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WI Thread

Sync99

Smash Journeyman
Joined
Feb 14, 2007
Messages
386
Location
Central Wisconsin
fine but i still get "sync" and "the".

Hey Mundungu and Spikes...you might wanna check to see if something unfortunate may have happened to your leaderboards on Forest Dark World :( Who says I don't do speedruns? 1st place among my Steam friends in all 20 baby!
 

sanchaz

Smash Lord
Joined
Jan 27, 2010
Messages
1,614
fine but i still get "sync" and "the".

Hey Mundungu and Spikes...you might wanna check to see if something unfortunate may have happened to your leaderboards on Forest Dark World :( Who says I don't do speedruns? 1st place among my Steam friends in all 20 baby!
nobody cares about that chapter, lol, its all about chapter 6.
 

eighteenspikes

Smash Master
Joined
Dec 5, 2005
Messages
4,358
Location
Neenah, WI
fine but i still get "sync" and "the".

Hey Mundungu and Spikes...you might wanna check to see if something unfortunate may have happened to your leaderboards on Forest Dark World :( Who says I don't do speedruns? 1st place among my Steam friends in all 20 baby!
who says i play that ****ty game anymore lol. besides, all of my times besides the like 2 i posted on youtube were just enough effort to beat my friends during the week i played :urg:
 

Mundungu

Smash Lord
Joined
May 4, 2006
Messages
1,257
Location
Madison, WI
no death can be ruined by one little mistake at the end, which is a recipe for rage
I completely agree with this. Speedrunning is so fun / not rage enducing.


But yeah, I deserve Sync the most considering I can draw/sketch him, I can beat him on Unknown no damage with one character, I went as him for halloween, and I can quote him in both english and japanese. Not to mention I wrote his biography on Tales Wiki.
Yea, but you have every quote memorized. Like literally every quote.

Who all is going to Quink's house tomorrow? Anyone from madison?
 

Sync.

Smash Champion
Joined
Jun 9, 2010
Messages
2,369
Location
Houston, TX (Fire Nation)
My fellow Sync I'm named after the Abyss one too! But I think I just got ***** you are forever the Synciest Sync but whoever calls us "sinks" needs to be stuck in a never ending turbulence.

:D
 

Sync99

Smash Journeyman
Joined
Feb 14, 2007
Messages
386
Location
Central Wisconsin
My fellow Sync I'm named after the Abyss one too! But I think I just got ***** you are forever the Synciest Sync but whoever calls us "sinks" needs to be stuck in a never ending turbulence.

:D
That would be Culver's. And screw that I'm gonna Harrowing Gale his ***.
 
G

genkaku

Guest
I thought quinkfest was next week.

I played P:M for a bit. To be honest, until the full roster is up/small mechanics are fixed, I'd rather be playing melee. Taunt canceling and the stage list is nice and all, but...
 

sanchaz

Smash Lord
Joined
Jan 27, 2010
Messages
1,614
:D oh sink, what was that again, try to beat your time, get trashed by spikes, and he doesn't even like this game, try hard.

quote of the week: "if you get hit by a banana, you fall."

Project M is the next awesome game, tauntcanceling!!!!!!!! to dropzone suicide.

ummm, I think I'm about to go ballistic, can you play project M online?
 

eighteenspikes

Smash Master
Joined
Dec 5, 2005
Messages
4,358
Location
Neenah, WI
fine but i still get "sync" and "the".

Hey Mundungu and Spikes...you might wanna check to see if something unfortunate may have happened to your leaderboards on Forest Dark World :( Who says I don't do speedruns? 1st place among my Steam friends in all 20 baby!
I hope you didn't think I tried on those, half my times weren't even top 10,000 haha. I just wanted the A+ back then. Well whatever, it's Sunday and I was bored:




















 

#HBC | Red Ryu

Red Fox Warrior
Joined
Jun 15, 2008
Messages
27,486
Location
Milwaukee, Wisconsin
NNID
RedRyu_Smash
3DS FC
0344-9312-3352
I'll make a blog about what I thought about Project M later, but yeah I pretty much share how Genkaku felt about it.

Oh and Snake is terrible, maybe he does need some learning but I felt like he was far below everyone else in the demo.
 

#HBC | Red Ryu

Red Fox Warrior
Joined
Jun 15, 2008
Messages
27,486
Location
Milwaukee, Wisconsin
NNID
RedRyu_Smash
3DS FC
0344-9312-3352
Do you name search Project M Shanus?

Still with Snake, he could maybe plant C4 on people but even then it felt like his overall move-set was sub par compared to the others. Not so much grenade camping and tilts, tilts needed to be nerfed either way, it just didn't hold up as well.
 

Revven

FrankerZ
Joined
Apr 27, 2006
Messages
7,550
Location
Cleveland, Ohio
You really need to give the character time, he takes a lot more time to learn than anyone else because of how drastically different he plays from his vBrawl incarnation. He only has any real trouble against spacies, otherwise he plays really well against most characters if you know what you're doing (which it sounds like you don't). There's a purpose for every tilt they weren't "nerfed" they were made to function with his new playstyle, take advantage of them. Don't try to do anything you know how to do from vBrawl, that doesn't apply for Snake at all here.

If you think he's not good maybe you shouldn't consider playing him and see what other people do with him to convince you otherwise.

*Midwest region boards, I lurk*
 

#HBC | Red Ryu

Red Fox Warrior
Joined
Jun 15, 2008
Messages
27,486
Location
Milwaukee, Wisconsin
NNID
RedRyu_Smash
3DS FC
0344-9312-3352
It's more so the feeling I got when I tried playing with him and against him in Project M.

