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War of the Logos: the Logo Fighting Game

BowserKing

Smash Lord
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We have seen tons of fighting games out there and lots of fanmade stuff, out of anything.

Now here is one odd idea, a fighting game featuring closing logos

Welcome to War of the Logos, where Iconic (and obscure) logos get to fight each other.
I’m allowing you to join me in making this game and have fun with it
3 Playable logos and 5 stage logos have been added from the start, in what I call the iconic 8.

Lets get things started
The roaster will have 35 logos
1.Leo the Lion (MGM)
1692664387005.png

2.Torch Lady (Columbia)
1692664451797.png

3.Pegasus (Tristar)
1692664522480.jpeg

4.Luxo Jr (Pixar)
1692907406278.png

5.Splaat (Klasky Csupo)
1693443477315.jpeg

6.Traveler (Traveler’s Tales)
1693961632077.png

7.Toho Circle (Toho Ltd)
1694394404547.jpeg

8.Pathe Rooster

There will be 42 stages
1.Disney Castle
1692664663185.png

2.20th Century Studios Statue
1692664732662.png

3.Paramount
1692664788778.png

4.Universal
1692664841883.jpeg

5.Warner Bros Lot
1692664897854.png

6.RKO Radio
1693596801142.png

7.Sony Cloud Background
1694048689379.png

8.MGM Lot
1694048734526.jpeg

9.Klasky Csupo City
1694048533285.png

10.Crest National DVD Digital Globe

Leo’s moveset
Entrence: MGM logo plays, before Leo jumps out of the hole.
Quick Jab: Claw Strike. Leo strikes his claws, deals 3% damage per hit.

Up Tilt: Head Butt. Leo raises his head, hitting it at the opponent, dealing 5% damage.
Side Tilt: Ram Attack. Similar to above, dealing 6% damage.
Down Tilt: Head Strike. Similar to above, dealing 5% damage.

Up Air Strike: Claw Strike. Leo strikes his claws, dealing 5% damage
Neutral Air Strike: Kick. Leo kicks the opponents, dealing 8% damage
Side Air Stike: Claw Swipe. Similar to claw strike, dealing 6% damage
Down Sir Strike: Pound. Leo rams his claws downwards, dealing 10% damage

Pummel: Leo Strikes his claw, dealing 2% per hit
Up Throw: Leo throws and strikes upwards, dealing 7% damage
Side Throw: Leo throws and rams the opponent, dealing 8% damage
Back Throw: Leo bites and throws his opponent, dealing 10% damage
Down Throw: Leo strikes his opponent down, dealing 7% damage

Up Smash: Leo bites upward, dealing 14% damage
Side Smash: Leo bites the opponent, dealing 15% damage
Down Smash: Leo chomps his opponents, dealing 14% damage.
Neutral Special: Mighty Roar: the signature sound effect. That roar deals 20% damage.

Side Special: Lion Cubs. Representing MGM Jr, those cubs pounce on opponents, dealing 10% damage per cub.

Up Special: Ribbon Strike. The ribbons that are part of the logo grapple those opponents, dealing 15% damage.

Down Special: Mask surprise. The mask part of the logo rams right into the opponent, dealing 25% damage.

Finishing Logo move: Collision Course. The Crocodile from Crocodile Hunter, Collision Course emerges and bites the opponents, before send8ng them in a death roll. Ultimately deals 50% damage.

Taunts: Up taunt is Leo turning his head and roaring at the audience. Side Taunt is Jerry roaring nearby, surprising Leo. Down Taunt is Leo seeing a Ball of Yawn and swatting it once.
Torch Lady’s Moveset
Entrence: Torch Lady walks down her pedestal, with said Pedestal disappearing afterwards.
Quick Jab: Torch Lady does a few punches, doing 3% damage per hit

Up Tilt: Uppercut. Torch Lady punches upwards, dealing 5% damage
Side Tilt: Quick Kick. Torch Lady kicks the opponent, dealing 8% damage
Down Tilt:Sweep Kick. Similar to above, dealing 9% damage

Up Air Strike: Torch Up Torch Lady strikes her Torch upwards, dealing 7% damage
Neutral Air Strike: Air Punch. Torch Lady punches quickly, dealing 8% damage
Side Strike: Arm Swat. Torch Lady strikes her arm, dealing 12% damage
Down Air Strike: Down Torch. Torch Lady strikes her Torch downwards, dealing 10% damage

