Can I ask for some advice on the Pikachu matchup? I played against a really good Pikachu last night on For Glory, me using Robin. It wasn't pretty. First game we traded the first stock pretty evenly because my opponent hadn't adapted yet, but after that I quickly lost. The second game (and final) game was an absolute disaster though. I got completely destroyed, being 2-stocked with only 70% on Pikachu. I don't think I'm good/knowledgeable enough to comfortably yell 'counter!', but this matchup definitely looks very unfavorable right now. I'll name a few points.
- Thunder Jolt is absurdly difficult to deal with; the most difficult in Pikachu's entire arsenal for me. It generates a lot of pressure on the slow Robin. It clashes with Thunder and Elthunder, and though I didn't get to see it, I'm pretty sure it stops Arcthunder as well. Only Thoron can break this assault. I tried Arcfire, but it is really difficult to land on Pikachu due to how small it is, and I can't exactly spam it either.
- Blocking T-jolt gets me grabbed consistently, and I haven't found rolling to be very productive, either. Next most logical idea is jump over it, but Pikachu seems to punish the landing very easily with a grab or up-smash and Robin's aerials don't hit small, grounded opponents (again, like Pikachu) very easily at all.
- T-jolt messes with Robin's vertical Elwind recovery. This is particularly noticable on box-shaped Omega stages. The Pikachu player just sat there spamming neutral-B. The only thing I found myself capable of doing was just spam up-B and work through the jolts, at the cost of taking a ton of % in the process. I was lucky that Elwind didin't run out during all this.
- Thanks to the T-jolt that I've mentioned several times now, Pikachu forces Robin to approach... which I find incredibly difficult. I imagine a stage with platforms would mitigate this issue to at least some extent, but of course, in For Glory you obviously don't have this freedom.
- Up-throw into Thunder. I know I can DI (Vectoring got taken out, right?) out of it, but is either side, in front or behind pikachu, preferred over the other?
- Pikachu's recovery seems practically impossible to gimp. I tried Elwind once, I think, but it seemed as though Pikachu just passed straight through it...
- I believe it's called B-reverse Thunder (I am terrible with terminology)... it seems quite potent against Robin, once again due to his recovery being primarily vertical.
- Pikachu can duck underneath all of Robin's thunder-projectiles, Thoron included. That said...
- The one positive in this match-up that I can find, is that if Robin manages charge Thoron (which I stupidly didn't think to do in the second match, whenever I did have space), it's a good tool for punishing constant jump T-jolts, due to the landing lag and the multi-hit property of Thoron.
This is all the points I could discover. Anyone got any advice on the things I have or haven't mentioned? Maybe I'm missing something very obvious?