As for aerial mobility few were complaining about - that won't be done. I tried slightly reducing it and it felt stiff and uncomfortable. And that is not all problems that come from that. Without this, Ridley has nothing going for him other than his range (which doesn't really matters when only tail blade can do anything worth attacking), fast aerial attacks (UAir, BAir, FAir and maybe DAir), strong projectile (which travels slowly and comes out slowly), good recovering abilities, temporary light armor (which breaks after taking enough damage and not only slows him down, but also disables L-Cancelling) and attack power. Even then, he has weaknesses that can't be overlooked:
- Large size;
- Low weight;
- Low falling speed;
- Start up and end lag issues (some actions can be punished with a Falcon Punch without it really being dangerous);
- Downright disgusting sourspots (3% for most of them);
- Low ground speed;
- Very dangerous to use vertical recovery.
So, without aerial mobility, he is like Melee Mewtwo or Melee Ganondorf without any ATs or just Bowser with higher range, fireballs instead of fire breath, better recovery and no super armor. So, i won't reduce it. I won't increase it either because that would be ridicolous.