, I understand why. When Link is at the very end of the ledge & uses Spin Attack, if Link's UpB gets blocked regardless if it's perfect or regularly shielded, Link gets pushed away enough to physically fall & becomes helpless.
In my opinion it's a super high-risk reward move that should only be used around kill percents. I don't use it often myself considering if your opponent shields or dodges it you're going to be in for a world of hurt.Is up b grounded ever the best option for anything? It has a lot of endlag, but at high percents I've been using it to read rolls without being to obvious about it.
A lot of Link's combos are situational and require reads. This thread here can give you a better idea:What are Link's B'N'B Combos?
What moves can jab reset on Link?
What is his best aerial?
yes this is stupid to ask these simple questions, but i have no idea about link.
Nair or Bair. Nair's lasting hitbox sells it for me, but bair's frame data is superior.What is his best aerial?
Actually, jab, despite its name, doesn't jab lock.Link's moves than can jab lock are Jab, N-air, and Neutral-B.
Oh really Jab 1 doesn't jab lock anymore? That's news to me lol. Thanks for the info.Nair or Bair. Nair's lasting hitbox sells it for me, but bair's frame data is superior.
Actually, jab, despite its name, doesn't jab lock.
Jab 1 to get bodied is guaranteed. KappaDoes jab still combo into stuff or did that get patched with jab1-jab1?
The bow is the way to go, pun completely intended, just, don't charge it, trying to hit them with uncharged arrows is surprisingly easier in my opinion~I'm not sure if this is the right place to ask this, but does anyone have any tips for Edge-guarding with Link? Most of the time I just end up sniping my opponent of the ledge and lobbing bombs at them, which doesn't tend to be very effective at all (And I can't land the Dair spike to save my life)
Thanks for the welcome ^_^The bow is the way to go, pun completely intended, just, don't charge it, trying to hit them with uncharged arrows is surprisingly easier in my opinion~
Welcome To The Site~
The Question and Answers thread is always the place to ask any questionsI'm not sure if this is the right place to ask this, but does anyone have any tips for Edge-guarding with Link? Most of the time I just end up sniping my opponent of the ledge and lobbing bombs at them, which doesn't tend to be very effective at all (And I can't land the Dair spike to save my life)
I'll make sure to watch those videos you linked once I get a moment, I'd like to do as you suggest, but I don't really have any means of recording matches in any decent quality, aside from bringing my phones camera to to the Gamepad screen.The Question and Answers thread is always the place to ask any questions
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Now if you need more practical advice on your game you could always record a simple match where you are clearly in the position to edgeguard but fail to, so we can see what potential options are in those situations