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Inheritage can be a bliss.chrom and lucina probably have the most bs f-smashes in the game
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Inheritage can be a bliss.chrom and lucina probably have the most bs f-smashes in the game
Ganondorf Doriyah is better anywayschrom and lucina probably have the most bs f-smashes in the game
keep all FE charactersInteresting considering they’re two of the characters most people want gone. Them and Corn.
Isabelle = Jigglypuff?**** this Roy player who disconnected at the final ****ing second but also I think I might want to main Isabelle she's just like Jigglypuff
That's not the case, so... they're good?In all seriousness though, I would give up all the echo fighters if it meant we got one more completely unique one.
The 6 clones in Melee couldn't have been replaced with one unique fighter, why would clones with less gameplay differences?In all seriousness though, I would give up all the echo fighters if it meant we got one more completely unique one.
except lucina was there to promote fe awakening and also as a neat little bonus fighter considering she was literally a marth cosume and chrom was specifically added because of fan demand for himThey could have used it to give us other zero effort echoes like Ninten, Funky Kong, or Liquid Snake.
In all seriousness though, I would give up all the echo fighters if it meant we got one more completely unique one.
Fun Fact:except lucina was there to promote fe awakening and also as a neat little bonus fighter considering she was literally a marth cosume and chrom was specifically added because of fan demand for him
Didn't Chrom added specifically for fan requests?
Also if most people wanted them gone, I wouldn't meet with one every other online match.
Fan demand in Jay-Pahn.except lucina was there to promote fe awakening and also as a neat little bonus fighter considering she was literally a marth cosume and chrom was specifically added because of fan demand for him
No. We have to many considering that series relative importance/notoriety on the grand global scale.Ganondorf Doriyah is better anyways
keep all FE characters
Isabelle = Jigglypuff?
That's not the case, so... they're good?
Wait. That was seriously a thing? Smash Characters are so simple! How hard is it to throw together a total of 4 moves?The 6 clones in Melee couldn't have been replaced with one unique fighter, why would clones with less gameplay differences?
I throw out attacks and they just make my enemy's life hellGanondorf Doriyah is better anyways
keep all FE characters
Isabelle = Jigglypuff?
How nationalist of you.Fan demand in Jay-Pahn.
Try pressing the A button during a match.Wait. That was seriously a thing? Smash Characters are so simple! How hard is it to throw together a total of 4 moves?
Wait. That was seriously a thing? Smash Characters are so simple! How hard is it to throw together a total of 4 moves?
[/QUOTE]How nationalist of you.
Try pressing the A button during a match.
What? Chrom was the most anticipated FE newcomer in Smash 4, that's why everyobe was shocked that Sakurai went for Robin instead, and then they weren't too happy with the way he was treated in Smash 4. On top of that, I an far more sure that it was Dark Pit that was hated the most.Fan demand in Jay-Pahn.
No. We have to many considering that series relative importance/notoriety on the grand global scale.
Wait. That was seriously a thing? Smash Characters are so simple! How hard is it to throw together a total of 4 moves?
we've been waiting nearly 5 months for jokerWait. That was seriously a thing? Smash Characters are so simple! How hard is it to throw together a total of 4 moves?
Bro.No imagination goes into that? It’s literally just punches/attacks with the main weapon.
I have. I play Ultimate a lot. The characters are really ducking simple compared to other fighters like MK, KI, or I.View attachment 208232
have you played super smash brothers before
Maybe the real Joker was the friends we made along the waywe've been waiting nearly 5 months for joker
There's still a lot of effort that goes into animating those characters, creating models, and making renders. A lot of what eats up development time is also bug testing and balancing. It's more than just imagining a moveset.I have. I play Ultimate a lot. The characters are really ducking simple compared to other fighters like MK, KI, or I.
Also, you’re paying for my replacement eyes.
joker is called joker because his inclusion was actually an elaborate joke by sakuraiMaybe the real Joker was the friends we made along the way?
I am interested.I throw out attacks and they just make my enemy's life hell
i can't believe sakurai is secretly calling us a bunch of jokersMaybe the real Joker was the friends we made along the way
No imagination goes into that? It’s literally just punches/attacks with the main weapon.
Have you ever questioned why do we get a limited amount of fighters in every game?No imagination goes into that? It’s literally just punches/attacks with the main weapon.
