prOAPC
Smash Lord
Hi I would like to share a video of a money match I had last weekend
APC vs Dyon https://youtu.be/BEiph_CPlRY
APC vs Dyon https://youtu.be/BEiph_CPlRY
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This man was awe-struck by bombsliding (hence the start of the game) and I needed some last-minute clips from the bombsliding compilation so I used this as a bombslide exhibition match, lol. I actually tried to get Bair > Bair > Up B on him but failed twice. You can just wait for the airdodge after the second Bair though, if they tend to do that. I get a lot of Bair to boomerang, which I always preferred because it's safer. I've done reverse fake-out to Bair to Up b though. The wavebounce arrow thing is great yes, the thing with Bair as follow-up from reverse fake-out is that (1) sometimes people drop their shield for the second hit and (2) you still have a double jump after. Against characters with really bad grabs like Ganondorf you can pretty much SH bair on their shield safely. That said, I've finished spamming the reverse fake-out for now and have moved on to the up bombslide again, which is now my preferred form of movement.@ Dumbfire https://www.youtube.com/watch?v=x7yg3BQCYkw
Watching this replay of yours has me thinking a few things about the Fakeout Bombslide you utilize. Admittedly I still don't think it's worthwhile learning yet but I can think of a few potential uses for it aside from safer shield pressure.
First of all Link's longest true combo is Bair -> Bair -> Up-B. This is of course very percentage, DI, fall speed and may even be character specific. Still I think Bair -> Up-B is doable off a Fakeout Bombslide. Perhaps this is something you may want to try if you haven't tried it already. Assuming everything connects this could do over 20% damage.
The second thing I was thinking about is far more applicable. Assuming the Fakeout Bombslide is shielded you could SH towards your opponent and do a wavebounce arrow shot. This should be pretty safe and could hit your opponent while conditioning them to shield longer.
By the way I like your Spin Attack use in the final stock. More Links should be using it given that it's your quickest option to kill when your opponent is behind you and is also inescapable if your opponent is just about to land. You're also really good with the stray aerial bombs but I'm not sure about those YOLO Up-Bs (or did you really want to get the balloon? ).
MK can actually still beat Link's dair with upb if spaced correctly, so even that is not a very reliable option.Alright, finally updated.I sort of yolo dair in friendlies but there's also the additional benefit of catching MK's Up Bs with it: airdodging sure as hell won't help you against MK!
Here's some more MK footage:
Dumbfire vs 1337
18 July 2015 Friendly
https://www.youtube.com/watch?v=34U4jyuWDVs
Well, that's good to know.MK can actually still beat Link's dair with upb if spaced correctly, so even that is not a very reliable option.
I've only watched the Samus match so far, but the entire first stock, you were standing incredibly still and throwing out a very predictable boomerang. At least a couple of times, you threw a boomerang and simply stood there. Boomerangs are incredibly easy to block and you were primed as an easy target by simply standing there with no shield, dodge, or anything. Your opponent was generally watching you when you threw out a laggy move (like a Grab), and then punishing you for it. You also BARELY used bombs. Bombs are Link's most important projectile by far, and are very flexible. Second stock was more going in the right direction, since you were trying different things at least, and your match showed. Also, in your first stock when you got gimped, did you forget to use your second jump? It seemed like you got hit off the ground.I couldn't do anything against this Samus, I must be doing something terribly wrong. Any tips?
vs https://www.youtube.com/watch?v=adEA9E75ZTg
This guy's mewtwo was kicking my *** too.
vshttps://youtu.be/rUbWn1EKtx8
vshttps://youtu.be/zKuugHS1uTk
Please help! : /
Thanks for the advice! During the Samus match I was trying to utilize Link's hylian shield, so instead of shielding, I would just stand there just incase he would shoot a projectile, instead he ran in with Samus' fast charge attack. Obviously I don't know when to take advantage of the hylian shield.I've only watched the Samus match so far, but the entire first stock, you were standing incredibly still and throwing out a very predictable boomerang. At least a couple of times, you threw a boomerang and simply stood there. Boomerangs are incredibly easy to block and you were primed as an easy target by simply standing there with no shield, dodge, or anything. Your opponent was generally watching you when you threw out a laggy move (like a Grab), and then punishing you for it. You also BARELY used bombs. Bombs are Link's most important projectile by far, and are very flexible. Second stock was more going in the right direction, since you were trying different things at least, and your match showed. Also, in your first stock when you got gimped, did you forget to use your second jump? It seemed like you got hit off the ground.
