TCRhade
Smash Champion
Waluigi FREEZES SSE!!
And doubleK confirmed the throwing thing himself, hammer. The throws haven't been done yet.
And doubleK confirmed the throwing thing himself, hammer. The throws haven't been done yet.
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No, it was just the psa for v3. There's actually going to be a full thread of V3 replacing this one.Wasn't ur last post v3?
Actually, it should be fixable. I just still can't figure out how, yet. That'll be a top priority in V4.V3 looks awesome! The only problem I have with it is that he can't throw anyone (which I understand is unfixable).
It doesn't, only the new psa is included.Question: why does the download still include the sme V2 PSA?
Actually, I believe Waluigi does turn metal. Just not visually. He acts heavier, flinches less, and inflicts more damage on enemies like he should, but he doesn't use the metal texture. I'm not sure that's possible over ported models, at least not yet.Whataya mean it cant be removed, there has to be a way.Although, I tested more on the hack, Waluigi cant turn metal when he grabs the metal box, and he cant grab. Hopefully that can be fixed. Thats all I have encountered so far.
Not really sure about deleting character-specific variables, and down-A works fine. The hitbox is just a bit small.Oh yeah right just not visually, anyway I tested his victory taunts and the pig just appears out of no where. That I understand can be fixed and Can you guys give Waluigi battle portraits?
Edit1: He really needs a victory theme as well.When you do down A he does no damage.
I'm sure you can.You can`t remove the die/Star KO voices.
Side-b repeats on the ground? Are you missing the FitToonlink.pac file? Also, I could make him generate toonlink's bombs instead and someone could port the bob-omb model over them. But we can't use toonlink's bombs when we port him over pit.im sure someone has already mentioned this, but his Side B repeats on the ground. Is it supposed to do that? Its kind of awkward and difficult to make him start once he gets started. Also, isnt there anyway to replace bobombs with TL bombs? You know, so he isnt absolutely broken?
Yeah the side b dosent work well and whats wrong with the regular bom-ombs? The cel shaded bombs would look weird on Waluigi. That being said, I also need some help on Waluigi sfx's. How do I get toon links sound back since you deleted it In SMA. I wont be albe to replace his sound then. Dont port him over Pit, besides he has to many bonesSide-b repeats on the ground? Are you missing the FitToonlink.pac file? Also, I could make him generate toonlink's bombs instead and someone could port the bob-omb model over them. But we can't use toonlink's bombs when we port him over pit.
NON-STANDARD ITEMS (must be loaded by respective character/stage)
46 Adventure Trophy
47 Key
48 Smash Plate
49 Stock Item
4A Apple
4B mbclab
4C mbshell
4D pellet
4E vegetable
4F Sandbag (HRC)
50 Aroaros
51 Koopa
52 Koopa
53 Snake's Box
54 Diddy's Peanut
55 Link's Bomb
56 Peach's Turnup
57 R.O.B.'s Gyro
58 Seed
59 Snake's Grenade
5A Samus' Armor piece
5B Toon Link's Bomb
5C Wario's Bike
5D Wario's Bike A
5E Wario's Bike B
5F Wario's Bike C
60 Wario's Bike D
61 Wario's Bike E
Too late, MarioKing wants him over Pit. He has gotten to work on the port already. Either he's over Pit, or MarioKing wants all of his work taken out of the project. I'm sure he'll turn out good over Pit anyway, though. Also, about bob-ombs, I plan to just make the animation of taking them out slower.Dont port him over Pit, besides he has to many bones