Monk of MaZe
Smash Cadet
- Joined
- Feb 2, 2015
- Messages
- 39
I know at one point they were played and apparently got a little more attention recently because of customs but how well would a Mii do in a recent tournament without any customs?
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No but from what my friends say the items you can attach to Miis(the boots, gloves, etc.) won't affect their speed, attack, and defense unless customs are turned on. So I guess what my questions is without those added stats are the Miis viable?All of the Mii's special moves are unlocked by default and "customs," really, so I'm not sure why would you play them without the ability to pick which ones you wanted. But if you mean Mii fighters with the 1111 moveset and default size, then only Mii Brawler is moderately viable. With optimal size and the right sets, though, Mii Brawler is at the top of the list and Gunner has a lot of potential.
Given that the equipment you speak of is banned even at customs-on tournaments, yes, the Miis are viable without them. Their custom specials are basically mandatory though.No but from what my friends say the items you can attach to Miis(the boots, gloves, etc.) won't affect their speed, attack, and defense unless customs are turned on. So I guess what my questions is without those added stats are the Miis viable?
As a Mii main and one who has had to deal with the custom zealots I can tell you from experience they were not played because of customs - exactly the opposite!I know at one point they were played and apparently got a little more attention recently because of customs but how well would a Mii do in a recent tournament without any customs?
I wouldn't go as far as to say that Mii Brawler is a Top 2 character just yet. I don't think Brawler's metagame has developed far enough to make MU judgments about the character just yet, especially in regards to what characters perform well against Brawler. Not only has Mii Brawler been given a small amount of exposure compared to other characters, but customs in general haven't been explored thoroughly yet either. I have a few characters that come to mind that could tangle with Brawler, even Tiny Brawler. Granted, even with all this I personally believe that Mii Brawler will end up Top 5 or Top 7 at the worst, but Top 2 is stretching it for the moment.Mii Brawler is probably tied with Sheik as the best character. But he is kinda boring and doesnt even have half her depth.
New signature.there are scrubby tournaments that use rules restricting Mii fighters to a certain height/weight because it's not "fair" that other characters don't have that option (never mind the fact that some characters do not have the option to change their gender)
... wow... should we set our teacups down long enough to riot?Get that sig out for smashladder too, since Anther just added a 1111 mii rule because a guy *****ed when he lost to a brawler on ladder
I was laughing for 10 minutes straight. Then i found out you were serious. I creied for 10 minutes straight and passed out, then spent 10 minutes planning out a riot.Get that sig out for smashladder too, since Anther just added a 1111 mii rule because a guy *****ed when he lost to a brawler on ladder
In no way are mii sizes comparable to outfit changes (or apparently the initial and only way characters function 100% of the time like multi jumps or fludd) beyond obvious aesthetic changes.Mii fighters were banned/restricted in a very scrubby manner - pretty much held hostage. And it went beyond that, even today there are scrubby tournaments that use rules restricting Mii fighters to a certain height/weight because it's not "fair" that other characters don't have that option (never mind the fact that some characters do not have the option to change their gender, jump 5 times in the air, or use FLUDD, etc.).
To completely destroy your argument: I have used Girl Robin as a counterpick specifically because my opponent was scared of hermaphrodites. They were so nervous the entire time they looked at the image of Girl Robin (who was once Boy Robin) that they self destructed all their stocks and forfieted the final round.In no way are mii sizes comparable to outfit changes (or apparently the initial and only way characters function 100% of the time like multi jumps or fludd) beyond obvious aesthetic changes.
I don't really know or care much about the legality of sizes, or if sizes are inherently an issue, but this comparison is irrefutably faulty. Using girl robin doesn't give you more speed or more range like changing mii sizes does.
Damnit, Anther's Ladder is the only way I can get human experience with Miis.
**** it, I just got my adapter working on PC, I'm going to play Melee instead.
I've found myself saying this.Damnit, Anther's Ladder is the only way I can get human experience with Miis.
