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What's up with all this rage quitting?

DippnDots

Feral Youth
Joined
Sep 27, 2006
Messages
2,149
Location
Cbus, Ohio
i think it's bull**** when you're "about" to die and your opponent pulls that ****. You don't know how crazy DI can get or what weird physics can happen in this game, if people want to preserve momentum then blow some speed don't risk cheating someone out.

If both people are for it, sweet, do it, but personally i find it insulting, i havent driven hours to a tournament and paid a lot of money for the game to end even a second before it should. Morale of the story? Talk to your opponent about preferences before picking characters. Don't be antisocial.
 

AlphaZealot

Former Smashboards Owner
Administrator
Premium
BRoomer
Joined
Jul 6, 2003
Messages
12,731
Location
Bellevue, Washington
First: http://www.youtube.com/watch?v=sDqIBk2IkTU

Second
I don't think it's allowed in football?! What would you say about Starcraft when they type 'GG'? Would you keep playing until every little unit of yours is destroyed? What about Chess when the player resigns? Are you gonna keep playing until your opponent gets a checkmate on you? Stopping the match in Melee is no different than any of those! If anything, I think it shows respect because you know when you lost! Most "ragequits" I've seen is when they get edgehogged on the last stock! Nothing bad about that!
In both your examples games are ended early in order to save a SUBSTANTIAL amount of time. Completing a chess game when check mate is imminent could still take 10, 20, maybe even 30 minutes. Same deal in Starcraft. We aren't talking the <1.5 seconds max that is saved by a rage quit in Smash during the final KO. There is absolutely no time saving effort.

There is nothing wrong with quitting a match when you know you're about to die on the last stock. It's just like resigning in chess. A person knows he has no chance of winning, so out ot respect, he doesn't drag it out to the checkmate. In fact, sometimes it's considered disrespectful NOT to resign in hopeless positions.
Again, just pointed out the obvious difference. In chess, you may have to wait a very, very long time to complete a game an opponent has already lost. In Smash you have to wait seconds.

People do it to keep momentum. Lain always does it, and he's never mad. He always knows what his CP will be, he just wants to keep the mentality.
The loser already gets plenty of advantages, I don't see why he gets the ability to try to make one more at the end of the game.

What it really is is this: the loser of a game gets to decide what the winner gets to see. That is UNFAIR to the winner.

The solution though is simple I guess: just turn pause off before the start of each match.

Also, people still bringing up the time thing: if you watched any of the quit-outs at Pound, you likely saw the same person that quit out spend several minutes thinking of a counterpick. You would think in a game like Melee where there has been...8 years or so to figure out CP's, and the stage list is very narrow already, and the same MU's occur constantly (this includes player MU's), that you wouldn't need 5 minutes to figure out if PS or BF would be your best choice.
 

TheZhuKeeper

Smash Champion
Joined
Jul 2, 2007
Messages
2,908
Location
Philadelphia, PA
I'm completely against people quitting out when they're about to WIN, but I / many smashers I know quit out simply because... we know we're gonna lose. I'm acknowledging my loss and I'm saving them the trouble of finishing me off / waiting for me to die and if anything, it's showing respect to my opponent. As opposed to forcing them to finish me, I let them win. On the receiving end, I think having an opponent give up is one of the most respectful things someone can do for me in a competitive environment.

Also, people still bringing up the time thing: if you watched any of the quit-outs at Pound, you likely saw the same person that quit out spend several minutes thinking of a counterpick. You would think in a game like Melee where there has been...8 years or so to figure out CP's, and the stage list is very narrow already, and the same MU's occur constantly (this includes player MU's), that you wouldn't need 5 minutes to figure out if PS or BF would be your best choice.
It's because the stage list is so narrowed that we're so careful with our counterpicks. Dumb stages are gone, so there aren't any obvious choices. The stage list is fair so we actually have to think about it. Counterpicks no longer revolve around just matchups and statistics, we revolve them around specific people / styles. We are given a bunch of viable, but not too viable, choices and we make sure we don't rush into things because every match is different, even if it's the same character, and especially if it's a different person.
 

Bob Money

Smash Ace
Joined
Nov 6, 2004
Messages
913
Location
Concord
Pause should be off at tournies anyway imo. It's easy to hit it on accident mashing out of grabs. some people automatically pause after they loose a stock. Also on teams pausing early to steal a life happens alot.
 

victra♥

crystal skies
Joined
Jan 20, 2007
Messages
14,275
Location
Edmonton
Slippi.gg
victra#0
I don't think theres anything wrong with it.

It's like, recovering into the sides, or falconkicking etc down. That stuff happens a lot, and no one makes that much of a deal out of it. It's kinda same the same thing.
 

Tyson651

Smash Lord
Joined
Jan 11, 2006
Messages
1,643
wow what a silly way to say someone forfeited, "rage quitting?" how bout "noob upsetting" instead?
it seems like it came out of left 4 dead. i never seen it being used anywhere else except that game.

i guess now its a more universal term.

i do agree with AZ that its an insignificant time saver, but i dont really mind people doing it either.
 

.Marik

is a social misfit
Joined
Sep 2, 2008
Messages
3,695
Jer needs to read the OP, hahaha. <3

It makes videos look worse, that's not debatable.

Doesn't mean people are actually angry though.

Some people ragequit, others do it to preserve momentum, which is pretty redundant seeing as it saves approximately three seconds from an overall set.
 

ph00tbag

C(ϾᶘϿ)Ͻ
Joined
Mar 16, 2007
Messages
7,245
Location
NC
I don't mind so much when people who are about to lost quit out. It's their decision whether they're ragequitting, or they genuinely want to "get on to the next match." It usually makes them look like a tool in my eyes, but they already lost, so maybe they don't care.

What irks me is the people who do it when they're about to win. It seems to be an expression of impatience and boredom, and to make that statement so blatantly to your opponent is downright rude and unacceptable in my opinion. Moreover--WE DON'T KNOW. It's acceptable for the losing party to do it, because it amounts to forfeit, but what if they want to be sure, and you just cut that away from them?

I remember there used to be a rule that LRAS amounted to a forfeit--typing gg, if you will. What happened to that?
 

Infinitora

Smash Journeyman
Joined
Dec 22, 2008
Messages
340
Location
Portland, OR
**** we do that all the time at smashfests just to be funny when a match is about to end. I always found it humorous, not rude lolz.
 
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