#HBC | Gorf
toastin walrus since 4/20 maaaan
let the record show that i ****ing read your soul this game while everyone was tryna shade youDude. Same.
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let the record show that i ****ing read your soul this game while everyone was tryna shade youDude. Same.
That's the biggest reason to be scared dude.let the record show that i ****ing read your soul this game while everyone was tryna shade you
Do you think that 72 hour days would help? I worry that it would make the game feel way more pressed for time and also less forgiving of vacations, work issues, etc.I think, in general, we need to do less sitting around. People need to not make the rest of town wait an entire phase to hear from them and town needs to just go instead of waiting on them.
In both of the games that happened here, I'm pretty sure town was in trouble because of inaction from everyone in different ways.
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Also, just ****ing lynch AtE. It's all null, treat it as null, and please lynch Soup.
Yes it would help. Yes it is less forgiving.Do you think that 72 hour days would help? I worry that it would make the game feel way more pressed for time and also less forgiving of vacations, work issues, etc.
At the same time, no one wants to do anything till deadline and it's annoying as hell.
Gotcha. I think I'd be cool with jamming this for a game to see how it goes, as long as we are allowed to request extensions in case of rough circumstances. Plus maybe extended days during holiday weekends, or the usual "weekends only count as a half day" rule.Yes it would help. Yes it is less forgiving.
I mean, it's on those that don't do anything, but there is very little the rest of us can do and I just end up checked out by the end of day 2.Whoa, no. I am super against 72 hour days. The original deadline was fine. We all have **** to do. 7 days is the best compromise between long and short. 5 days was already too short for me. If people still don't do **** with 7 days, that is on us.
Nah this seems like a bad take.I think, in general, we need to do less sitting around. People need to not make the rest of town wait an entire phase to hear from them and town needs to just go instead of waiting on them.
In both of the games that happened here, I'm pretty sure town was in trouble because of inaction from everyone in different ways.
Yeah 7 days is a bit much, especially when people refuse to cut it short and lynch pre-deadline.I mean, it's on those that don't do anything, but there is very little the rest of us can do and I just end up checked out by the end of day 2.
This is fair, actually. I do still think that people kinda coast a bit much lately, beyond just this pair of games. But I see and now agree with your point about too-short day lengths.Nah this seems like a bad take.
I don't think it's fair to compare the two games in terms of activity. Pythag was V/LA at the end of Day 1, that's about it.
The way you're playing recently, it seems like you live for the deadlines, and you're lost when the day goes long. Giving the thread room to breathe, giving people time to catch up, should be part of the game in my opinion. It may not be exciting or to your liking but frankly I feel like the game is a crapshoot with short deadlines. It's not just punishing on people hit with real life, it forces players towards making errors, and your decisions are reduced to gut reads because you don't have time to reconsider.
Town was in trouble this game because the scumteam was stacked and they were robbed of a Day phase.
I think you're high.Nah this seems like a bad take.
I don't think it's fair to compare the two games in terms of activity. Pythag was V/LA at the end of Day 1, that's about it.
The way you're playing recently, it seems like you live for the deadlines, and you're lost when the day goes long. Giving the thread room to breathe, giving people time to catch up, should be part of the game in my opinion. It may not be exciting or to your liking but frankly I feel like the game is a crapshoot with short deadlines. It's not just punishing on people hit with real life, it forces players towards making errors, and your decisions are reduced to gut reads because you don't have time to reconsider.
Town was in trouble this game because the scumteam was stacked and they were robbed of a Day phase.
this is probably the best argument in favor of shorter Days.7 day phases are fine when town is willing to make a lynch actually threatening prior to deadline. That's why I was saying that we need to be willing to move. As scum, I don't have to really give that much of a **** about a wagon on me until we reach deadline and people are just constantly talking about it and not moving toward ending your life. That pressure needs to be brought to bear sooner if we want less games to stagnate and want to keep longer deadlines.
I'd rather deal with players not being able to be as active as they want (in three day phases, I wouldn't be as active as I'd like) than deal with games where I have to wait forty-eight hours to play the game in any meaningful capacity and trying to force it just fills pages and makes it harder for those people to become relevant again.
Tbh I'm mostly on the side that says that 3 is a bit too short but our current length is too long. I feel like Kary is right that too-short Days would be an issue, and 3 days (having never done a 3-day Day game) feels to my gut like it'd be too short.
Maybe 4 days?
DGames is generally an EoD group during my tenure.This game had 4 day day phases, so if you felt like the day phases were too long in this game you might prefer shorter phases. My Mafia Academia was 2 day day phases, but we also mostly made lynches in the last 4 hours in that game.
rep one piece with me homiedamn yall really left me for some final fantasy girls smh
Huh, weird. I was remembering this game as 5 and Mafia Academia as 4. Thanks brain.This game had 4 day day phases, so if you felt like the day phases were too long in this game you might prefer shorter phases. My Mafia Academia was 2 day day phases, but we also mostly made lynches in the last 4 hours in that game.
You'd be fine. It would cut into other people's contribution.Huh, weird. I was remembering this game as 5 and Mafia Academia as 4. Thanks brain.
In that case 3 sounds fine to me at least.
I think he means that image is important to townies just as much as it is to scum. This is a problem for me too, but yeah I guess doing less of that will get you less flack.Thirdkoopa what do you mean save overthinking for the role pm? That makes no sense to me
overthinking goes into your role PM. you put notes in there. Especially if you've got a crackpot theory that scum could take advantage ofThirdkoopa what do you mean save overthinking for the role pm? That makes no sense to me
^ Dying does matter less, but it still matters. If you and Pythag did a little better than that, scum would've had a harder time leading a lynchI think he means that image is important to townies just as much as it is to scum. This is a problem for me too, but yeah I guess doing less of that will get you less flack.
kill gorf every game so he doesnt get to say this if/when hes scumin the first game, all of town were sucking on mac and my balls