Stunts
Smash Journeyman
Why do y'all think Ness needs any more buffs?
You dont want another 2.5, do you?
You dont want another 2.5, do you?
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
go back and read this thread. that should tell you "why"Why do y'all think Ness needs any more buffs?
You dont want another 2.5, do you?
…. Wow… you mean like the revolutionary buff of being able to have more mobility options out of the magnet and not much else? because clearly, 2.5 Ness wasn't broken, if he was then why was it Ike and Sonic dominating?Why do y'all think Ness needs any more buffs?
You dont want another 2.5, do you?
Please attempt to read the thread before making a general assumption out there that it's just simply that.Why do y'all think Ness needs any more buffs?
You dont want another 2.5, do you?
#NessmasterraceLOL the Ness salt
let's simmer down guys
Someone went off-topic because of my on-topic post.sorry but the whole "LAWL CANT U TELL I WAS LE TROLLING? XDDDDDDDDD" excuse is really lame.
1) Why do you think anyone thought otherwise?Too much work to do? You're kidding, right? Player feedback is probably one of the more valued things in any community. You'd have to be seriously high to think otherwise.
Oh, and we were addressing his issues as a character nonetheless. I can't even think of one MU personally where he has the advantage in, unless it's like Ganon/Luigi which is basically like saying "Oh hey, I can beat characters that are arguably worse than mine yay". I thought the goal here was to advertise proper balance in all areas reachable. Mario vs Sonic in 2.1 was like a 90:10 in Mario's favor lmao. So what do they do? They addressed Sonic's weaknesses and concerns and worked to bring us to 2.5 which inevitably got him the nerf hammer. That's kind of how this works. This process we go through, despite our position in the community as players of these characters is to address what's liked and disliked about our character. That can potentially bring out massive bias, but that's part of how it works. It's like writing a feature for the newspaper; you INSERT yourself into the discussion and make it personal.
Have you even played, and/or worked on Ness enough to know how the character works and what his weakness's are? Because it seems to me you're speaking volumes but you aren't saying anything worth saying.Someone went off-topic because of my on-topic post.
It wasn't an excuse to anything, it was a means of helping someone understand the point of it. The post is accurate.
1) Why do you think anyone thought otherwise?
2) No advantageous match-ups?
3) I totally wouldn't have though Ganon and Luigi would be the first characters mentioned as those who Ness 'has' an advantage over. lol
2.1 Sonic was amazing. He was changed due to being polarizing (just like 2.5 was changed after)
I seriously have no idea how this happens, and nobody ever explains what's condescending in my posts. Would you mind trying to elaborate on it? I don't think I've ever posted anything condescending in my life, but it constantly comes across that way to others. lolAt the same time Nausicaa you are coming off a little condescending without saying a lot worth merit so maybe you can expand on why you don't feel Ness needs changes?
What can be done now…. well basically no Ness main wants to use what may be his best weapon too much.I seriously have no idea how this happens, and nobody ever explains what's condescending in my posts. Would you mind trying to elaborate on it? I don't think I've ever posted anything condescending in my life, but it constantly comes across that way to others. lol
Why he needs changes is what confuses me. I don't see how he's bad enough in the game that he can't compete in the middle of the pack. There are worse characters that need attention, and characters that have more flushed out mainstream meta-games that Ness is competing with and will likely surpass if not at least stalemate with.
Why does he need/not need changes? < 100% pointless discussion.
What can he do to compete in this game? < worth something, and more direct towards answering question one in all practical ways.
Answer I gave to Q2? < Diversify and refortify play-style mid-match, recondition and re-adapt. AKA, apply to Ness what makes the difference between good and great smash players, the general improvement of awareness in the game. There's really not much to it. Keep getting better at Ness AS HE IS, discuss how Ness can be optimized AS HE IS, and that will be more valuable towards improving the characters through 'patch-updates' than discussing the actual 'possible changes' EVER will be.
Basic logic in more depth.^ That's all that ever needs to be said in these threads.
So, just like all the others. What does Ness need to do to compete at a top level? What's the future of his meta-game? What CAN be done, NOW?
Anything else is pointless, 100%.
1)1) Why do you think anyone thought otherwise?
2) No advantageous match-ups?
3) I totally wouldn't have though Ganon and Luigi would be the first characters mentioned as those who Ness 'has' an advantage over. lol
2.1 Sonic was amazing. He was changed due to being polarizing (just like 2.5 was changed after)
Nausicaa said:THERE IS TOO MUCH WORK TO DO BEFORE CONSIDERING THE CHARACTER NEEDS BUFFS.
