cot(θ)
Smash Journeyman
- Joined
- Feb 16, 2006
- Messages
- 299
Stages originally started getting banned in Melee and Brawl because of Fox and MK. It's tempting to look back at Melee and Brawl now, see a watered-down stage list, and say "obviously the stages that remain are better for competition, so let's start Smash 4 with a similar stage list", but that approach is really flawed, and it totally ignores why those stages were banned in the first place.There you have it.
It's not my fault you don't understand people in general don't see "being proficient in low gravity mode" or "taking advantage of the conveyor belts" as valuable smash bros skills that should determine the outcome of tournaments. You do, well good for you. But your values are different from everybody else's. That's all. End of discussion.
If you still don't get it you can imagine it like this : you like chocolate cakes, the rest of the world doesn't and you're looking for someone able to convince you that it tastes bad. It's futile.
Brawl-
Fun was had with this mod, and I loved Lavaville. And I love playing Ganonball™ on Norfair in Brawl.
But what does it have to do with the competitive viability of Norfair ?
PS @cot(θ) : Sorry but it is indeed about intrusiveness. You don't have to believe me, just look at Melee and Brawl history. Neutrals and CP stages have been classified this way because of their intrusiveness. It might not have been a conscious choice, but the stage lists are there.
You can have competitive matches on Gamer, on MK8 and on Palutena's Triple Temple. Playing on them is just against the general consensus.
It's sort of understandable that people don't want to learn new stages - after all, there's already a whole lot to take in in this new game, and it's easy to feel like you lost to the stage instead of your opponent for the first few matches. But that's not the right approach to competition, and that attitude sucks a lot of life out of the game. In the end, it's a lot less of a commitment to learn all the viable stages than it is to learn the ins and outs of every matchup.
Also, you can't have competitive matches on Palutena's Temple. Circle camping is a degenerate strategy that kills competition.