Watched the Mewtwo matches. 1st one had no bombs at all iirc. Secondly, there were plenty of slow attacks you threw that seemed to be nowhere near your opponent (mostly you were facing the wrong direction). Was it really laggy or something? Also don't challenge Mewtwo's USmash with your Dair.
We seem to struggle with the Samus matchup the same way. I guess the ledge is the ideal place to land, if the opponent can catch you for landing on stage (Samus's charged blast).As far as all the matches I had with him, I wasn't sure if the lag was messing me up or I was just making input errors (cause I do that a lot). And I notice I always have a hard time landing with Link, any tips to land safer?
Are you both playing on For Glory? Samus is generally a pain there from what I can tell. To deal with Samus's charged shot, I'd say soft throw bombs in front of her. The bomb will eat the charged shot, forcing Samus to either wait to shoot those, or get in front of the bomb. As such, it should be safer to approach (obviously missiles are still in play) up until the bomb lying on the ground.We seem to struggle with the Samus matchup the same way. I guess the ledge is the ideal place to land, if the opponent can catch you for landing on stage (Samus's charged blast).
Wow. I forgot all about this. Thank you for reminding me.I'd say soft throw bombs in front of her.
If you guys can give any advice against boss match please be my guest lol. I got wreckedUpdated. Some more Hyrule Hero:
Hyrule Hero vs Emery
5 August 2015 Tournament
https://www.youtube.com/watch?v=3pH15KhUWx0
And the third match here is great:
Hyrule Hero// vs Mew2 //
22 July 2015 Tournament
https://www.youtube.com/watch?v=ik0JUaum9xI
Unknown facing Boss:
Unknown vs Boss
2 August 2015 Tournament
https://www.youtube.com/watch?v=jdr9EnGU16o
Unknown/ vs Boss
2 August 2015 Tournament (Grand Finals)
https://www.youtube.com/watch?v=5hxbH0_AzaE
There's also tons of doubles matches, from Unknown in particular -- are people interested in those? I think I'll have to overhaul the doubles section somehow since we are getting more than I initially suspected.
Your absolutely correct. I'll definitely implement that next time I playYou should let approach you instead. He easily baited you out and pretty much punished you perfectly. Pit is a reaction based fighter who punishes on mistakes. Your Link should have took control of the stage to limit s mobility. I also would not recommend pressuring off stage unless your character has a good off stage presence and can get back up once is killed. Pits is good, but Links is ok. I also think you should not always go for spikes. They can be punished very easily.
You were approaching luigi too often. Link cant approach well without his projectiles. At the same time I think you should have used bomb more as opposed to bomerang and arrow. Your projectiles didnt limit his approach at all. In my opinion, you should work on your projectile game. Anyway, great job getting 2nd place.If you guys can give any advice against boss match please be my guest lol. I got wrecked
You're posting FG matches against ****ty opponent. How can we judge? If you really want some critique, don't go for the style every damn time. And stop playing FG, or at least don't post FG videos here. Also, this should be job of moderators, but don't double post.https://youtu.be/TGYN7_OWZPo I have an alright Link, please watch and give me your opinion, idc if its bad or good.
I understand, but if you want to test me yourself come on.You're posting FG matches against ****ty opponent. How can we judge? If you really want some critique, don't go for the style every damn time. And stop playing FG, or at least don't post FG videos here. Also, this should be job of moderators, but don't double post.
Neat control of bombslides, nice technology. For now I'll just say I don't know why you full hop wavebounced the boomerang a few times (didn't seem to get you anywhere), and you need to B reverse the Up B after first hit of Bair (would have already netted the kill at 1:48 then). At 1:19 and 1:36 you spotdodge after doing something dangerous, that might be a habit. I looked at many of your other vids and didn't see it there but that might be because you were always in control. What I did see was that you tend to full hop double jump a lot (which is just throwing away your double jump), and you are too eager to go for the Nair. Against the Ike you posted here too you land Nair on shield then Dsmash, which really shouldn't work; against a Bowser Jr. on Battlefield you Naired on shield to jab which shouldn't happen either: Nair shielded has about 13 frames of lag, enough for most characters to shieldgrab you. Anyway, not much to say when it's largely you destroying far worse players lolhttps://youtu.be/TGYN7_OWZPo I have an alright Link, please watch and give me your opinion, idc if its bad or good.