Pummel: Torch Lady delivers punches, dealing 2% damage each
Up Throw: Torch Lady throws and punches upwards, dealing 6% damage
Side Throw: Torch Lady throws and delivers a normal punch, dealing 7% damage
Back Throw: Torch Lady throws and stuns the opponent with a mind erasing device, dealing 9% damage. Based of Men in Black.
Down Throw: Torch Lady slams her Torch downwards, dealing 10% damage

Up Smash: Torch Lady’s Torch increases its flames, dealing 20% damage
Side Smash: Torch Lady strikes her Torch, dealing 25% damage. Based off Zombie Land: Double Tap variant, but without the blood and gore.
Down Smash: Torch Lady Slams her Torch down, dealing 23% damage
Neutral Special: Take a Shine. Torch Lady shines a bit, dealing 20% damage to the opponents and a nod to the Logo’s intro

Side Special: Cat Ballou. Torch Lady becomes Cat Ballou and shoots her firearms, dealing 15% damage per firearm.

Up Special: Glitch. Torch Lady glitch’s towards the closest fighter and alters them briefly, dealing 25% damage. Based of Spider-Man: Into the Spiderverse variant.

Down Special: Banana Surprise. A Random Banana (technically Bananostrich) lands on the opponents, dealing 30% damage. (Based off Cloudy with a chance of Meatballs variant)

Finishing Logo Move: Spiderverse Glitch. Torch Lady creates a web, before the glitch effects changes her and the fighters, causing chaos and dealing 65% damage.

Taunts. Up taunt has Torch Lady relight her Torch. Side Taunt has her do the disco Dance. Down Taunt has her turn into a bat and back.

Pegasus moveset
Entrance: Pegasus walks just like in the Logo, before turning.
Quick Jab: Pegasus delivers 2 hoove kicks, dealing 5% damage each

Up Tilt: Headbutt up. Pegasus rams it’s head, dealing 6% damage
Side Tilt: Horse Headbutt. Similar to above, dealing 7% damage
Down Tilt: Hoof Strike. Pegasus delivers a hoof strike, dealing 7% damage

Up Air Strike: Wing Strike. Pegasus strikes it’s wings upwards, dealing 10% damage
Neutral Air Strike: Wing Slap. Pegasus does a wing slap, dealing 5% damage
Side Air Strike: Slide Wing. Similar to the up air strike, deals 10% damage
Down Air Strike: Down Kick. Pegasus kicks downwards, dealing 12% damage

Pummel: Pegasus uses its mouth to hold onto the opponent, before using its hoove to strike the opponent, dealing 2 to 3% damage per hit.
Up Throw: Pegasus strikes wings upwards, dealing 7% damage
Side Throw: Pegasus kicks the opponent, dealing 8% damage
Back Throw: Pegasus preforms the back kick, dealing 10% damage
Down Throw: Pegasus slams the hoof downwards, dealing 8% damage

Up Smash: Pegasus Strikes it’s wings, dealing 18% damage
Side Smash: Pegasus delivers a back kick, dealing 28% damage
Down Smash: Pegasus rears up and strikes hooves down, dealing 22% damage
Neutral Special: Monkey summon. Pegasus summons a monkey that attacks the opponent, dealing between 15 to 25% damage.

Side Special: Lightning. Pegasus backs a bit as lightning strikes an opponent, dealing 30% damage.

Up Special: Big Leap. Pegasus does the leap from the first logo, ramming into opponents, dealing 26% damage.

Down Special: Fake Out. An iguana lands on the opponent, before Pegasus delivers a kick, dealing 5% damage for iguana and 25% for the kick. And yes, the iguana is a reference to Zilla from the “Godzilla” remake. Zilla is a cool Kaiju however.

Finishing Logo Move: Stampede. Creatures from Jumanji arrive and cause a stampede, dealing 65% damage.
Taunts: Up taunt has Pegasus rear upwards, Side taunt has a fly appear and Pegasus swats it with its tail and Down Taunt has Pegasus eat a carrot.

