So yeah, I play Link a lot and believe me if I had bomb jumping down it would save me loads of times. It is not an opinion to whether or not it is useful, anything that adds to your recovery is useful.
Son, not all that much in this case. Even people who have mastered it don't find it useful, like me for example
. Don't believe? I can show you when I upload some Link dittos with my brother whom has also mastered it..... and agrees with me 100%
Ryan, you started this thread asking "Why would you choose Young Link over Link?" and I have gave you answers to that. Link players, on the other hand, don't choose Link because he can bomb jump, but for other reasons like better FFing or longer durability and their are reasons to choose Young Link like too like better projectile and combo game. But, if the bomb jump was as good as you say it is, then why on earth would there be Young Link players in the world if Link had this such a good recovery?! Young Link players don't envy not having a good bomb jump, it doesn't boost Link's recovery far beyond Young Link's. What DOES though is Link's hookshot or Young Link has a FAR better Spin recovery than Link's. Link players will ATTEMPT to use the bomb jump when they can tell that they're inches away from death, when off the edge, and know nothing will get them back and then hoplessly will perform the bomb jump, but you'll almost never make it back wheather you weren't close enough, didn't have enough %, or just got hit by a Sheik fair when coming back
.
In any case Young Link does have his own form of the bomb jump just to let you know lol ^_^. Double jump when off the edge and AT the climax of YOUR double jump drop your bomb (press Z) and then instantly nair afterwards and you'll explode yourself (like Link's) and you can then spin recover.
OR, you have to hold onto the bomb and WAIT until the bomb starts to turn RED and as soon as it does then throw it up and Spin attack into it and it will appear as if you just performed one of Link's genuine bomb jumps :D.
Both these forms are still unorthadox, which is why most Young Link players don't use it.
Humor me then. Name a few reasons.
Not a few, but many lol. Young Link is a fast charachter who can maneuver around the battle stage at a fast rate. Peach, on the other hand isn't quite as fast (even wit Auto-float cancelling) due to this misadvantage, it'll lead to her downfall because she doesn't do well against a fast charachter whom HAS many, many projectiles. Young Link WILL and CAN spam the living, freakin' crap out of her and there is just really tough things Peach has to do to get out of it. Peaches turnips are a joke compared to Young Link's magnificent bomb, boomerang, and bow (not so much the bow
) and she can only hold him off so long that she'll fall under a series of combo-projectile blows. Young Link can get an easy 50% combo off of her with a bomb->point blank boomerang->nair-> nair->D-smash. Also, he has a great combo starter of d-throw-> utilt-> utilt-> uair-> uair. Oo it gets worse too, Young Link's Bomb Plant finishing combo can kill Peach at 90% at most levels (even Dream Land) and 75% at Yoshi Story. Basically, in this fight, whenever Peach gets close Young Link will spam and run his *** away from you. If she gets too very close, however, Young Link will combo the hell out've her with physical attacks and can kill at very small percents.
There are more reasons but these are the major ones. Don't worry though, there are ways to defend against him but that's not my problem go discuss that on the Peach boards most of them have the same problem XD