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ryu only has to learn 4 grounded normals against my character so why do i have to learn 8 grounded normals of his and how they affect the MU, its not fair he gets a strong and weak version of all his tilts and jab, along with true input specials which are just better versions of his normal specials, i think, since no other character has these, ryu should also be limited to only using the heavy version of his normals and should only get his normal input specials, also while we are at it, i propose a ban of all zairs since not everyone has those, which gives those select few characters an advantage in the mu and means when i fight a character with a zair, i have to learn more moves than they do!!!We've got almost 60 matchups in this game as is. That's plenty of work. Plus, the problem isn't that it's hard to learn all the competitive variation of a custom character, it's that no other character presents those same challenges or gets the same advantages of custom moves. I'd gladly take the time to learn every one of your beloved Mii customs if I could use customs myself. Giving Miis the option of using their best set is an act of charity because Sakurai isn't balancing their 1111 sets to be viable. Freedom to customize movesets needs to be all or nothing. If you learn the MU for my character you only have to learn one set while I have to learn all viable sets. How is that fair? I'm only saying that I'm willing to learn the same number of movesets for your character as you have to for my character. Treating this proposed ruleset-created advantage as a "special ability" comparable to Sheik's needles or whatever is entirely absurd, because learning how to deal with Sheik's tools is fundamentally the same as learning how to deal with any other character's toolkit, while customizable movesets are an entirely unique dynamic that isn't comparable at all to strong character tools. If we're doing locked movesets, they need to be locked for everyone, and if we're doing custom sets they need to be available to everyone. We're stuck in the unfortunate position of having to come up with an arbitrary solution because Sakurai clearly didn't put any thought into Miis and customs as far as competitive play goes, so I'm willing to make concessions in order to allow Miis to be functional competitive characters, but full customization is something they really shouldn't get in a customs-off meta.
So you're saying Mii's with different sets were allowed as long as they use the Guest Mii's?No wonder we have trouble with the community accepting Miis.
They don't even know the rules about them!
Like, people even ignore the fact that G3 allowed Mii Fighters only when made out of Guest Miis with no further alteration possible, and nobody seemed to catch on the fact a custom Mii was being used and only focused on the fact it was using 1111.
Deux baguette, mon frere. However, that seems like a weird ruling to me. I can sort of understand the sizes and weights affecting different Mii's but at the point they're legal you might as well give them their preferred set (provided it's clear to the opponent before hand which set they're going to use.Au contraire mon ami.
It means no further modification is allowed upon creation. No visuals, no specials, no nothing.
I don't see the problem, I don't even know which Mii skills are on which number from the top of my head and I can make a custom Mii in a fraction of the time it takes for someone else to set up his custom control scheme. Sadly, I've personally heard people who are against Mii's because they think they're too lame.why should anyone care about a custom mii being used. The only reason something like this is stated is too safe as much time as possible. If time is not an issue then it doesn't really matter and no one really cares
I really don't understand what this is in reference to or why that should even matter. Would you mind elaborating?No wonder we have trouble with the community accepting Miis.
They don't even know the rules about them!
Like, people even ignore the fact that G3 allowed Mii Fighters only when made out of Guest Miis with no further alteration possible, and nobody seemed to catch on the fact a custom Mii was being used and only focused on the fact it was using 1111.
If the goal is saving time, ban Miis altogether unless they are already loaded into the console.why should anyone care about a custom mii being used. The only reason something like this is stated is too safe as much time as possible. If time is not an issue then it doesn't really matter and no one really cares
I was watching certain stream, they had rules published about Miis, the same ones as G3, so no transference, or modification on specials or visuals could be made.I really don't understand what this is in reference to or why that should even matter. Would you mind elaborating?
And what makes you so sure it was even 25/0? I know my Miis, and he definitely was 50/50. He even visibly asks Ally if he is fine with him adding the Mii. We allow Gentlemen stage picks, why wouldn't we be allowing people to ask to play as their preferred Mii Fighter be any different in that situation? As you said it takes no longer than actually making a Mii Fighter. So if both players agree to something it should be fine.I was watching certain stream, they had rules published about Miis, the same ones as G3, so no transference, or modification on specials or visuals could be made.
Still, at the stream nobody seemed to really understand why the guy transferring his 25/0 Mii Gunner with a Geno Costume was against the rules. They simply focused on the 1111 set.
So the Gunner was allowed to have its maximum mobility (that I am not sure if it would get that with a Guest Mii) and even winning a set on stream.
He didn't make a huge splash at the event mind you, but it made me realize how a lot of people not even know the rules around Miis.
