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lol wat?[...] and not have the best ROB player in the United States[...]
I play Pit and that just hurt AZ. A kill at a 140 is something I consider a blessing. However like Pit, Diddy Kong can rack up the damage due to his ability to attack continuously so hopefully that 140% should come rather quickly.If you can't land a spike, you likely won't be killing the other player until they reach the 140's or higher.
You can stop dashing and pick it up without doing a dash attack by just stopping your dash and hitting A. There's no lag to it, not hard to time. I do it with ROB and the gyro all the time.All aerials and air dodges can pick up bananas.
Bananas are really the only reason I attempt to play Diddy. I spam banana. If you can get around the barrage then you'll probably beat me. I see bananas just like lasers. In the early tournament setting they're a pain in the *** and its hard to learn a good approach. But as the community grows people will find ways to dodge them and bananas will just become a parlor trick. Throwing various directions, specific banana placement, and glide tossing all prove to mix up his tricks.
Just because other characters can pick them up doesn't really mean anything to diddy, unless they start throwing them. If the person is going near a banana its clear they're either 1) going to trip or 2) going to do a dash attack. By limiting your opponents options you already are at an advantage.
But as for kill moves I typically just use dsmash, fsmash, ftilt, fair, and bair. They're the most obvious ones and ftilt has surprising range and usually isn't stale.
Sintenal, imagining a well-coordinated team of Diddy and Snake control the stage and pace with all the crap they can do... is just a scary thought.Diddy is excellent support, i feel you need a partner that is good at KOing people to be with him like snake.
That's a good comparison and when I think of it in terms of the Tier List I force myself to wonder if the strategy that worked so well with Peach in Melee would've been possible without her amazing recovery. If not does this apply to Diddy Kong?Playing Diddy is almost like playing Melee Peach; you trap people with your projectiles and you have to win a battle of attrition to win since your kills kind of suck.
That Diddy only really did one thing: use the bananas to create openings to attack. But he did that really well. I was surprised he didn't use the dash attack more, though.http://www.youtube.com/watch?v=X8FSTUrp98o
There's a decent Diddy. The Falco is just some scrub, I'm pretty sure.
I'm pretty sure that Diddy can slip on them when they've been reflected. Whether Zelda can still slip on them I don't remember.Zelda's reflector is not very good against banana's though, it doesn't change who is in control of them, they get reflected but zelda can still slip.