Oh, so the starting range moves up, not down? I see. Do the finishing percents for the chaingrab stay the same still? Thanks for the info guys.I'm...pretty sure. Not sure if the tenths numbers affect it (like "72.4%", which the game does keep track of).
That said, a stale D-Throw would just move up the range of number. A single-staled D-Throw would just be able to start the chaingrab from something like 56-75%. The minimum percent also moves up, you see.