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would people rather play project m then melee? (WITH TRAILER IN THE OP) NEW VIDEO!

Masmasher@

Smash Lord
Joined
Jan 9, 2009
Messages
1,408
Location
Cleveland, Ohio! my homeplace but for now living i
melee players should definetely give this a chance
played it again the other day. im telling you the sonic vs falco matchup is probably one of the most even matchups out there. its a **** load of fun and i cant wait for someone to do the detailed write up on it. falco controls the stage much better then sonic but once sonic gets him off stage the homing attack gimps falco so easily. but thats mainly based on the fact that falco recovery is even worse then it was in melee i would call this match up even
 

eighteenspikes

Smash Master
Joined
Dec 5, 2005
Messages
4,358
Location
Neenah, WI
still loling at the "a hack will never be tournament standard" argument.
counterstrike 1.6.
WHY DO YOU KEEP POSTING THIS. cs 1.6 is not a hack. cs 1.6 came out three years after Valve bought out the modding team that made counterstrike and commercially released it as an official product. until nintendo buys out project:M and puts it in a box and i can go to wal mart and buy it, this comparison will remain outrageously ignorant
 

ICHIGOBLEACH

Smash Apprentice
Joined
Aug 11, 2010
Messages
114
melee players should definetely give this a chance
played it again the other day. im telling you the sonic vs falco matchup is probably one of the most even matchups out there. its a **** load of fun and i cant wait for someone to do the detailed write up on it. falco controls the stage much better then sonic but once sonic gets him off stage the homing attack gimps falco so easily. but thats mainly based on the fact that falco recovery is even worse then it was in melee i would call this match up even
cool story bro but sonic's gay and this didn't inspire me to play this at all
 

ICHIGOBLEACH

Smash Apprentice
Joined
Aug 11, 2010
Messages
114
(spur of the moment statement)
then why would you say anything at all. lmao
"cool story bro" is such a ****ing ******** thing to say.
it's just why even bother telling us that you played an alpha version and then explain why you believe falco/sonic is an even match-up. Just useless stuff but whatever
and you say they nerfed falco, after they have said they intend to keep top tiers identical
 

Masmasher@

Smash Lord
Joined
Jan 9, 2009
Messages
1,408
Location
Cleveland, Ohio! my homeplace but for now living i
it's just why even bother telling us that you played an alpha version and then explain why you believe falco/sonic is an even match-up. Just useless stuff but whatever
and you say they nerfed falco, after they have said they intend to keep top tiers identical
actually its a beta but well.... nevermind lmao
anyways yes falcos recovery is worse then it is in melee.
even a simple minded idiot versed in fighting games could easily think this match out.
youre right about the obvious changes that are gonna come but at this point i thought someone more versed in melee than me could make a vivid, exciting detailed write up abouit this matchup. I just like reading about them. (cunning kitsunes guide is one of my favorites)
falco controls the stage easy (sonic has a rough *** time approaching) but back throw to offstage homing attack at 59% or better is a guaranteed kill.
 

ICHIGOBLEACH

Smash Apprentice
Joined
Aug 11, 2010
Messages
114
i thought it was closed alpha?
whatever though
that's fine you like reading about matchups but that's not very interesting at all, at least imo
i don't really care about how falco controls the stage(he always does) and how well sonic can gimp him because that's pretty much how it is in every matchup.
 

BEES

Smash Lord
Joined
Apr 23, 2008
Messages
1,051
Location
Chapel Hill, NC
I haven't seen any Sonic matches in Project M, but it sounds like he's still pretty dull. Sonic should play more like Fox. Nerf his recovery, make him a fastfaller, give him fast broken attacks that do minute damage and there you go. That's the way we all pictured him when we were looking forward to the next game.

If he's still sonic the edgehog, then project m has failed.
 
Joined
Oct 5, 2008
Messages
7,187
If Project M Zelda = Melee Zelda + a good dair + a good uair + a good forward B + an up B that can recover and not get easily edge guarded + a good grab, then yes. I'd love to play Project M.

Also, Keep Project M Zelda's wavedash the same as Melee Zelda's wavedash. wavedash f/u smashes are so stupid and broken in Project M (Last I played it (like a month ago)).
 

Dark Sonic

Smash Hero
Joined
Jun 10, 2006
Messages
6,021
Location
Orlando Florida
melee players should definetely give this a chance
played it again the other day. im telling you the sonic vs falco matchup is probably one of the most even matchups out there. its a **** load of fun and i cant wait for someone to do the detailed write up on it. falco controls the stage much better then sonic but once sonic gets him off stage the homing attack gimps falco so easily. but thats mainly based on the fact that falco recovery is even worse then it was in melee i would call this match up even
Sonic vs Falco is not an even matchup <_<


Falco's recovery is not "nerfed." It's simply not DONE.

Homing attack is a balance issue that will be addressed.

What you played was not a beta, it was an alpha. Everything is subject to change



I haven't seen any Sonic matches in Project M, but it sounds like he's still pretty dull. Sonic should play more like Fox. Nerf his recovery, make him a fastfaller, give him fast broken attacks that do minute damage and there you go. That's the way we all pictured him when we were looking forward to the next game.

If he's still sonic the edgehog, then project m has failed.
Sonic =/= Fox. The majority of Sonic players LIKE his passive aggressive style. It focus primarily on sneaking in an initial hit either as a counter attack or some approach from an odd angle, doing a relatively short combo, and then maintaining pressure for very long strings of juggles or tech chases to lead to an edgeguard.

If you don't like this playstyle, I strongly suggest you play one of the other 36 characters. You could always force a different playstyle onto him (I'm sure some other playstyles would work), but it's simply not what Sonic's moveset lends him to.

Oh and btw, Fox does absurd damage per hit in melee.

@ICHIGOBLEACH, why are you so **** vocal all the time?
Random people incorrect or biased information about the project happens all the time. 90% of Smash World Forums are low level players after all. Isn't it a pain to respond to...ALL of them?

While blind optimism is not a good thing and it's correct to be critical until proven otherwise...you have to realize that nobody will HAVE said proof until the project is near completion. So can you chill out with bashing every single little thing about the project until we come out and say that we're ****ing done?


If Project M Zelda = Melee Zelda + a good dair + a good uair + a good forward B + an up B that can recover and not get easily edge guarded + a good grab, then yes. I'd love to play Project M.

Also, Keep Project M Zelda's wavedash the same as Melee Zelda's wavedash. wavedash f/u smashes are so stupid and broken in Project M (Last I played it (like a month ago)).

Wavedash distances haven't been addressed yet.

Yes Project M Zelda has everything you said (plus a larger upsmash and nair, a better jab, and better neutral b)
 

Masmasher@

Smash Lord
Joined
Jan 9, 2009
Messages
1,408
Location
Cleveland, Ohio! my homeplace but for now living i
Sonic vs Falco is not an even matchup <_<


Falco's recovery is not "nerfed." It's simply not DONE.

Homing attack is a balance issue that will be addressed.

What you played was not a beta, it was an alpha. Everything is subject to change
hence why i said there would be obvious changes to come in my other post
though im not a expert whats wrong with sonics homing attack i thought it was legit.
im gonna miss killing my friend at 55% lmao
specially since on the ground he was getting at me pretty hard.
 
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