Going a bit more in depth here you need to question your decision making sometimes. GAme against Pit at 0:06 you jump then throw the bomb in a way that couldn't possibly hit the Pit, causing you to have to land with him nearby (he could have just dash attacked or dash grabbed there if he'd chased you). Then you hit another bomb, SH Zair which doesn't connect at that low a percent from a bomb throw (you should have grabbed him there, or jabbed at least), then immediately go for a dash grab after even though the Zair didn't hit, I assume that's a habit -- Zair to grab that is. That's nowhere near a true combo, shouldn't throw it out there. Soon after you get a Jab1 but then retreat with a Zair (?). Then after you get a first hit of Fair that connects well but jump away instead of capitalizing. It seems you tend to buffer options out of everything before waiting to see if it hits or doesn't, causing awkward situations such as the grab from a missed Zair or missing opportunities to capitalize on things.https://youtu.be/1knXknswrYk https://youtu.be/UbCoshC-d_0 Just wanted to post a few of these videos. Started playing smash 4 again, i know this if FG online lol, but feed back is appreciated
Thank you sir, that is all I asked for.Neat control of bombslides, nice technology. For now I'll just say I don't know why you full hop wavebounced the boomerang a few times (didn't seem to get you anywhere), and you need to B reverse the Up B after first hit of Bair (would have already netted the kill at 1:48 then). At 1:19 and 1:36 you spotdodge after doing something dangerous, that might be a habit. I looked at many of your other vids and didn't see it there but that might be because you were always in control. What I did see was that you tend to full hop double jump a lot (which is just throwing away your double jump), and you are too eager to go for the Nair. Against the Ike you posted here too you land Nair on shield then Dsmash, which really shouldn't work; against a Bowser Jr. on Battlefield you Naired on shield to jab which shouldn't happen either: Nair shielded has about 13 frames of lag, enough for most characters to shieldgrab you. Anyway, not much to say when it's largely you destroying far worse players lol
Going a bit more in depth here you need to question your decision making sometimes. GAme against Pit at 0:06 you jump then throw the bomb in a way that couldn't possibly hit the Pit, causing you to have to land with him nearby (he could have just dash attacked or dash grabbed there if he'd chased you). Then you hit another bomb, SH Zair which doesn't connect at that low a percent from a bomb throw (you should have grabbed him there, or jabbed at least), then immediately go for a dash grab after even though the Zair didn't hit, I assume that's a habit -- Zair to grab that is. That's nowhere near a true combo, shouldn't throw it out there. Soon after you get a Jab1 but then retreat with a Zair (?). Then after you get a first hit of Fair that connects well but jump away instead of capitalizing. It seems you tend to buffer options out of everything before waiting to see if it hits or doesn't, causing awkward situations such as the grab from a missed Zair or missing opportunities to capitalize on things.
The next bomb throw to SH Zair to dash grab pretty much confirms it's a habit -- those sort of standard strings are dangerous, mix-up. As for the Dhtrow, since Pit has more jumps people are more eager to jump with him, it was pretty likely he'd jump after the first Utilt so full hop Uair would have been better. No reason for the bomb throw at 0:20 not to have been a soft thrown bomb. Then you Zair after even though he's not near. The spotdodge at 0:24 is telling, you mash Jab after Nair then when it misses seem to spotdodge out of impulse, which even got you punished to boot. Another strange spotdodge at 0:29 (there's actually nothing he could have done at that range that spotdodge would be useful for). The jab cancel into Dtilt at 0:30 was way too slow, you crouched first then did it, should have been immediate (people with any knowledge of the jab cancels would respond faster, and would have shielded and punished or jumped away long before that). At 0:33 you again see your buffering in action, the Fair misses and you immediately get to grabbing a bomb, missing an opportunity to hit Pit when he's right in front of your face. You don't need to mash buttons constantly, wait and respond too. What you tried at 1:05 from the grab fun but if he'd pressed any buttons he'd have gotten out of the grab long before. See he actually shields the Jab2 to Dtilt at 1:28 -- mix-up too, no follow-up is anywhere near confirmed.
Watching just the start of the Marth match go for Jab2 to Dtilt again at 0:17 -- as you can see the Marth just gets out again. In other words, mix-up, your strings all seem like standard stuff that now trap you through muscle memory. Calm down, react more instead of constantly mashing buttons and memorized combos. Of course I suppose you go autopilot on For Glory -- who can blame you -- but it's all we have to go by.
Also if either of you want to play other Links online http://xat.com/linksmashers is the way to go.
I'll get to Unknown vs Boss now lol
Well I would have been similarly wrecked I don't have that much, but there's some unclean play to clean up looking at this one, such as at 1:00: that fsmash couldn't possibly hit, then you do a stationary short hop Nair (which is a rather bad option because the range is so bad) then you immediately spotdodge nervously --that's the kind of ugly play I always try to filter out when I watch myself back. At 1:28 you again Nair to spotdodge, for instance, and that time he does get the punish.If you guys can give any advice against boss match please be my guest lol. I got wrecked
I'm sorry man. I was a bit too rude, but there are so many people that just post useless FG videos that I overreacted. The fact that I generally refuse to give critique about a match vs an Ike that spams SideB isn't changed, but despite your opponent I can see good things about your play:I understand, but if you want to test me yourself come on.