Luxo Jr’s Moveset
Entrance: Luxo Jr hops onto the scene, just like the logo
Quick Jab: Luxo Jr delivers a quick headbutt, dealing 3% damage per strike

Up Tilt: Luxo Jr raises the lamp part upwards, dealing 5% damage
Side Tilt: Luxo Jr rams the opponent, dealing 6% damage
Down Tilt: Luxo Jr delivers a stomp, dealing 8% damage

Up Aerial: Luxo Jr head butts the opponent, dealing 8% damage
Neutral Aerial: Luxo Jr uses a cord to slap opponents, dealing 7% damage
Side Aerial: Luxo Jr rams the opponent, dealing 8% damage
Down Aerial: Similar to down tilt, dealing 10% damage

Pummel: Luxo Jr unleashes a cord and bashes the light part, dealing 2% damage each
Up Throw: Luxo Jr does the cord strike, electrocuting opponents and dealing 7% damage
Side Throw: Luxo Jr bashes the opponent, dealing 10% damage
Back Throw: Luxo Jr spins around, before launching the opponent, dealing 9% damage
Down Throw: Luxo Jr slams the opponent down, before delivering a stomp, dealing 3% for launch and 12% damage for stomp

Up Smash: Luxo Jr rears the lamp part upwards, dealing 20: damage
Side Smash: Luxo Jr delivers a head slam, dealing 26% damage
Down Smash: Luxo Jr swipes the cord at both ends, dealing 18% damage
Neutral Special: Turn it On. Luxo Jr turns the bulb on, dealing 10% damage per flash.

Side Special: Popcorn Picks. Luxo Jr unleashes some popcorn, dealing 15 to 26% damage

Up Special: Big Jump Luxo Jr delivers a jump, delivering a stomp and dealing 20% damage

Down Special: Letter Squish. The letter I appears above the opponent and Luxo Jr jumps on it 3 times dealing 30% damage (10 per jump)

Finishing Logo move: Pizza Party. The Pizza Party Van from almost every Pixar movie ever shows up and rams the opponents, dealing 60% damage. Acts similar to Ganondorfs final smash.
Taunts: Up taunt has Luxo Jr face the audience, Side Taunt has Wall E show up with a flower, which he gives to Luxo Jr and Down Taunt has Luxo Jr dancing a bit, before delivering an excited jump

Splaats moveset

Entrance: a blot of ink appears and a hand puts realistic eyes and mouth on the blot, making Splaat, referencing the beginning of the logo. The hand will help Splaat with his moveset
Quick Jab: Splaat makes the hand poke it’s finger, dealing 2% damage per strike

Up Tilt: Splaat spits some ink, dealing 5% damage
Side Tilt: The hand delivers a flick, dealing 6% damage
Down Tilt: Similar to Up Tilt, but below and deals 5% damage

Up Aerial: Splaat uses ink, dealing 7% damage
Neutral Aerial: Splaat‘s mouth expands, dealing 6% damage
Side Aerial: The Hand points at the opponent, dealing 8% damage
Down Aerial: Splaats Ink drops down from the mouth, dealing 7% damage

Pummel: The hand grabs the opponent as Splaat deals damage, doing 2% each.
Up Throw: Splaat spits some ink, dealing 7% damage
Side Throw: the Hand punches the opponent, dealing 10% damage
Back Throw: The hand does a backhand punch, dealing 10% damage
Down Throw: Splaat spits some ink in a slam move, dealing 11% damage

Up Smash: The Hand moves Splaats eyes upwards, dealing 20% damage
Side Smash: The hand makes a fist and punches the opponents, dealing 24% damage
Down Smash: The Hand moves Splaats mouth downwards, dealing 20% damage
Neutral Special: Aaaahh!. Splaat uses the mouth from Aaaahh! Real Monsters, said scream (the Howie long version) dealing 10 to 30% damage.

Side Special: Letter Strike. Splaat sends out a letter block, dealing 20% damage per block.

Up Special: Splataport. Splaat teleports at the nearest opponent, dealing 15% damage

Down Special: Wake Up. The Rooster from the Klasky Csupo city logo shows up and yells wake up, dealing 26% damage

Finishing Logo move: Runaway Reptarmobile. The Rugrats arrive in their Reptarmobile, and then ram the logo more, dealing 58% damage
Taunts: Up taunt has Splaat say the company’s name, side special has Splaat saying “I’m not meant to be scary” and Down Taunt has a Rigrats ball bounce, making Splaat smile.