And yeah playing him is not high on my list, Link and Falco are far higher.
 

Xtra

Smash Ace
Joined
Nov 7, 2005
Messages
918
Location
Fond du Lac, WI
maybe if nick will take me...
u'r not even gonna ask r u? i JUST payed off over 4k in debt. so im little broke right now. i know u guys have fests on thrusdays in madtown? if i fork out that $20 in gas i'll be hurtin for a couple days. plus if im comming to mad town, i'd love to hit the casino. no funds for that now. it sucks i have to drive 80 miles just for a few hours of a video game i never play :( FML. i was kinda hoping there would be a bit more interest and maybe i could pick one of those days to try to round up the crew around here and make a fest of it. anyone who wanted to spend the night could. oh well :(
 

shanus

Smash Hero
Joined
Nov 17, 2005
Messages
6,055
Do you name search Project M Shanus?

Still with Snake, he could maybe plant C4 on people but even then it felt like his overall move-set was sub par compared to the others. Not so much grenade camping and tilts, tilts needed to be nerfed either way, it just didn't hold up as well.
I have been more so as of late as I like to try and get a feel for what people have thought of the demo. That, and a lot of misinformation on certain stuff gets spread, so I like to correct stuff on it. here is a pretty good example: http://www.smashboards.com/showpost.php?p=12182162&postcount=32218

Re; Snake

It's more a matter of spacing, you can think of using mine's as a spacing tool like ROBs gyro that you can set up into with throws as well for kills. Then you can use tilts and short fuse nades to pressure inwards till you can use the high hitlag ftilt or dair to set up a sticky and then use his really solid throws to set up a detonation c4 kill. He isn't standard play at all, and thats why people think he is subpar until people learn his style.
 

exarch

doot doot doot
Joined
Feb 15, 2005
Messages
3,333
Location
Usually not playing Brawl. Location: Enterprise
I actually played almost exclusively snake during the fest, and absolutely agree that he's a different character than has ever existed in smash brothers before, which is awesome.

But there are a two things which leave me scratching my head:
The fsmash knockback is severely nerfed, but the animation is still the same. I think the number one thing I complained about when playing the game initially was that jab reset to fsmash doesn't work with snake. It wouldn't kill anyway due to the knockback decrease, but it could be used to setup early edgeguards. At higher percents when it would kill, snake isn't going to have an easy time getting jab resets. If PMBR is really against speeding the move up, then it certainly wouldn't break him to make it stronger, you're getting hit with a ****ing mortar for goodness sake. It's so slow it's not difficult to avoid, unless you're recovering in which case the diminished knockback will probably kill you anyway.

The other thing which really irked me was that his dair did not "antispike" a grounded opponent, at least from what I saw. I know he can C4 grounded opponents, but that requires them to miss the tech, or to be slow about the getup. If they were antispiked in stun, he could still C4 them and potentially get combos off of it too. I think it's the only spiking move that doesn't antispike grounded opponents, which is counterintuitive to the entire series to this point. (Antispike is the perfectly vertical trajectory you take when getting hit by moves like CF or Ganon's dair on the ground.) Of course this could be due to it being a multihit move, the second to last hit antispiking and the last one putting them back on the ground... *shrug*

Anyway if you read all of that that's awesome, but I was incredibly impressed with the overall quality of the demo, shanus. Seriously immaculate job so far.
 

FrootLoop

Smash Lord
Joined
Jan 22, 2011
Messages
1,551
Location
Madison, WI
exarch you're doing it wrong. He said he namesearches "Project M", which you failed to mention. So he won't come back. Don't worry, I covered for you this time.
 

shanus

Smash Hero
Joined
Nov 17, 2005
Messages
6,055
I actually played almost exclusively snake during the fest, and absolutely agree that he's a different character than has ever existed in smash brothers before, which is awesome.

But there are a two things which leave me scratching my head:
The fsmash knockback is severely nerfed, but the animation is still the same. I think the number one thing I complained about when playing the game initially was that jab reset to fsmash doesn't work with snake. It wouldn't kill anyway due to the knockback decrease, but it could be used to setup early edgeguards. At higher percents when it would kill, snake isn't going to have an easy time getting jab resets. If PMBR is really against speeding the move up, then it certainly wouldn't break him to make it stronger, you're getting hit with a ****ing mortar for goodness sake. It's so slow it's not difficult to avoid, unless you're recovering in which case the diminished knockback will probably kill you anyway.

The other thing which really irked me was that his dair did not "antispike" a grounded opponent, at least from what I saw. I know he can C4 grounded opponents, but that requires them to miss the tech, or to be slow about the getup. If they were antispiked in stun, he could still C4 them and potentially get combos off of it too. I think it's the only spiking move that doesn't antispike grounded opponents, which is counterintuitive to the entire series to this point. (Antispike is the perfectly vertical trajectory you take when getting hit by moves like CF or Ganon's dair on the ground.) Of course this could be due to it being a multihit move, the second to last hit antispiking and the last one putting them back on the ground... *shrug*

Anyway if you read all of that that's awesome, but I was incredibly impressed with the overall quality of the demo, shanus. Seriously immaculate job so far.
That's a good point on the antispike. I think the purpose of it is that your meant to actually FF the linking hits (which have notoriously higher hitlag) to set-up a stick. Maybe we can make the final hit into a reverse spike on grounded opponents to compensate?
 

sanchaz

Smash Lord
Joined
Jan 27, 2010
Messages
1,614
I thought snake had a similar feeling to peach.

ROFL ducking under the lazors, falco snake is going to be hilarious.
 
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