Yeah. Because of Atlus.we've been waiting nearly 5 months for joker
Besides Snake my mains are Ryu, Cloud, and Bayonetta. And I make a point of trying out and having a working understanding of the whole roster. In the entire roster I see nothing that disproves my point.Bro.
Have you never played like, any of the post-brawl characters?
Kid Icarus: Uprising is actually a metaphor for the current state of [banned topic], with the Underworld Army representing [LOL], the Forces of Nature representing misanthropic nihilistic post-human environmentalism, and Hades' vore fetish hearkening back to the lineage of Cronus and the metaphorical relationship between [LOL] and a certain mid 20th-century [LOOOOOOL].the very hungry caterpillar is actually a metaphor for the ever-accumulating and corrupting nature of capitalism, and how overindulgence in capitalist society can lead to one's own spiritual poverty
thank you for coming to my we-need-joker talk
Besides, some characters have unique mechanics that take even longer to develop. If I'm not mistaken, Inkling alone took an ungodly amount of time to complete, and she was just the first newcomer.There's still a lot of effort that goes into animating those characters, creating models, and making renders. A lot of what eats up development time is also bug testing and balancing. It's more than just imagining a moveset.
making a character's normals flow well with the character's specials as well as making it fit their archetype so that you don't feel like you could do the sane thing with another characer (excluding echoes) and having them fit well in the incredibly movement based gameplay system of smash takes a godawful amount of timeI have. I play Ultimate a lot. The characters are really ducking simple compared to other fighters like MK, KI, or I.
Also, you’re paying for my replacement eyes.
DA BIG ATLUS MEANIES didn't cause Joker to have to have so many gameplay situations tested with him.Yeah. Because of Atlus.
Literally every single move Ryu has reference Street Fighter.Yeah. Because of Atlus.
Besides Snake my mains are Ryu, Cloud, and Bayonetta. And I make a point of trying out and having a working understanding of the whole roster. In the entire roster I see nothing that disproves my point.
There's still a lot of effort that goes into animating those characters, creating models, and making renders. A lot of what eats up development time is also bug testing and balancing. It's more than just imagining a moveset.
Well yeah. Animation is hard. But they’re following dictated orders.View attachment 208233
OK, as someone who care alot about animation, do you know how hard it is to make a character animation feel in-character, fast enough so that they don't feel clunky to use for the players, and just look well made and professional in general?
making a character's normals flow well with the character's specials as well as making it fit their archetype so that you don't feel like you could do the sane thing with another characer (excluding echoes) and having them fit well in the incredibly movement based gameplay system of smash takes a godawful amount of time
not to mention having to set up their properties to fit them perfectly and the million little details and references that they have to pack into each and every single little animation
Yeah. All four of them.Literally every single move Ryu has reference Street Fighter.
Pretty much every single move Bayonetta has references Bayonetta.
A lot of Cloud's animations come from Final Fantasy.
No. But they are stoping the reveal direct from happening until their precious concert passes.DA BIG ATLUS MEANIES didn't cause Joker to have to have so many gameplay situations tested with him.
Not even the dev team knows. They work with blindfolds on while being supervised by Sakurai himself.sakurai trying to protect the entire dlc roster from being leaked like
View attachment 208234
brave is the guy in sakurai's team who dares to leak all his secrets and ends up murdered with a Kirby plush at 2 in the morningsakurai trying to protect the entire dlc roster from being leaked like
View attachment 208234
please watch know your movesYeah. All four of them.
I’ve now played all three of those source games. And, at least in Cloud and Bayo’s casss, they only use like, 1/8th of the characters moves and attacks.
Smash characters only punch and use 4 moves.
Mortal Kombat characters, for example, punch and do about 20+ special moves.
This is Nintendo. They can not make it 4k.I have. I play Ultimate a lot. The characters are really ducking simple compared to other fighters like MK, KI, or I.
Also, you’re paying for my replacement eyes.
Let's be simplified about it then.Yeah. All four of them.
I’ve now played all three of those source games. And, at least in Cloud and Bayo’s casss, they only use like, 1/8th of the characters moves and attacks.
Smash characters only punch and use 4 moves.
Mortal Kombat characters, for example, punch and do about 20+ special moves.
Smash’s characters are simple.
No. But they are stoping the reveal direct from happening until their precious concert passes.