Crooked Crow
drank from lakes of sorrow
- Joined
- Jun 11, 2007
- Messages
- 2,247
Sunshine is a great game. Admittedly, the camera was rather poor in 64. However, the sheer creativity, ingenuity, and uniqueness of worlds and missions, will always stand out in my eyes. Also, screw blue coins.I'm sorry. I find Sunshine more fun to me and easier to pick up and play. 64? I constantly fight with the camera and a few physics and mechanics haven't aged well to me compared to how they feel in later games. ((The Wall Jump especially feels too precise in 64 and tricky to pull off.))
I don't care if it "invented 3D platforming". (which it didn't) Later games polished up it's issues, even the DS remake I have more fun with despite having to use the D-Pad.
Also I hate tier lists because if one character is better than every other in every single way? That means they are broken IMO. Everyone is going to use it instead just because they will pretty much always guarantee an automatic win thanks to their exploits.
I think we can all agree that Nintendo 64 & PlayStation 1 revolutionized 3D gaming and allowed the market to grow and develop.
Lastly, I think you're misinterpreting what a tier list is. Sheik being a stronger character than Ness in Melee does not make her a broken character- it just makes her a BETTER character. One with a more functional tool kit; one that can perform more adequately in a vacuum.
People always gravitate towards bigger, faster, stronger. In any competitive activity. That's what meta growth is; and that's inherently healthy for any community.
Also, exploits? Fox in Melee is just engaging the tools he's been provided by the engine. What exploitation? Once again, somebody has to be the best. It comes down to raw, mathematical number crunching and frame data.