Thank you sir.I'm sorry man. I was a bit too rude, but there are so many people that just post useless FG videos that I overreacted. The fact that I generally refuse to give critique about a match vs an Ike that spams SideB isn't changed, but despite your opponent I can see good things about your play:
1)Nice use of bombslide. You surely has the timing down and know how to followup. Maybe you're interested in something like the reverse fake out which you can find out in the AT thread.
2) Good Upb man. While you used it a bit too much for how unsafe it can be you understood that it can be a good kill move. It's our fastest kill move and move OOS. Probably every Link should use it more.
3) I like the wavebounced boomerang but...why do it with a DJ? You don't get anything by that. Using it from a SH should be more useful...I think.
4) Don't use Zair to grab in a real match since it's far from a true combo. I see iit's like an habit for you.
However if you want to play with someone more competent you can try Anther's Ladder or even xat for playing some Link dittos with people here! Keep training!
Don't underestimate a weegeehttps://www.youtube.com/watch?v=CGO7atu_pTE
LoF False and I had a few matches the other day. Me (Link) vs False (Luigi) I know I did lots of bad throughout the set, but mention that as well. It's blatantly obvious on some things to me, but maybe something is obvious to you guys that I don't think is obvious. Luigi is quicker than I gave him credit for when the right player uses him lol
For one you really just called slow? Playing as Link one of your worries during a match should be how fast a character is. But you also underestimated your foe and the character he played. that's the worst thing you can ever do. is a character of many capabilities and has far better options then Link does. It was dumb of you to do that you know. During your first match, you were playing way to aggressively. That was eating off your every mistake and you fell for it. You need to bait him into coming to you with projectiles and zair spacing. If he shields, he has to slide back, and that can lead to grabs. You were ok on the second round. What happened? can be killed if you play your off stage cards to the T. Cancel his green missle with the boomerang or nair. Or you Fair, Nair or Dair at high percentages to kill. Be creative with in the air. Links off stage game is not bad, but it's not fantastic. So you must make it snappy. You must keep your guard up against . He is full of tricks.https://www.youtube.com/watch?v=CGO7atu_pTE
LoF False and I had a few matches the other day. Me (Link) vs False (Luigi) I know I did lots of bad throughout the set, but mention that as well. It's blatantly obvious on some things to me, but maybe something is obvious to you guys that I don't think is obvious. Luigi is quicker than I gave him credit for when the right player uses him lol
Stoopid vid.A very close match with my Link against a Duck Hunt. Really shows how strong Link is, especiall with rage! Enjoy! : )
https://youtu.be/vc6FbmvE4Ug
Good advice given in this match. However refrain from calling anything dumb or stoopid. Giving advice is one thing but speaking as if your gameplay with link is flawless is what's dumb. I don't see any videos of you facing top players. So until then. Critique the match not the player.For one you really just called slow? Playing as Link one of your worries during a match should be how fast a character is. But you also underestimated your foe and the character he played. that's the worst thing you can ever do. is a character of many capabilities and has far better options then Link does. It was dumb of you to do that you know. During your first match, you were playing way to aggressively. That was eating off your every mistake and you fell for it. You need to bait him into coming to you with projectiles and zair spacing. If he shields, he has to slide back, and that can lead to grabs. You were ok on the second round. What happened? can be killed if you play your off stage cards to the T. Cancel his green missle with the boomerang or nair. Or you Fair, Nair or Dair at high percentages to kill. Be creative with in the air. Links off stage game is not bad, but it's not fantastic. So you must make it snappy. You must keep your guard up against . He is full of tricks.
lol can i ask why?Stoopid vid.
I wasn't calling him stupid, I said underestimating your foe was stupid. But I do see your point.Good advice given in this match. However refrain from calling anything dumb or stoopid. Giving advice is one thing but speaking as if your gameplay with link is flawless is what's dumb. I don't see any videos of you facing top players. So until then. Critique the match not the player.
I'm not a teacher. I don't spell stuff out for children.lol can i ask why?
I'm not a teacher. I don't spell stuff out for children.
A very close match with my Link against a Duck Hunt. Really shows how strong Link is, especiall with rage! Enjoy! : )
https://youtu.be/vc6FbmvE4Ug