Travelers moveset

Moveset
Entrence: Traveler walks in, before being ready to fight
Quick Jab: Traveler strikes claws at opponents, dealing 3% damage per hit

Up Tilt: Traveler delivers a headbutt, dealing 7% damage
Side Tilt: Traveler strikes it’s tail, dealing 6% damage
Down Tilt: Similar to above, dealing 6% damage

Up Aerial: Traveler delivers a headbutt, dealing 8% damage
Neutral Aerial: Traveler strikes it’s claws, dealing 6% damage
Side Aerial: Traveler strikes it’s tail, dealing 7% damage
Down Aerial: Similar to above, dealing 7% damage

Pummel: Traveler strikes claws at the opponents, dealing 2% damage per hit
Up Throw: Traveler delivers a headbutt, dealing 8% damage
Side Throw: Traveler strikes it’s tail, dealing 10% damage
Back Throw: Traveler strikes it’s stick bag, dealing 12% damage
Down Throw: Similar to Side Throw, dealing 10% damage

Up Smash: Traveler strikes it’s stick bag upward, dealing 20% damage
Side Smash: Similar to above, but in a straight direction, dealing 24% damage
Down Smash: Traveler delivers 2 strikes per each side, dealing 20% damage
Neutral Special: Ball Strike. Traveler uses A Monkey Ball and rams into the opponents, dealing 24% damage

Side Special: Can Throw. Traveler throws can from the bag, dealing 10 to 20% damage per hit

Up Special: Raccoon Pounce. Traveler delivers a pounce like a raccoon would, dealing 19% damage.

Down Special: Spin Tornado. As a nod to Crash Bandicoot, Traveler preforms Crashes iconic tornado spin, dealing 26% damage

Finishing Logo Move: Lego Plane. Traveler enters a Lego Plane and shoots Lego shaped missiles at the opponents, dealing 60% damage.
Taunts: Up Taunt has Traveler eat a snack from its bag, Side Taunt has Traveler fixing a Lego figure, before putting it in the bag and Down Taunt has Traveler find an emerald and puts it in its bag
 
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AlteredBeast

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Oh wow, an idea I always wanted but never got around to. This should be lots of fun, I'll definitely contribute when I can.
 
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BowserKing

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I’ll get it startered

Job 1: Add a Film Logo

Job 2: Discuss how many fighters you want for the base game

Job 1: Toho
1692707905140.jpeg

The Logo behind the Godzilla franchise, this logo would be a weird, yet fun choice for a fighter. Having Shine abilities and nods to its own films, From a quake, to samurai swords to lasers to even having Godzilla himself show up, This logo has potential to be a unique fighter

Job 2: I was thinking around 35 fighters in the base roaster sounds like a good balance.
 
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Mamboo07

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Job 1: Polar Bear (Nelvana)
images (29) (14).jpeg

You would play as the polar bear itself.

Since these guys can get huge and pretty dangerous, I think it would be a strong tanky brute.
(As well having references to franchises it owns)
 
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Owen23

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1. Shush Lady (Gracie Films)

Seen at the end of every The Simpsons episode (plus The Critic to a lesser extent), this logo is iconic due to it's shushing lady and it's multiple variations seen on many episodes of our favorite yellow-skinned family. Her moveset might contain attacks referencing shushing, the logo's variants, and of course, references to the Simpsons itself.
 

AlteredBeast

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Job 1

I did have a few logo characters in mind but I’m sticking with the idea of a film logo character so…

Luxo Jr (Pixar)

IMG_0332.jpeg


You can’t have a game honoring production company logos without him! One of the most iconic characters affiliated with film logos for sure. His moveset can reference the Pixar short films and such.

Plus, I love oddball fighters.

Job 2

35 sounds about right to me.

I’m hoping we get jobs dedicated to tv logos, VHS company logos and more.

Also, we should save characters who did not debut as a logo-exclusive character as DLC such as Pikachu, Fred Flintstone, etc.
 

