SimonBarSinister
It's nice to find people who agree with me on the majority of what I said. Anytime I voiced my opinions in a public setting amongst other gamers, I'd just get ridiculed and asked if I'm being serious.
SSBM was a game that I enjoyed playing very much, but I kinda agree about the whole "needing to abuse game physics to become competitively viable" thing. I've watched videos of some of the best players going at each other and saw some of the weirdest things happening in the matches, which include phantom hits, instant, game changing meteor cancels, and many more besides. And I think to myself: "how is SSBM the most beloved game in the eyes of the competitive community when the game's mechanics are so horribly broken?". Anyway, too many things happen that shouldn't, which can completely and unfairly tip the scales in another player's favor.
I think you're the only person I've encountered so far who actually gets this and agrees with me versus replying with, "LOL git gud scrub" or "filthy casual" or "huehuehue go back to Tr4sh with the other kiddies" or some lecture on how wrong I am and how that all expands the depth and gameplay options of Smash, and thus superior in every way, shape, and form.
This alone makes me wish I could shake your hand.
Personally, I shove aside any political or religious undertones that a game might have. I was into CoD for a while, but fell out of the loop after 4, just couldn't get into it anymore. What more can possibly be done with the series that already hasn't been done? To this day, I consider series like Unreal Tournament and Borderlands to be superior to any other shooter nowadays. No controversial undertones, no unnecessarily deep plots, just nothing but stupid, silly, explosive fun.
I've been sorta looking into that myself since a friend has been telling me about Team Fortress 2.
Well sure, if they WANT to be offended by such a thing. Yes, it doesn't add anything to the plot, nor should it. You have to remember one thing here: This is Japan we're talking about, this is how they do things. Their characters, their design choices. Just as us westerners have our tastes in character aesthetics, Japan has theirs. Even though I call out Japan for this, I'm pretty sure it's the case with any developer, but Japan seems to be the most notable in this case.
I'm going to have to agree with
Kurri ★
and
finalark
that it's rather unfair and incorrect to dump the blame entirely on Japan. As for being offended, when it's THAT blatant and in your face, especially when prominently shown on boxart and posters at your local game store, you have to admit that it doesn't leave a pleasant taste at all in the mouths of the gender being objectified. To me, it's tasteless, offensive, and embarassing and I'm not even a girl, if I were a girl, especially one who was on the fence about gaming and gamers, and that's my first or primary impression of the culture, I'd get as far away as far away could get. The industry, and other gamers need to understand that and perhaps why the gender balance ratio is so out of whack - cause women really are treated and / or viewed like pieces of meat in a considerable amount of gaming - both in the products itself, and by the community.
It needs to stop. Period. I've lost count of how many girls who initially shown interest in me, avoided me like the plague the second they realized I was into gaming because of how the industry paints and treats women; causing me to have to do damage control and hastily explain how I'm not like that, and don't associate with that, how I'm a Nintendo and classic gamer for a reason - to get away from that crap. The struggle is real for single people like me thanks to how reckless the industry is about the average woman, and their devil-may-care attitude about said average woman's first and / or lasting impression of the industry.
If the shoe were on the other foot, I'm sure we'd be repulsed if we saw nearly every male character in just speedos; or an open leather jacket with nothing on underneath and skin tight leather pants that left nothing to the imagination; or something out of a Levi jeans commercial like those smooth chested yet ripped shirtless cowboys. (
I think I just felt my breakfast come back up with all this mental imagery) It's ridiculous, over the top, and degrading / insulting.
Don't know about the third, but I happen to like Simon's Quest, and to a lesser extent Zelda II(which kinda felt like a copy of Simon's Quest). I wish Simon's Quest was remade to be more in line with some of the modern games in the series. There were some things it did that could've been done better. Gotta give it credit though, it became the basis for the success of future games like SotN.
I'm glad someone else notices that and appreciates what Simon's Quest got the ball rolling on. I feel it was just ahead of its time, but ultimately, if I could make my own videogames, they'd be just like it.
Sadly, I don't know many people who have played The Battle of Olympus, it's such a great game and it belongs to the Side-Scrolling Action / RPG genre much like Zelda II and Simon's Quest, only with a Greek mythology theme and that intense "NES Hard" difficulty. I think once EGM ranked it as the hardest, yet still fair, NES game of all time. Coming out after both Zelda II and Simon's Quest, the developer had time to avoid what the other two did wrong. To me, if you're a fan of the genre, it's required viewing.
Ok dude, you're sounding a little too defensive right now. I don't think this is what
finalark
was getting at.
I have reason to be defensive given that is ultimately the path such discussions go, and I'm not going to rehash the same arguments again and again. I was also just explaining how you can say something, and then have discussion build around it without the discussion ultimately degenerating into I'm right, you're wrong, and now I'm going to force you to see it my way lecture.