jtm94
Smash Lord
I don't even think GnW beats Zelda tbh. Dtilt KOs her early, but her kick KOs him earlier. That coupled with her superior options oos I would say she wins.
Zelda loses to Mario in his current form. She has no real out to fireballs when used effectively, you force her options and then punish accordingly. The problem is that people think Zelda is a good camping character when she isn't. Dins is a very bad strategy to rely on for most of her MUs, even more so against fast characters. She benefits very strongly from taking good stage positioning and forcing the opponent to deal with you to land your attacks. That is kind of how I play GnW, I just dash dance and react to baited attacks and punish as hard as I can. The difficult thing for GnW is that if an opponent has an obnoxious projectile, fireballs for example, it forces him to take the initiative and then Mario can then just KO GnW off of some obnoxious combo string.
I've been using dash attack at the edge for some time. It stays out for a while and quite low below the edge. Sadly it is terrible as an approach, but fortunately dash grab is safe on shield and I love it.
Zelda loses to Mario in his current form. She has no real out to fireballs when used effectively, you force her options and then punish accordingly. The problem is that people think Zelda is a good camping character when she isn't. Dins is a very bad strategy to rely on for most of her MUs, even more so against fast characters. She benefits very strongly from taking good stage positioning and forcing the opponent to deal with you to land your attacks. That is kind of how I play GnW, I just dash dance and react to baited attacks and punish as hard as I can. The difficult thing for GnW is that if an opponent has an obnoxious projectile, fireballs for example, it forces him to take the initiative and then Mario can then just KO GnW off of some obnoxious combo string.
I've been using dash attack at the edge for some time. It stays out for a while and quite low below the edge. Sadly it is terrible as an approach, but fortunately dash grab is safe on shield and I love it.