BowserKing

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Alright, here are the submissions
Toho (Bowserking)
Nelvana (Mamboo07)
Dreamworks (Nirvanafan)
Bad Robot (darkvortex)
Shush Lady (Gracie Films) (Owen23)
Luxo Jr (Pizar) (Altered Beast)

Vote for the top 3, where your submission is bellow 1st

My votes
1.Luxo Jr
2.Toho
3.Dreamworks

FWI, the Roaster will have 35 members since only two choose the same number.
 

AlteredBeast

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1. DreamWorks
2. Luxo Jr
3. Toho

I went with the big names that should be on the roster. Surprised the DreamWorks Fisher Boy and Luxo Jr weren’t on the roster already.

Also, a few questions about the thread for BowserKing BowserKing
  • I’m assuming this is a traditional fighter as opposed to a platform fighter, is that correct? Just so I know how to plan moveset templates and movesets.
  • Will there be any assist fighters for this game considering how I think some logos can work well as assists or is it just fighters?
  • Will there be any jobs pertaining to extra side modes and such outside of the fighting game itself? I have a few ideas for some extra goodies for the game being a production company/VHS/opening and closing logo nerd.
 

BowserKing

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I considered this to be a platform fighter, particularly with some planned additions.
Assists will be in the game and the other jobs, sound great too.

While we’re waiting for the votes

Job 3: Make a moveset for Leo the Lion.
Given this logo is so iconic, he represents vanity plates in the trope pantheon, I had to include him first.
So what moves would work for him?
 

AlteredBeast

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We should probably come up with a moveset template first and how movesets should work but...

In terms of how Leo should work, I feel given Leo was one of the 3 starter characters like the Torch Lady and Tristar Pegasus, Leo would be a beginner's character as I feel quadrupedal characters will be a common archetype of fighters in this game as animals are common in production company logos.

Leo would be a middleweight (towards the heavier side) who has brute force due to being a lion. A lot of his attacks are themed after lion behavior as well as around roaring. He excels at offense but lacks defense. Thus, this makes him a glass cannon. I do feel his moveset can have things themed around general movie equipment like film cameras, backdrops, etc. due to MGM being one of the most prestigious film studios in the world. Throw in some references to musicals because of MGM's long history of making musicals, too. I even feel one move should have the MGM Kids Lion Cub in it assisting Leo to represent the more obscurer kids logo.

As I feel for all movesets, references to the filmography of the company in that logo character's moveset should be limited or be judged as a case-by-case thing as I feel the movesets in the game should be focused on fun, creative ideas from our imaginations as well as referencing the various variants of that character's logo and such.

One idea I have is that Super Attacks can be like the Final Smashes in SSBU and be cinematic finishes based on character's said logo and such. It makes it feel like you're watching a logo right in the middle of the fight!
 

BowserKing

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One idea I have for Leo is a Sonic Roar attack, which makes sense cause you can hear a lion roar from 5 miles away. That would be a neutral special.

Another thing is logo variants and variations, that would give said logos alternate costumes, while referencing memorable variations.

One variation is Green coloured Leo (referencing both Vampire and Crocodile Hunter versions).

Owen23, I still need your vote, so I’ll reveal our newcomer

Update: I’ll give it a few more hours
 
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BowserKing

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Here are the votes
Nelvana: 0
Bad Robot: 1
Shush Lady: 4
Toho: 5
Dreamworks: 13
Luxo Jr: 14

Luxo Jr is are fourth newcomer

Job 4: How many logo stages should there be

Also here are some specials for Leo

Neutral Special: Mighty Roar: the signature sound effect. That roar deals 20% damage.

Side Special: Lion Cubs. Representing MGM Jr, those cubs pounce on opponents, dealing 10% damage per cub.

Up Special: Ribbon Strike. The ribbons that are part of the logo grapple those opponents, dealing 15% damage.

Down Special: Mask surprise. The mask part of the logo rams right into the opponent, dealing 25% damage.

Finishing Logo move: Collision Course. The Crocodile from Crocodile Hunter, Collision Course emerges and bites the opponents, before send8ng them in a death roll. Ultimately deals 50% damage.

Taunts: Up taunt is Leo turning his head and roaring at the audience. Side Taunt is Jerry roaring nearby, surprising Leo. Down Taunt is Leo seeing a Ball of Yawn and swatting it once.

Also I think 35 logos would work.
 
