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Dash grab.TheCatPhysician said:I noticed some stuff about Metaknight. In the trailer, right after it introduces him with "Newcomer Metaknight" and he swoops down from his ship, it shows a close up of him landing on a platform, running up and attacking Mario. He dashes right into the attack, so it has to be a dash attack (according to Smash physics as we know them). But look at the attack! That is not how dash attacks are supposed to be!
That basically says it will use the Gamecube controller. I'd edit the information if Sakurai and Miyamoto change their minds.How will Super Smash Bros. for Wii take advantage of the controller?
Mr. Sakurai: We've actually been working with some different ideas, and we've found that trying to implement too much of the motion sensor could actually get in the way of the game. We're looking at trying to keep the controls simple, as they have been in past games. Of course, you all know that the Wii hardware has ports for the GameCube controller as well. So, I'll just say now that you may not want to throw away your GameCube controllers just yet!
Mr. Miyamoto and Nintendo have encouraged developers to really take advantage of the Wii Controller and find innovative ways to implement it into their games. So in that sense, I'm going in a different direction, and trying to offer something that has more of the standard control features that all of you have come to expect.
<3 <3 <3McFox said:
Or how about an item that can be turned on and off, like they already have it set up right now? (watch the trailer)Brokenskye said:I think the best way to go, if they must include supers [Which looks f**kin' awesome], is they should let them be obtainable through something like a Limit Break. They shouldn't be easy to get though.
wow....stop postingShaolin-Ninja said:I hope Megaman X won't be in the game. Dunno why, just don't like that character.
You got that right.PSIFox13 said:The best thing I think this game will do is be able to prove who the best players truly are at this game to, through internet game-play. I mean, on this forum, everyone tries to say who the best players are. Some of us who can't get to tournaments will now get the chance to test our skills against those who are great.
nategt4 said:and as far as the supers go i dont like the idea of them just being an ordinary item, it will break the flow of fighting and will have everyone racing to get it, and the one who is the closest to it (when it spawns) will almost always get it, making the super a matter of luck and good timing.
Mud Buddha said:It's already been said, yes, but I can imagine the gameplay being very different for online as a direct result of lag. Your timing for L-cancelling could be completely off, and, as any competetive smasher will tell you, making JUST ONE MISTAKE can turn the tide of a battle in an instant.