Nickelbacker
Smash Cadet
Alright, we all know Sakurai is prone to adding stupid ideas on smash games (tripping, broken characters, etc.), but the addition of ridiculously large stages is unacceptable. Back in the days of Melee, temple was a fun stage because it was more fast paced, but why the heck would they bring it back to brawl? The games drag on FOREVER. To make matters worse, there is yet, ANOTHER unneedingly huge map as well- New Pork City, and this time, it's even bigger! Seriously, if no one wants to play in an abnormally huge stage, then what's the point of making one? If anything, Pokefloats, Fourside or others would have been superior to Temple. I say no more huge stages in the next smash game!