Neoteric
Smash Cadet
sorry to say something that everyone else has, but a game with any difference in characters HAS to have a tiers.
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Well you're right in some aspects. Tier lists are qualitative. But not with the rules set but the play style of the tournament scene. The Meta game. And the Meta game evolves through playing the game at a high level. Meaning, advancing your skill level, learning the physics/laws of the game and the mechanics. Not simply playing by a set of rules but playing the game by a set of trends. In Melee, in was common among casual players to simply roll everywhere, shield grab all the time, full jump, stand and shoot with Falco (the list goes on) but when people started upping their skill level they began finding better ways to do things. Wavedashing was better than rolling in most situations and short hopping and short hop lasering were leagues more useful than their lower level forms.The biggest problem I see with tier lists is that they are built to a specific set of rules. These rules only apply to certain tournament styles of play, so most people shouldn't be affected by them. Under different rules, the conditions may favor different characters, or minimize the differences between them. This makes tier lists irrelevant quite frequently for all situations other than specific tournament settings.
Obviously, people who play in tournaments care enough to create these lists because they believe it will help them win. Winning is viewed as more important than playing as a specific character. People who don't like tier lists see this as contradictory to the premise behind Smash Brothers. All characters, according to them, should be playable.
Tier lists also give the impression of two characters at opposite ends having a great deal of separation. However, these lists are entirely qualitative, and do not actually presume some exact level of separation between characters. Thus, it is entirely probable that characters in the mid, low, or even bottom tier lists will have minimal degrees of separation from those at the top. It would take some kind of extraordinary analysis of data to determine whether or not this is true. That said, only a loser would waste his or her time doing this.
In conclusion, tiers are irrelevant for most people playing. Some people think they are valuable, but should probably spend their time improving their skill rather than trying to optimize the character they choose. Finally, I would like to conclude with a PSA:
TR4Q!
http://www.youtube.com/watch?v=VsZlhe0gVAA
.Go to 2:00
Lol, this is so true. Ioro ***** my Pit with his Ganon.A tier is meaningless because an extremely skilled Ganondorf player can destroy a Pit fighter.
My replies are colored in the quoted text.The biggest problem I see with tier lists is that they are built to a specific set of rules. These rules only apply to certain tournament styles of play, so most people shouldn't be affected by them. Under different rules, the conditions may favor different characters, or minimize the differences between them. This makes tier lists irrelevant quite frequently for all situations other than specific tournament settings.
That's the whole point of a tier list, to only be about the current meta game played at tournaments. Their not meant for any other set of rules or skill levels, like casual play with all items on and staged allowed. How is it a problem when it doesn't go beyond what it's intended to do?
Obviously, people who play in tournaments care enough to create these lists because they believe it will help them win. Winning is viewed as more important than playing as a specific character. People who don't like tier lists see this as contradictory to the premise behind Smash Brothers. All characters, according to them, should be playable.
Simply looking at a tier list and picking a character near the top isn't gonna help you win unless you know how to play the character. Of course winning is important at a tournament, since that is the main focus. However, it is not the only focus. There will still be people who play who they want to play as, regardless of their place on the tier list. I didn't drop Doc as my main in Melee because he wasn't on top or even high on the tier list. I see various Link players competing in tournaments despite Link not being that high on the tier list. Not everyone stops playing as their favorite character(s) because of tiers.
Tier lists also give the impression of two characters at opposite ends having a great deal of separation. However, these lists are entirely qualitative, and do not actually presume some exact level of separation between characters. Thus, it is entirely probable that characters in the mid, low, or even bottom tier lists will have minimal degrees of separation from those at the top. It would take some kind of extraordinary analysis of data to determine whether or not this is true. That said, only a loser would waste his or her time doing this.
The tier list isn't meant to go into full details, that's why we also have match up charts. A character isn't automatic going to do better then everyone below them on the tier list, it's how they do overall. Why would someone be a loser for taking time to research how all the characters compete against each other? Is Mew2King a loser for the Melee knowledge that he came up with?
In conclusion, tiers are irrelevant for most people playing. Some people think they are valuable, but should probably spend their time improving their skill rather than trying to optimize the character they choose. Finally, I would like to conclude with a PSA:
That's the point, tiers shouldn't matter to most people because they don't compete at tournaments on the current meta game level. Most of the complains about tiers also come from these players and from the looks of it, I'll say you're one of them. What do you mean people shouldn't try to optimize the character they choose? How can you improve your skills without optimizing who you play as? Why shouldn't you optimize who you play as? For example, if you mained Peach and want to be good, why wouldn't you become good at float canceling? How is this optimizing statement you brought up even related to tiers?