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AlteredBeast

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I feel like for stages...42-ish maybe? We should have a stage for each fighter's company as well as some stages based on production company logos that would not work well as a fighter or assist per se. In order to make this the ultimate celebration of production company logos, we should try to squeeze in extra stages if possible.
 

BowserKing

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Some things for the moveset
I have made a template for the moveset

Quick Jab

Up Tilt
Side Tilt
Down Tilt

Logo Up Strike
Logo Side Strike
Logo Down Strike

Air Up Strike
Air Neutral Strike
Air Side Strike
Air Down Strike

Pummel
Side Throw
Back Throw
Up Throw
Down Throw

Neutral Special
Side Special
Up Special
Down Special
Closing Logo Attack

Up Taunt
Side Taunt
Down Taunt

That will be the template to help with the movesets better.
 

BowserKing

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While the movesets are being made, Its voting time

Bowserkings 35
Alteredbeasts 42.
You can vote for either one
i’m voting for Alteredbeasts one, since I can’t for my own in this case.

Also Job 5: Add some cameos for the 5 starter stages

For Disney Castle, My choices are…
Donald (featured in the water)
Cinderella (in the iconic castle)
Lady and Tramp (Near the Castle)
Ariel (in the water)
Aladdin, Jasmine and flying carpet (in the sky)
Simba (resting near the water)
Zazu (flying above)
Bolt (Near the Castle)
Elsa (in the Castle)
Perry (in the water)
Wander and Sylvia (walking above with their or blue juice)
Star (in the Castle)
Luz, Eda and King (flying above on Owlbert staff)

For 20 Century Studios
Ralph (in the 0)
Kevin (on the side)
Stewie and Brian (below the statue)
Leela and Bender (below the statue)
Xenomorph (near the searchlight)
Deadpool (on top of the statue)

For Universal
Rexy and Blue (on an Island)
Bruce (in the ocean)
The Birds (in the skies)

For Paramount
Clover (below the mountain)
Aang and Appa (in the sky)
Plankton (on a flying device in the sky)
Leni (Climbing the Mountain)
Optimus Prime (On the Mountain)
Beavis and Butthead (Climbing the Mountain)

Warner Bros Stage
Foghorn (on a building)
Augie Doggie (Jellystone version) (on the set)
Robin, Starfire, Cyborg, Beast Boy and Raven (at a table on the set, having Pizza)
Gumball Watterson (on the set)
Wakko, Yakko and Dot (in the water tower, will open it occasionally)
Monsterverse Godzilla and Monsterverse Mothra (Behind the set, having some rest)
Maxwell (on the set, he creates the Classic Warner Bros Shield)
Rhedosaurus (created by Maxwell after he creates the shield)
Sheldon Cooper (on the set)

Those are just my choices for cameos. Also my original choice for job 5 is postponed until AVID is back up.
 
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AlteredBeast

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35

Mickey and Minnie (on top of the classic based on their classic appearances)

Oswald the Lucky Rabbit (on the ground)

Goofy (on the grass being goofy)

Belle (reading by the castle)

Other Disney princesses would be chatting, standing on the castle as well
 

BowserKing

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Ok AVID is back up again.

But here is Leo’s Other Moveset
Quick Jab: Claw Strike. Leo strikes his claws, deals 3% damage per hit.

Up Tilt: Head Butt. Leo raises his head, hitting it at the opponent, dealing 5% damage.
Side Tilt: Ram Attack. Similar to above, dealing 6% damage.
Down Tilt: Head Strike. Similar to above, dealing 5% damage.

Up Air Strike: Claw Strike. Leo strikes his claws, dealing 5% damage
Neutral Air Strike: Kick. Leo kicks the opponents, dealing 8% damage
Side Air Stike: Claw Swipe. Similar to claw strike, dealing 6% damage
Down Sir Strike: Pound. Leo rams his claws downwards, dealing 10% damage

Pummel: Leo Strikes his claw, dealing 2% per hit
Up Throw: Leo throws and strikes upwards, dealing 7% damage
Side Throw: Leo throws and rams the opponent, dealing 8% damage
Back Throw: Leo bites and throws his opponent, dealing 10% damage
Down Throw: Leo strikes his opponent down, dealing 7% damage

Up Smash: Leo bites upward, dealing 14% damage
Side Smash: Leo bites the opponent, dealing 15% damage
Down Smash: Leo chomps his opponents, dealing 14% damage.
 

