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Roukiske
Well said my friend. You put it into words more cleverly than I ever could do on why Melee is also my favorite Smash game ^^
I just... dont want there to be any hate inside the community against other smash players, if possible. There must a valid reason why some prefer the other games over Melee.
I really got into Smash Bros with Brawl in terms of playing other people in serious matches thanks to the online. Brawl was also the first Smash game where I sat down and devoted myself to getting good with characters and playing it as more then a party game where I tossed bom-ombs at people.
Melee was not a bad game, I in fact played it before Brawl. I just never played it seriously, and most of my time was spent in single player modes and playing free for all matches with items on against my friends and the CPU. So while I played Melee, I had no idea things like Wavedashing, L-Canceling, and other advanced stuff like that existed.
So, Brawl not having those techs did not bother me. I got good playing Brawl, I got used to the slower, more floaty pace of that game.
About a year ago, I picked up Melee again and I could not get into it. After playing Brawl for so long, certain things about Melee got on my nerves. For one thing, the odd launch angles for characters was annoying, as was the higher gravity which made recovery for certain characters more annoying and difficult then it should be. I also did not like how quickly stocks could be lost in Melee. While Brawl often went to extremes in terms of charters surviving, I felt that Brawl often had a better back and forth ideology behind it, especially when you survive upwards of 200% in a match.
Now, I'm not a blind Brawl fanboy. That game had flaws, namely the chain grabs, extremely over powered projectiles that made certain characters like Ganondorf's life hell, and cheap gameplay tactics.
What I did like about Brawl, and what drew me toward the game more then Melee was the roster. But while Brawl in my opnion, had the better roster, Melee had better balance among its cast.
The reason why I like Smash 4 so much is that I feel that it combines the elements of Melee and Brawl that I liked. The game plays faster, but not to the insane level of Melee, KOs come much faster then in Brawl, but a really good player can endure and survive to insane amounts, it has most of the cast from Brawl, along with some great newcomers and in my opinion, it gets the balance betwee the characters down better then the first three games did. Smash 4 has the best versions of Link and Bowser, Captain Falcon and Mario are miles better then their counterparts in Brawl, and most of the cast feels viable in the right hands.
Not to mention, I like what Smash 4 brought to the table, which include custom moves, Mii fighters, are robust online mode with tons of options, and omega stages when you want to play on an FD style stage without having to stare at the FD background each and every time.
I won't argue that Melee is likely the more technical of the two games. Its just that the type of Smash that Melee offers is not something I want to play anymore. It was fun back in the day, but I got into Brawl, and Smash 4 plays like a refined Brawl that fixes many of that games issues.
I like Smash 4's pace, its options, the roster. and the gameplay. That is what keeps me playing Smash 4 over Melee or even Brawl.