I for some reason have a lot of problems with people agreeing to break a rule. I mean, it's not the same degree to agree to skip a step and go straight to Smashville, as it is to enter a submenu and then play a character that rules specified was banned to do, but they did that, and on stream. I would go deeper into the issue, but on second thought this might not be something worth rambling about.And what makes you so sure it was even 25/0? I know my Miis, and he definitely was 50/50. He even visibly asks Ally if he is fine with him adding the Mii. We allow Gentlemen stage picks, why wouldn't we be allowing people to ask to play as their preferred Mii Fighter be any different in that situation? As you said it takes no longer than actually making a Mii Fighter. So if both players agree to something it should be fine.
Mii's appearance and costume/hat choice are purely cosmetic. The only reason they would logically be banned is for easier access and to prevent people from not using the 50/50 format. It's literally as arbitrary as banning any Little Mac costume that isn't wireframe so the players can distinctly hear when his KO Meter is charged up or something dumb like that. If you and another person agree to take a match on Gamer or something, despite it being against the rules, then you can do it. That's generally a ruleset staple I've seen at all tournaments I've gone to / seen. Use of your own Mii Fighter should definitely follow a similar ruleset. Especially if it doesn't break of the actual gameplay related rules.I for some reason have a lot of problems with people agreeing to break a rule. I mean, it's not the same degree to agree to skip a step and go straight to Smashville, as it is to enter a submenu and then play a character that rules specified was banned to do, but they did that, and on stream. I would go deeper into the issue, but on second thought this might not be something worth rambling about.
I play Miis to play as certain characters I'm personally fond of. I know this may come off as a complaint, but it doesn't necessarily feel the same for me to play as a Guest Mii character than it does to play as Nikki, Geno, or any of the other Mii Fighters I have personally created. It lacks the charm that makes the character feel special. Now that's kind of a casual outlook but I play these characters all the time and would love to use them competitively, and the only enjoyable way for me to play these characters is to play them as the characters I want to play as (if that makes any sense).Another second thought is that Mii Costumes may be a good way to help people gain interest in them
No biggie, you didn't know. It's any consolation people think I'm using a Small Mii all the time for some reason. Apparently the fact that smaller is better gives off a mindset that 50/50 is unplayable.Also sorry I was wrong about the Mii Size
Indeed. I mean it's like player colors but way more special. Chibo uses Waluigi, Twerk uses himself, ROM uses Geno, and I'm a Nikki fan. They may play the same but we all have our own unique attachment to our character.This whole experience also proved that transferring is not only not an issue, but also far more efficient and interesting than G3's rulings.
I actually made my own unique character that I'm fond of but I think it must extra sad when the WiiU you play on doesn't have the costume on it you're used to. For instance, you only play Proto-man Gunner or whatever and you're forced to use a basic Mii because they simply don't have your outfit, I don't know if that would affect your performance or anything but it may be uncomfortable?Mii's appearance and costume/hat choice are purely cosmetic. The only reason they would logically be banned is for easier access and to prevent people from not using the 50/50 format. It's literally as arbitrary as banning any Little Mac costume that isn't wireframe so the players can distinctly hear when his KO Meter is charged up or something dumb like that. If you and another person agree to take a match on Gamer or something, despite it being against the rules, then you can do it. That's generally a ruleset staple I've seen at all tournaments I've gone to / seen. Use of your own Mii Fighter should definitely follow a similar ruleset. Especially if it doesn't break of the actual gameplay related rules.
I play Miis to play as certain characters I'm personally fond of. I know this may come off as a complaint, but it doesn't necessarily feel the same for me to play as a Guest Mii character than it does to play as Nikki, Geno, or any of the other Mii Fighters I have personally created. It lacks the charm that makes the character feel special. Now that's kind of a casual outlook but I play these characters all the time and would love to use them competitively, and the only enjoyable way for me to play these characters is to play them as the characters I want to play as (if that makes any sense).
No biggie, you didn't know. It's any consolation people think I'm using a Small Mii all the time for some reason. Apparently the fact that smaller is better gives off a mindset that 50/50 is unplayable.
Indeed. I mean it's like player colors but way more special. Chibo uses Waluigi, Twerk uses himself, ROM uses Geno, and I'm a Nikki fan. They may play the same but we all have our own unique attachment to our character.
It really shouldn't hinder your performance, but iunno. It takes a lot of the fun of it all from me, and if I'm not having fun playing the game I don't personally feel up to it.I actually made my own unique character that I'm fond of but I think it must extra sad when the WiiU you play on doesn't have the costume on it you're used to. For instance, you only play Proto-man Gunner or whatever and you're forced to use a basic Mii because they simply don't have your outfit, I don't know if that would affect your performance or anything but it may be uncomfortable?