TR4Q!
http://www.youtube.com/watch?v=VsZlhe0gVAA
.Go to 2:00
I'll thank you for the video and the ones I saw related to it. However, I don't see the point in that message. Plus, using the word queer as an insult looks rather unprofessional and immature to me, which would make it hard for me to take it seriously.
I didn't start playing until pretty recently, and my friends were really into the tournament scene. Because of this, I saw them playing a lot of top-tier characters over and over again. As I picked up the game, those were the characters I just didn't like, so I didn't play them. A lot more goes into *liking* a character than just "ooh, I played Starfox". I picked the game up because of gameplay and grew into characters that gave me a shred of individuality in a room where everyone was Fox, Marth, or Sheik. Not going to say it was the best choice, but I learned the nuances of the game pretty quickly.You would avoid playing a character just because it wins tournaments? Thats dumb. Whatever happened to playing characters you like?
What's your point? The arguing is mostly because of scrubs who don't understand the tier list and decide to bash it. Pretty much any arguing I personally seen is due to misunderstandings. For some reason, many scrubs think tournament players are somehow ruining their style of play with tier lists and advanced techniques.Everyone! Tiers in Brawl! Pretty great, right? or maybe...not so much? LET'S INTERNET ARGUING!
Maybe you should actually read what I post instead of gagging on Yuna's ****?Erm, you said tierlists were inherently bad, creating a tierlist is wrong, and essentially that there isn't any such thing as tiers.
Yuna called you on all those points.
Of course, your opinion is your own and you have a right to it, but not all opinions are equal.
He's right. Every single post against tiers was made by someone who didn't completely understand what tiers were for. I don't know why that is. When I was a newb and I saw the tier list I didn't get mad at the pro's about it. I understood what a tier was.What's your point? The arguing is mostly because of scrubs who don't understand the tier list and decide to bash it. Pretty much any arguing I personally seen is due to misunderstandings. For some reason, many scrubs think tournament players are somehow ruining their style of play with tier lists and advanced techniques.
Note that I say scrubs, not casual players, since there is a difference, like how there is a difference between newbies and n00bs.
I get the jest of the tier list, my point of view is still valid no matter how high your horse is.He's right. Every single post against tiers was made by someone who didn't completely understand what tiers were for. I don't know why that is. When I was a newb and I saw the tier list I didn't get mad at the pro's about it. I understood what a tier was.
I'd post about the difference between scrubs and casuals but that in itself is a topic.
Actually I'm flying on a pegasus, you're riding on a pheasant. My horse is so high you could not touch it with it all the dope in the world.I get the jest of the tier list, my point of view is still valid no matter how high your horse is.
You know...you could atleast tell a joke that was funny. You should work on that.Actually I'm flying on a pegasus, you're riding on a pheasant. My horse is so high you could not touch it with it all the dope in the world.
Let it rain
David blane
build a boat
build a plane
ride a train
swing a cane
Brawl aside, as for Team Fortress 2, the Spy dominates. Period. A good Spy will ****, unconditionally. Trust me. I know. Spy is the hardest class to play, hands down. As such, he is the only class in the game that deserves a multiple page write-up (maybe 20pages?) on gamefaqs.com. I mean, for example, last I checked there wasn't a Soldier guide on the site. Right? I mean, It'd probably say "shoot at the feet!" Yeahh...God Tier - Medic
High Tier - Soldier, Scout, Demo
Middle Tier - Heavy, Sniper
Low Tier - Spy, Engineer, Pyro
Tiers are based on the metagame. In TF2's case, Spy's, NG's, and Pyro's are rarely used. They are situational match ups only. Heavies and Snipers often see play, but very rarely do you see more than one of them on a team. Soldiers, scouts and demos make up most of a team, and medics are without a doubt the most vital class.
Top TierWhere's my Team Fortress 2 tier list?
Honestly, I was just bringing to mind that this is an internet argument in the most basic sense, complete with insult-slinging, idiots, and egos. My real point, tho, is that tiers are appropriate, but not necessary. As much as there's no stopping tiers from being made, you have to admit that they do have a lot of negative side effects. New players will know which characters they will be able to use with as little effort as possible and still win. People who care more about winning than playing a character they like will switch their main if it's not in the upper half of the tier list. And look, as much as it's easy to crush their dreams, learn their patterns and slam one Marth into the ground after another, it gets dull fighting the same characters again and again. Nothing is going to stop tier lists from being made, and that's what makes this an internet argument: it gets nothing accomplished. But you have to admit there are a lot of obnoxious side effects that go with tier lists. As much as you or I understand that they are mostly arbitrary and based on tournament statistics only, they do create a trend among people looking for an easy win. And people like that are definitely common, not just in Smash, but in all fighting games.What's your point? The arguing is mostly because of scrubs who don't understand the tier list and decide to bash it. Pretty much any arguing I personally seen is due to misunderstandings. For some reason, many scrubs think tournament players are somehow ruining their style of play with tier lists and advanced techniques.
