Cinder
Smash Master
^Nope...I think Fox can, but Falco's has too much lag...
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Don't shoot to early. It's a bad habit because most people want to shoot fast and fast means earlier, but faster fall and wait a few splits of a second.umm...when i SHL the laser alawys seems 2 go over the other character?!? is that becasue im usin the Y button 2 short hop rather then x or im just not doin it coreetctly?!?
some1 plzz get back
Yeah, that's correct. You're probably taking too long to jump, taking too long to press B, or both. Taking too long to jump makes it so that you don't go as high, which means you have less time to let the laser's lag wear off. Taking too long to press B makes it so that the lag goes away later (because it starts later)I don't understand how to laser on the edge. Everytime I shoot my laser, Falco doesn't grab back on and dies.
Is this right:
While hanging, press down and immediately jump and press B?
I wasn't there but it works if Sheik throws a needleWhat was the situation? Was he up b stalling?
I can Cancel it....it's just like 50% of the time I don't jump out of it....(by the way....lol....I'm not a noob) lolWhat's the problem, you're not pushing it too fast, or you're having trouble doing moves out of the shine?
lai, you might be hitting jump too fast. the number of frames you have to wait before you JC it is different when it actually hits someone, so practicing JCing it solo doesnt mean that youll jump out of it when it hits someone.
just a thought, anyway. im not really 100% sure what you are asking...
Actually...that never really crossed my mind.....I KNOW thats my problem.....thank you guys so much!Yup, this something many people often overlook, the hit lag prevents you from jumping out immediately so you have to wait a couple frames before jumping.