So, I played with Pichu for a few hours, and I gotta say: I'm loving it
My favorite aerial is definately her Dair. Depending on DI and percentage, you can Nair>Dair or Fair (launching hit)>Dair, and of course, there's the possible crossup combos like Dair>Usmash/Fsmash/Thunder...its pretty awesome.
I did find something strange as well: Pichu couldnt grab the edge from behind out of a Quick Attack (or should I call it Agility? ). I'm not quite sure what caused this, and I've only tested it on Smashville. Its not too much of a problem since you can always use Skull Bash to look towards the stage at least. I'll look into it further tonight.
I do have a few questions though:
1. Will the Uair tail spike still be removed in the future? I personally dont mind keeping it, but if we're going to keep it, perhaps we could change the angle of the tail spike?
2. What is the purpose of the Base hit of Thunder spiking? I've tried finding a situation I could have used it, but when they came about, there was usually a better option than Thunder.
3. Will we be changing Pichu's throws?
4. What about making her Bair work like Melee's? (KO option at high percents, single hit throughout entire animation)
My favorite aerial is definately her Dair. Depending on DI and percentage, you can Nair>Dair or Fair (launching hit)>Dair, and of course, there's the possible crossup combos like Dair>Usmash/Fsmash/Thunder...its pretty awesome.
I did find something strange as well: Pichu couldnt grab the edge from behind out of a Quick Attack (or should I call it Agility? ). I'm not quite sure what caused this, and I've only tested it on Smashville. Its not too much of a problem since you can always use Skull Bash to look towards the stage at least. I'll look into it further tonight.
I do have a few questions though:
1. Will the Uair tail spike still be removed in the future? I personally dont mind keeping it, but if we're going to keep it, perhaps we could change the angle of the tail spike?
2. What is the purpose of the Base hit of Thunder spiking? I've tried finding a situation I could have used it, but when they came about, there was usually a better option than Thunder.
3. Will we be changing Pichu's throws?
4. What about making her Bair work like Melee's? (KO option at high percents, single hit throughout entire animation)