Note that I say scrubs, not casual players, since there is a difference, like how there is a difference between newbies and n00bs.
People who resort to insults *points to your previous post above*I get the jest of the tier list, my point of view is still valid no matter how high your horse is.
I love you.Honestly, I was just bringing to mind that this is an internet argument in the most basic sense, complete with insult-slinging, idiots, and egos.
Even without a tier list people will still flock to the character they think is best, even if it isn't official. Yes many people do change their mains but that is mainly because they want to win. So they aren't going to use a low tier character against Marth when they can either go Marth themselves, or choose another top tier character so they can truly compete.My real point, tho, is that tiers are appropriate, but not necessary. As much as there's no stopping tiers from being made, you have to admit that they do have a lot of negative side effects. New players will know which characters they will be able to use with as little effort as possible and still win. People who care more about winning than playing a character they like will switch their main if it's not in the upper half of the tier list. And look, as much as it's easy to crush their dreams, learn their patterns and slam one Marth into the ground after another, it gets dull fighting the same characters again and again. Nothing is going to stop tier lists from being made, and that's what makes this an internet argument: it gets nothing accomplished. But you have to admit there are a lot of obnoxious side effects that go with tier lists. As much as you or I understand that they are mostly arbitrary and based on tournament statistics only, they do create a trend among people looking for an easy win. And people like that are definitely common, not just in Smash, but in all fighting games.
GUYS!!!!!!!!!!!A fighting game with more than 1 moveset has a tier list.
/thread
This is off topic but who is that in your avatar?GUYS!!!!!!!!!!!
ZINK WON THE GAME!!!!!!!!!!!!!
EVERYONE STOP POSTING NOW!!!!!!!!!
Seriously >_> that post ALONE is enough.
She looks like the main character of heavenly sword...It's Akroma. Some card from Magic.
QFT, you are the change you want to see in the world.I think people forget that sticking with a character and becoming more proficient with them and winning tournaments with them can change the tiers. if anybody remembers the first melee tier lists back when the game first came out, everyone thought roy was better than marth, zelda was good and fox was garbage. now look at the tiers. even at the end of melee the are still evolving because DK is higher in the tiers because of BUM who is winning tournaments/doing well with DK. So if anything It's more than okay to stick with your character no matter where they are on the tier list because it is always changing, so it doesn't always mean that your "low tier" character sucks, its just that people haven't found a successful way of playing that character.
So play who you want to play. Tiers don't have to effect who you play if you don't let them. sure you might have to try harder in some cases because not all smash characters are created equally. but your hard work could just end up paying off, and changing the tiers.
QFT, you are the change you want to see in the world.
Actually Fox was always consider good, it was Falco that was said to be decent/garbage.I think people forget that sticking with a character and becoming more proficient with them and winning tournaments with them can change the tiers. if anybody remembers the first melee tier lists back when the game first came out, everyone thought roy was better than marth, zelda was good and fox was garbage. now look at the tiers. even at the end of melee the are still evolving because DK is higher in the tiers because of BUM who is winning tournaments/doing well with DK. So if anything It's more than okay to stick with your character no matter where they are on the tier list because it is always changing, so it doesn't always mean that your "low tier" character sucks, its just that people haven't found a successful way of playing that character.
So play who you want to play. Tiers don't have to effect who you play if you don't let them. sure you might have to try harder in some cases because not all smash characters are created equally. but your hard work could just end up paying off, and changing the tiers.
I'm fearless, now hear this - I'm earless.Actually I'm flying on a pegasus, you're riding on a pheasant. My horse is so high you could not touch it with it all the dope in the world.
Let it rain
David blane
build a boat
build a plane
ride a train
swing a cane
This is an Internet argument, I'll give you that much. Debates and non-arguments seem rare these days. As for newbies picking characters on top of the tier list solely for that reason, their tier whores. The tier list doesn't apply to them, but they act like it does. If they pick Marth hoping for an easy win, they might be better of playing as Roy, since he has a bigger (but weaker) sweet spot and his counter does more damage and is likely to work more often at a low level of play. For the most part, I don't agree that picking a character high on the tier list is putting in as little effort as possible to win. Going by Melee, I personally believe Fox is the hardest character to master. Even if you read up his techniques, you still need the tech skills and mind games to back it up. Picking Fox hoping for an easy win when you have no idea how to play as him will likely lead you to losing, badly. Sheik, on the other hand, is possibly the easiest character to pick up who's high on the tier list.Honestly, I was just bringing to mind that this is an internet argument in the most basic sense, complete with insult-slinging, idiots, and egos. My real point, tho, is that tiers are appropriate, but not necessary. As much as there's no stopping tiers from being made, you have to admit that they do have a lot of negative side effects. New players will know which characters they will be able to use with as little effort as possible and still win. People who care more about winning than playing a character they like will switch their main if it's not in the upper half of the tier list. And look, as much as it's easy to crush their dreams, learn their patterns and slam one Marth into the ground after another, it gets dull fighting the same characters again and again. Nothing is going to stop tier lists from being made, and that's what makes this an internet argument: it gets nothing accomplished. But you have to admit there are a lot of obnoxious side effects that go with tier lists. As much as you or I understand that they are mostly arbitrary and based on tournament statistics only, they do create a trend among people looking for an easy win. And people like that are definitely common, not just in Smash, but in all fighting games.