BowserKing

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I can see that work for Luxo Jr and certain others logos if they get in, but we will see

Voting is still on the table, so get your votes in folks.

The stage cameos described are being added, but I will allow a few more cameos as time goes by.

Also now here is Job 6: Add a cartoon logo (the job that was delayed for a day)

Job 6: United Plankton Pictures
1693183479054.jpeg

The logo featured in SpongeBob, this logo would be a unique choice, where you control a Plankton and several others in a combination of Olimar and Ice Climbers style for this logo
 

Owen23

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Messages
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Job #6: DIC Entertainment

Mostly known for being on such shows as The Adventures of Sonic the Hedgehog, Inspector Gadget, and more. This logo's moveset will contain probably the logo throwing the dot in it's I like a ball, summoning the Kid in Bed to assist him, and of course, references to the shows DIC made.
 

AlteredBeast

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Splaat (Klasky Csupo)

IMG_0399.jpeg


The classic creepy character from the logo seen at the end of Rugrats, Ahh! Real Monsters, etc. We would have to be creative with the moveset so something themed around creepiness or the various versions of the logo. Plus, maybe references to the shows but I don’t know.
 

BowserKing

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Ok, since no one else voted, how sad, I have chosen 42 stages for this fight.
The Cartoon logos will still be available for a few more hours
 

BowserKing

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Ok here are the submissions
United Plankton Pictures (mine)
South Park Digital Studios (nirvanafan)
DIC (Owen23)
Splaat (Altered Beast)
Frederator Robot (FazDude)

Vote for your top 3, where your submission is below first
1.Splaat
2.United Plankton Pictures
3.Frederator Robot

While voting is available
Job 7: Add a stage logo (basically logos based of a place).
My submission: RKO Radio Pictures
1693404853380.png

The logo behind King Kongs debut, but more well known for appearing in a scene in Rocky Horror Picture Show. The tower features sound waves as it’s gimmick, while logos can climb the tower.
 

AlteredBeast

Smash Lord
Joined
Oct 2, 2019
Messages
1,587
Location
New Jersey
1. Frederator Robot
2. Splaat
3. DiC Entertainment

We should save the South Park Digital Studios logo for DLC. Shoutout to United Plankton Pictures though.

Logo Stage:

Telegael Teoranta Stage

Telegael.jpg


Please excuse the bad quality but since BowserKing said the logo stage job here is for logos based on places/logos that take place in a place, I thought to go the more creative, obscure route with Telegael.

Telegael is an Irish animation company that has animated shows like Toddworld, Dive Olly Dive!, Speed Racer: The Next Generation, etc. The fighters are simply in a dimly lit room with the Telegael logo behind them. There are only walk-off blastzones and no platforms. Occasionally, the Telegael microphone will bounce around as it does in the logo causing damage to the fighters and will tilt its head up. Sometimes, on the Telegael TV, you can see clips of various shows Telegael has produced.

I feel we should do a job making home stages for Leo, Torch Lady, Tristar Pegasus, and Luxo Jr. soon.
 
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FazDude

Smash Champion
Joined
Jan 26, 2021
Messages
2,800
Location
Wherever good books are sold.
  1. Splat
  2. Frederator Robot
  3. United Plankton

Stage: Blumhouse (Blumhouse Productions)

Producers of The Purge, Paranormal Activity, and the upcoming FNaF movie, this small-budget horror studio has an opening sequence ripe with potential for a stage. It would take place inside the house itself (ala Luigi's Mansion), and feature hazards based on things like the floating chairs seen in the sequence. Some of Blumhouse's original characters could possibly make cameos peering through the windows (also maybe Freddy too? Please?)
 

BowserKing

Smash Lord
Joined
Feb 16, 2019
Messages
1,676
Location
winnipeg
Ok here are the votes
South Park: 1
DIC: 1
Frederator: 7
United Plankton Pictures: 8
Splaat: 13

Splaat from Klasky Csupo is are 5th newcomer

On a related note, while the Logo stage is still available, I have a question.

Should the moveset be a team up effort, or should one person make a full moveset?
 
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