Sometimes you've just gotta be at the computer for a while for DGames-y things. The state of the universe depends on it. As a result, you have to get through this and other similiar DGamesy situations, and you might do some interesting things to keep up the willpower to save the world.
If I'm gonna be AGamin' for a while, I generally like to have some foodage and soda while doing so. It helps break up the tenacity of some of those moments of slowdown. (Oh come ON, Eor, it doesn't take that long to describe a farm!!!)
Actually, while playing Infection, I gained the highly unusual (and rarely useful) superpower of traversing the distance between this room and my kitchen in as little time as possible. This includes an electric slide across the ceramic tiling to reach the fridge and a moonwalkin' 180 turn. Trust me it's awesome.
Many people ask about my gajillion hour scumhuntathons. Usually just to confirm if I have completely lost my mind, but sometimes they're curious about the mechanics of 'em and stuff. Rule #1 is definitely "ambient music".
It all started a few years back. I was playing one of my earlier games, and it was down to me to pick between two lynch candidates. That meant rereading, and it was gonna take hours. I turned to mah buddy, Mashad, for help. I needed a good song to maintain my sanity and focus throughout this mountainous task of detective work.
He gave me L's theme, from Death Note. I've never even watched Death Note, but I'll tell ya, it does the trick. I slap that in Youtube Repeater and give 'er for long stretches of time, and it keeps me focused.
Another good song I use for it is this song from the Rubicon soundtrack. It just makes sense, since Rubicon is a show about espionage analysts that pore over minutia for intertwining details and all that junk. There are two other "music samples" from Rubicon on youtube that work just as well.
Very recently, I've added Roland Jenkees's Fifteen Fifty to the list. I just discovered this guy recently through Tom, and he's pretty much the ****. Before settling on Fifteen Fifty, I tried other songs like this jam session, but I'd just get too darn into the music to pay attention.
Speaking of getting too into the music, another song I tried for all of one minute, once, was the song "Batman's Gonna Kick Your ***". I can't link it because it has swears and things, but you might have heard it and it's easy to youtube. Yeah it's basically a disco cover of Christian Bale's famous freakout and it is entirely too catchy.
Also when I win a game, this is my customary celebration gif:
Once again I owe this tradition to Mashad. After a very long, arduous and hard-fought game, I managed to pull through to valhalla in the end. I needed something that expressed the joy and relief; Mashad had me covered. It didn't take me long to realize that "long, arduous and hard-fought" is pretty much the definition of how I play, and so I kept using it. Work it, Ninja! Work it!
That's all I've got for now for playing DGames stuff. Though I'll add that when designing mafia or adventure games I generally listen to music from the soundtrack of whatever I'm adapting. It works well. Also I always seem to do that stuff in the middle of the night -- sometimes insomnia can be useful.
So yeah, that's me! What are your traditions?
If I'm gonna be AGamin' for a while, I generally like to have some foodage and soda while doing so. It helps break up the tenacity of some of those moments of slowdown. (Oh come ON, Eor, it doesn't take that long to describe a farm!!!)
Actually, while playing Infection, I gained the highly unusual (and rarely useful) superpower of traversing the distance between this room and my kitchen in as little time as possible. This includes an electric slide across the ceramic tiling to reach the fridge and a moonwalkin' 180 turn. Trust me it's awesome.
Many people ask about my gajillion hour scumhuntathons. Usually just to confirm if I have completely lost my mind, but sometimes they're curious about the mechanics of 'em and stuff. Rule #1 is definitely "ambient music".
It all started a few years back. I was playing one of my earlier games, and it was down to me to pick between two lynch candidates. That meant rereading, and it was gonna take hours. I turned to mah buddy, Mashad, for help. I needed a good song to maintain my sanity and focus throughout this mountainous task of detective work.
He gave me L's theme, from Death Note. I've never even watched Death Note, but I'll tell ya, it does the trick. I slap that in Youtube Repeater and give 'er for long stretches of time, and it keeps me focused.
Another good song I use for it is this song from the Rubicon soundtrack. It just makes sense, since Rubicon is a show about espionage analysts that pore over minutia for intertwining details and all that junk. There are two other "music samples" from Rubicon on youtube that work just as well.
Very recently, I've added Roland Jenkees's Fifteen Fifty to the list. I just discovered this guy recently through Tom, and he's pretty much the ****. Before settling on Fifteen Fifty, I tried other songs like this jam session, but I'd just get too darn into the music to pay attention.
Speaking of getting too into the music, another song I tried for all of one minute, once, was the song "Batman's Gonna Kick Your ***". I can't link it because it has swears and things, but you might have heard it and it's easy to youtube. Yeah it's basically a disco cover of Christian Bale's famous freakout and it is entirely too catchy.
Also when I win a game, this is my customary celebration gif:
Once again I owe this tradition to Mashad. After a very long, arduous and hard-fought game, I managed to pull through to valhalla in the end. I needed something that expressed the joy and relief; Mashad had me covered. It didn't take me long to realize that "long, arduous and hard-fought" is pretty much the definition of how I play, and so I kept using it. Work it, Ninja! Work it!
That's all I've got for now for playing DGames stuff. Though I'll add that when designing mafia or adventure games I generally listen to music from the soundtrack of whatever I'm adapting. It works well. Also I always seem to do that stuff in the middle of the night -- sometimes insomnia can be useful.
So yeah, that's me! What are your traditions?