That is all, and that is trufe.
Nausicaa said:THERE IS TOO MUCH WORK TO DO BEFORE CONSIDERING THE CHARACTER NEEDS BUFFS.
Nausicaa said:TOO MUCH WORK TO DO BEFORE CONSIDERING THE CHARACTER NEEDS BUFFS.
Nausicaa said:BEFORE CONSIDERING THE CHARACTER NEEDS BUFFS.
Nausicaa said:THE CHARACTER NEEDS BUFFS.
Nausicaa said:NEEDS BUFFS.
You should consider reading your own posts before making blind/ignorant remarks lol.Nausicaa said:BUFFS.
I'm still going to advocate that we discuss how to make Ness work 'as he is' rather than discuss how to make him better/different through patch-updates.
No matter how much salt you have. lol
On-Topic (again, a topic that matters)
F-Throw near the edge is sexy.
1) No one clarified that it was. Use your brain. Anything implied from that should be relevant.Player feedback is probably one of the more valued things in any community. You'd have to be seriously high to think otherwise.
THERE IS TOO MUCH WORK TO DO BEFORE CONSIDERING THE CHARACTER NEEDS BUFFS.
1) Why do you think anyone thought otherwise?
You took that comment from the wrong content there.
Yes, there is work to do with this character. Player feedback isn't exclusive to 'buff this nerf this' discussion. lol
2) Like how Falcon has no advantages.
3) Peeps who think 2.1 Sonic was bad were silly.
I'm still going to advocate that we discuss how to make Ness work 'as he is' rather than discuss how to make him better/different through patch-updates.
No matter how much salt you have. lol
On-Topic (again, a topic that matters)
F-Throw near the edge is sexy.
to be fair we discuss how to make Ness work 'as he is' to great lengths on a daily basis in our Skype group. We're certainly not just sitting here being bad and wishing he was better. Just wanted to clarify
You've actually been derailing the thread with your baseless remarks.^You're still going on about this?
If you got my points, then good, if you just need to vent, that's fine too. Sounds like you're trying to argue for the sake of arguing, but don't have a point to make. Thread-derailing pro much? lol
While that's his pro as a player (and I honestly respect all pros from the players), I feel like he's neglecting a lot of general spacing fundamentals.I don't disagree with you there... It's just that you entered a topic clearly about addressing ness inefficiencies with condescension asking us to essentially stop whining and get better. That's what stirred the big deal with your posts but now that we know what you are about, it's all good brother. My advice movin forward would be to just say "I think ness players have a lot of different styles so u think ness has a lot of room for growth", as you did in your last post.
Also, the only style people like Cal aren't employing are pk fire heavy styles, which is largely agreed upon to be the most boring aspect but also most effective aspect of him.
If they change the uair i will be the saddest person in the world. the uair is perfect and wonderful as is.Some ideas I have/like:
1. psi attack added to uptilt (possibly others like dtilt, ftilt, nair) giving it a nice range boost.
2. PK Thunder emerging from Ness' side in a way that by holding down the Thunder is immediately directed to the bottom of Ness allowing for an immediate recovery at a 45ish degree angle, greatly boosting his recovery under pressure.
3. uair replaced by a psi wave/arm sweep (think R.O.B.s uair with more horizontal kb) above him; he loses a stronger kill move but gains another combo tool with much better range (imo much better with his moveset especially as it replaces a very limited vertical move with one that uses his horizontal movement).
anyway ideas...
Ness is really good. I don't think he has any glaring weakness anymore. I don't feel as if their is anyone in the cast that just outright dominates him. IMO his hardest matchups are floaties like Zelda, Jigglypuff, and Marth(to an extent).
The only thing I would suggest to the PMBR is that his PSI Magnet STILL does not do what it is intended for. WHich is to prevent him from being camped by energy based projectiles.
Quite frankly the start-up is still too long to be of any practical use and shielding is almost always a better option at this point. All I ask is please make it function like a shine in that it appears frame 1, maintain it's jump cancelability, but get rid of that hitbox on it.(it doesn't need to be a shine, it suppose to be an absorber)
Then, jumpcanceling it would always be bad basically.I would like to see magnet's hitbox moved to a release hitbox instead of a startup hitbox. That would be very nice.
If you're holding the Magnet, (as in, holding down B without being hit with any projectiles), you can't jump out. You have to let go of B and go into the release animation before you can jump, unlike the spacies' shines and other similar moves. It isn't a significant delay, it just makes the move feel unnecessarily sluggish in my opinion.Wait what? You can JC it during the absorb loop.