**** it, I just got my adapter working on PC, I'm going to play Melee instead.
Custom zealots pushing scrubbery? That's a new one. The pro-custom side is the side that wants not to ban stuff arbitrarily. No it's not fair for Miis to have more moveset options than the other characters when the game comes with 12 special moves packed in for every character except Mewtwo (but Mewtwo as an exception is enforced by mechanics). The solution isn't banning all moveset combinations but one for every character including or not including Miis. The solution is not banning custom moves and letting everyone use what they want. Why would pro-custom people entertain the idea of randomly banning only some moves but not others? We solved the logistics so I really don't want to hear about them; things like what is or isn't unlocked from the start are not valid arguments at all at this point, and there is literally zero harm to clicking that customs on box (literally the only option it removes is the option to pick random, a useless option at that). Customs legal is winning nationally so I also don't see the side where scrubbish opinions are sinking the community; as far as I can tell, the 4 community is moving forward in as healthy of a way as possible to be less ban-happy which is really important (looking at more rules and more bans as solutions to problems was one of our biggest problems in Brawl; letting people just pick whatever they want and rocking with it is so much better for the game).As a Mii main and one who has had to deal with the custom zealots I can tell you from experience they were not played because of customs - exactly the opposite!
The custom zealots were pushing for Custom Fighters ON as the standard being pushed on everyone and one of the tactics they used were to make a stance that Mii fighter's Special Attacks must be considered custom attacks without the game function agreeing with this conjecture. Their argument was that if they could make people believe Mii fighters are actually using "customs" then it wouldn't be "fair" for the other characters.
Because of this dirty tactic, Mii fighters were banned/restricted in a very scrubby manner - pretty much held hostage. And it went beyond that, even today there are scrubby tournaments that use rules restricting Mii fighters to a certain height/weight because it's not "fair" that other characters don't have that option (never mind the fact that some characters do not have the option to change their gender, jump 5 times in the air, or use FLUDD, etc.).
Further thoughts on the competitive aspects ramifications of this topic:
Ultimately any argument of "fair" regarding characters should be seen as scrubbery; all players have equal opportunity to choose their character and utilize the character to its potential. Just because they may have some kind of character loyalty in their head doesn't mean out-of-game rules need/should be pushed to attempt to balance the game to meet the expectations of a scrub. Hence taking us to what is referred to as competitive rule #3: Play the Game.
There's a difference between Custom Zealots and just being pro-customs. If you keep up with the posts it's not new at all, but it does take a discerning eye because the zealots are more often than not also waving the Custom Movement banner, which is just about the worst thing for the Custom Movement.Custom zealots pushing scrubbery? That's a new one. The pro-custom side is the side that wants not to ban stuff arbitrarily. No it's not fair for Miis to have more moveset options than the other characters when the game comes with 12 special moves packed in for every character except Mewtwo (but Mewtwo as an exception is enforced by mechanics).
Who said anything about banning?The solution isn't banning all moveset combinations but one for every character including or not including Miis.
"literally zero" is not the reality I've witnessed from the tourneys I've attended/hosted.and there is literally zero harm to clicking that customs on box (literally the only option it removes is the option to pick random, a useless option at that).
This sounds too much like creating an "Us vs Them" issue.Customs legal is winning nationally
Argument from ignorance. Come to my home town if you'd like and see how many people like when you turn customs on so Janky Kong and Planking Villager can keep my attendees from returning.so I also don't see the side where scrubbish opinions are sinking the community
Again, stop thinking in terms of bans, that is just asinine. Washington players are conspiring to jank any tournament that utilizes customs (which some have adopted due to EVO shenanigans) and I am about ready to join them because there's no option to have them ON or OFF in some kind of "my way or the highway" Us vs Them scendario.as far as I can tell, the 4 community is moving forward in as healthy of a way as possible to be less ban-happy
But if you mean Mii fighters with the 1111 moveset and default size, then only Mii Brawler is moderately viable. With optimal size and the right sets.
Because of this dirty tactic, Mii fighters were banned/restricted in a very scrubby manner - pretty much held hostage. And it went beyond that, even today there are scrubby tournaments that use rules restricting Mii fighters to a certain height/weight because it's not "fair" that other characters don't have that option (never mind the fact that some characters do not have the option to change their gender, jump 5 times in the air, or use FLUDD, etc.).
Wait a minuet... Dose the hight and weight of the Mii you use really affect the game play?With no height and weight restrictions and any allowable custom moves, Mii brawler is ridiculously good. Maybe the best character in the game.
I had no idea! Thank you for letting me know. Now if you excuse me I'm going to make some new Miis and do a few tests to make the best Mii fighter that I can.Yes.
Height and Weight change power, reach and speed of the character.
I agree to some extent. After doing a few small tests I found that yes, the smaller and skinnier the Mii is the better speed and mobility it has. However your attacks won't have as much damage, knock-back, and range. In my opinion the best Mii fighter is short to medium height and skinny to medium size, but that's just my opinion.Basically, the smaller the better. The advantage of having larger miis is negligible.