Well that's also sorta what I mean. How do you deal with playing on different WiiU's who don't have your costumes available? I mean, it doesn't matter if you only use your own WiiU at home and play with friends there but if you join tourney's, local or otherwise or even at a friend's house you're probably out of luck and you can't fully enjoy your character.It really shouldn't hinder your performance, but iunno. It takes a lot of the fun of it all from me, and if I'm not having fun playing the game I don't personally feel up to it.
Gotta shell out that 75 cents $$$$$Well that's also sorta what I mean. How do you deal with playing on different WiiU's who don't have your costumes available? I mean, it doesn't matter if you only use your own WiiU at home and play with friends there but if you join tourney's, local or otherwise or even at a friend's house you're probably out of luck and you can't fully enjoy your character.
On a side note, I'm kinda hoping for a giant bundle after the last content patch with every costume in it or something like that.
I'm fine with keeping Variation in check in order for Mii's to get accepted (Not the moves but I can imagine the wildly varying sizes to be annoying for combo's) but there's no reason to keep it at 50/50 size and 1111. If you're gonna be anal about it you may as well give them the most used set as "standard" (25/0 3312 for gunner I think, etc.) as that's just as arbitrary as 1111 except more viable.Guest Mii's create little variation so people can practice against them and not have to worry about dropping combos. 1111 is also good for the little variation and if Mii's get to get any special they want isn't that a little unfair to the rest of the cast and ESPECIALLY Palutena.[/QUO
Sorry, but, "I'm too lazy to learn" is not an argument most of us are going to entertain. Are guest sizes easier on TOs? Yes. That is an argument. Would standardization also be easier? Yes, but it is implausible to do in a fair way.Guest Mii's create little variation so people can practice against them and not have to worry about dropping combos. 1111 is also good for the little variation and if Mii's get to get any special they want isn't that a little unfair to the rest of the cast and ESPECIALLY Palutena.
why is it unfair to the rest of the cast? its unfair to the miis, you are barring them from their own gimmick whilst everyone else gets to keep theirs...(peaches float, diddys banana, shulks monados, ryus weak and strong inputs along with secial inputs etc.)Guest Mii's create little variation so people can practice against them and not have to worry about dropping combos. 1111 is also good for the little variation and if Mii's get to get any special they want isn't that a little unfair to the rest of the cast and ESPECIALLY Palutena.
This post is so right. The game is not fair. Sheik is the best. This is how competitive games work. They aren't supposed to be "fair". They're supposed to be a battleground. If I pick a Mii and you feel that that's unfair, you're really just upset that I'm better at using the character selector screen than you.I don't really get this unfair argument. In my opinion we should play including any competetive reasonable thing the game has to offer. I can understand arguments about character diversity and logistics, but the Mii issue is neither. There is absolutely no logistical problem with guest Miis and it even improves the character diversity.
The game has to be fair to the players and not the characters. Players can just switch the sides. If some character gets an advantage you can just switch to that character. If you think that it's unfair that sheik is a better charakter than zelda, then just play sheik. If you don't then it's probably not unfair enough to even be an argument. Or you are an character loyalist and shouldn't try to ban things so your character is better in comparison.
For me the unfair argument would only count when it makes a character significantly better than best character. Otherwise you can mitigate the so-called "unfair advantage" by playing a better character than theirs, which is itself an "unfair advantage". When you play to win you pick the best character, so there is no "unfair advantage". To my knowledge Sheik is still better than any possible loadout of the Miis.
1.Guest Mii's create little variation so people can practice against them and not have to worry about dropping combos. 1111 is also good for the little variation and if Mii's get to get any special they want isn't that a little unfair to the rest of the cast and ESPECIALLY Palutena.
Problem is though everyone is going to have there own preference. I mean coney's idea only one set decided by the players kinda works but only for locals due to the size of these tournaments. The bigger the tournament the more mii players you will leave out in the open if you only have one set. Not to mention the consensus might change as the the miis meta shifts anyway. There will always be a reason to change that 1 set.All I want from Mii's is one set size and one set special, I was just saying why those specific rules are in place. I just want some standardization for Miis.
While I suppose that is nice I'd rather have a compromise between people in this country. One that at least lets people play the character.Germanys has allowed Mii's with full movesets. And changing moveset is the same as changing the character. There is no reason to be locked to a set tbh. That would just again be an unwarranted restriction.
yeah it's better but it's still not how it should be.While I suppose that is nice I'd rather have a compromise between people in this country. One that at least lets people play the character.
It's a restriction yes but it is still better than one set overall.