Delta-cod
Smash Hero
Yep, I agree with your evid-Still 6:4 Luigi's favour.
Wait, what?
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Yep, I agree with your evid-Still 6:4 Luigi's favour.
Nair has about the same range as rest. You shouldn't have a weegee that close to you.Do I have to? ._.
Allright, Luigi can pressure, punish, and KO easier. His aerials come out in virtually no time at all, and Nair is a surprising KO move that's really unpredictable.
He does have good setups out of grab, but how do they "shut us down"? you shouldn't even be in weegees grab range...Grabs? Shuts us down and he can follow Grab>Throw>KO/Juggling setups.
Any move that the hitbox extends outside your hurtbox is "disjointed". Weegee's fsmash doesn't have much range. Once again, we shouldn't be that close to weegee...FSmash has a disjointed hitbox, all his aerials have good range, most of his ground moves have good range and kill easily.
Weegee's jabs aren't that great, they are fast, but they still have no range.Jabs? They're surprisingly good. Yoshi needs to Bair, string UpSmashes, space really well, and punish accordingly. He also needs to Jab and Pivot-Grab to stop Luigi from approaching and wrecking our lack of OoS options and versatile defensive mechanics.
Yes, it's more than winnable though. The only thing that should be giving you problems is his bair. With our mobility and range, we shouldn't be close enough to get hit by most of the things weegee throws out.But, if we space and punish appropriately, it's winnable. Grabs help too. And watch out for Cyclone, it can gimp us, and can also leave Yoshi vulnerable on the stage, which any decent Luigi will punish us for.
lol never played a weegee there, but I can see cyclone being like mk's nado...Never take him to Luigi's Mansion, providing it's Legal.
just thought I'd point out that luigi can jab-dsmash us, or even jab-upB if we happen to DI up or don't block right away. So while it doesn't have so much range, if he hits something's gonna happen.Weegee's jabs aren't that great, they are fast, but they still have no range.
Something tells me you need more Luigi matchup experience.Weegee's jabs aren't that great, they are fast, but they still have no range.
Jab>UpB= legitimate killing setup. Around as low as 80% Luigi can KO Yoshi.just thought I'd point out that luigi can jab-dsmash us, or even jab-upB if we happen to DI up or don't block right away. So while it doesn't have so much range, if he hits something's gonna happen.
Lol, Something is wrong if you believe that Luigi's jab isn't great. It's a really good jab, and forces us to stay away for the most part.
Yeah, but pressure/punishing tactics from characters like Luigi= bad decisions.Also, Yoshi can't really be close to characters that can match his jab speed, and especially characters that beat his jab.
Luigi's pressuring tactics are most effective up close, where you're in range to get jabbed. From mid range, they're still a thread, but you're mainly going to be thinking about cyclone getting to you (and lets not talk about being in the air). Taking him up close means that not only you have to slide past his hitboxes (hella hard to do), you have to slide in your hitboxes as well, which have about the same range as his Jabs.Yeah, but pressure/punishing tactics from characters like Luigi= bad decisions.