[/quote]The tierlist will not be perfect for the first couple of years. This is because the tierlists are written by human beings and we are often wrong.
Then get out of the thread.So what if a tierlist can be misused? I'm so sick and tired of this argument.
They arn't necessary, people will flesh out the game without them.Tierlists are a necessary evil. So what if some morons will tierwhore and not explore the metagames of lowered tiered characters? If a game is balanced enough, even the lower tiers will get enough play to flesh out their metagames. If not, then, well, they just suck too much, I guess.
So we make a tierlist...and its up to a few people to pick up the slack in the characters that are deemed unfit, while everyone else tries to win with top tier? If you were REAL competitive gamers, YOU'D be checking out every character for what works, tierlist be ****ed. Not to mention, if you were really competitive, why on earth would you tell other people what you think will win a game?There will be people around to flesh out the metagames of underplayed characters. You know why people suddenly started flocking to Marth a few years back? Because Ken showed you Marth was really good. Before Ken came along, no one really knew how to play Marth. Ken showed you how it's done and Marth's place in the tierlist changed. And people flocked to Marth.
Then whats the point of a tierlist, if all you keep blabbing about is perfecting a few characters, if you think that people will do it anyway? ...More so than with a tierlist.Even with a tierlist, there will still be people discovering how good a character can be. Do you really think that just because there's a lack of a tierlist, everyone will give every single character equal play (on a competitive level)?
But if someone figures out how to play ganondorf better than the guys playing toonlinkThe tierlist is based on all that we know (at the moment) about the game's metagame and its characters' metagames. At the moment, we know that Marth, Toon Link, Pikmin & Olimar and a slew of other characters are really good... and that Yoshi and seemingly Ganondorf suck.
How do you even know they are worth exploring, more than other characters?At the moment, a lot of people are going to be exploring Marth's, Toon Link's and Pikmin & Olimar's metagames. While neglecting Yoshi's. Even without a tierlist, this will happen. Because of obviousness. Upon picking the game up and picking it apart, it's immediately obvious Marth's good and Yoshi sucks.
That dosn't explain anything, it just sounds like your unwilling to learn how to play yoshi because he's more difficult, and you want to play marth cause he's easier for you.Upon picking the game up and picking it apart, it's immediately obvious Marth's good and Yoshi sucks
Lol awesome someone knew what I was ripping off xD.I'm fearless, now hear this - I'm earless.
And I'm peerless, which means I'm eyeless.
That means I'm tearless, which means my iris resides where my ears is.
Which means I'm blinded.
uh. Tier lists are for Brawl.
Sure Tierlists exist, but in Brawl they are so difficult to find simply because the characters are soooooooooo diffrent. They'll spend years making their lists wrong and slowing the progress of characters that might actually be good.I don't mind people not liking tiers. Really, it does NOT bother me in the least.
What bothers me are people who say they don't exist. It's not an opinion, it's a fact.
Like saying "Fire isn't hot, you can't say I'm wrong, it's my opinion lulz."
Fact is tiers exist in everything, tier lists are just trends set by tournament goers/winners.
The people who most often complain about them don't go to tournaments, it does NOT affect you, so why try (and fail) to fight sooooo valiantly for no reason? It just boggles my mf'ing mind. It really does.
Remian:It ended with Sheik, Fox, Falco, and Marth dominating the game, and the entire metagame became backwash of the same techniques over and over again.
In Brawl, however, recovery is barely an issue. Most characters have a sufficient amount of recovery to almost ALWAYS save them if the attack doesn't instakill. The loss of wave dashing and l-cancelling and a slower...more airy engine meant more strategic gameplay, as dodges count for everything and speed is based on how fast u can dodge and pull of an attack. Combo's are much more difficult to pull off and more rewarding.
While in Melee each character was forced to play similarly to succeed, Brawl promotes individuality. Meta Knight thrives on his fast swordsmanship and while Ike dominates on his slow heavy attack style. However, Meta Knight could never play the slow, heavy, smash attack based attack style that Ike plays, and vise-versa.