SnakeFighter64
Smash Obsessed
I'm back *******!
I didn't want them to stay quiet. I want them to follow a consistent pattern of reveal, hype building, then release. They don't do that.
NetherRealm may not put release dates in the initial announcement trailer, but it is common knowledge that each character comes out one month after the next. That pattern held throughout the entirety of Injustice 2. The countdown clock is a constant unchanging feature of their announcement schedule. You know you are going to get X amount of characters and you know they will be released one at a time in as many months around the same time each month. Because they're consistent we don't need them to tell us the exact date until the character's individual trailer.
Nintendo is NOT consistent. They release content whenever they want with seemingly no plan. No regular monthly streams to show off that month's character. They just do it whenever they get around to it, building hype be damned. THAT'S the problem. I wouldn't care about dates if the DLC held a consistent pattern.
You. do. not. know that. For all you know he's just sitting on their servers finished and they can't release him because Sakurai just HAD to include content from a game Atlus is giving nothing but radio silence on.I mean, the wait for Mewtwo was this long. It would have been this long regardless of which character they revealed first.
Think of it this way: If Nintendo stayed quiet about DLC, then people would be mad about not knowing who the first character is. Darned if you do, darned if you don't.
I didn't want them to stay quiet. I want them to follow a consistent pattern of reveal, hype building, then release. They don't do that.
Waiting with no end to the waiting in sight is not fun. Some people just can't go with the flow and take things as they come. It's just not in their nature. I feel like a lot of people would like it if Nintendo was more consistent with their reveals and releases. If we knew beyond a shadow of a doubt that things were coming at certain times even if they don't announce it yet. The reason this dosn't apply to joker is because they havn't established that pattern to begin with. We can't guess that he's coming on X because the last games first DLC character came out around this time, and be proven right.I mean no offense, but that sounds like a personal problem.
I feel like most fighting game DLC characters get announced without a release date. Hell, until recently, most Nintendo games got announced without a release date.
The point I'm trying to make is that when Nintendo doesn't announce anything, it's a drought. When they announce something early and don't release it immediately afterward, it's also a drought. I just feel that these periods of our thread going insane aren't so much Nintendo's fault as ours.
My advice is to just play the damn game and wait.
I have plenty of hobbies! I'm not just sitting around waiting for Joker to release. I draw, I write, I go to class, I play other games. I'm not constantly salty. I just feel very strongly about Nintendo's inconsistent scheduling when it comes up. That and you guys are all going heat-crazy from this drought.It's like...the same amount of time we had between Mewtwo's announcement and release. Having secondary non-hanging-around-on-a-Smash-forum hobbies can really help the time fly.
Trust me, I'm as excited as anyone. He's my most-wanted and I'm chomping at the bit to learn him and I can't wait to see who else makes it, but this level of pouring salt directly into your veins has gotta.be unhealthy.
I wasn't one of the people complaining about an MK11 "drought". I straight up thought that they were making something OTHER than an MK game and broke their pattern deliberately to signal we were getting something different. In the end they just waited to reveal and cut out the typical drought period that happens when they reveal at E3 and then go quiet for months and months. It's just a refinement of their pre-existing pattern. I'm actually a little mad that it's just MK11 and not something cool and different but whatever.Every time Netherrealm announces a DLC character, though, it's given without a date.
You're comparing their buildup to their actual game, MK11, to Nintendo's handling of DLC. But the way they announced their season passes and individual fighters is a more direct comparison. And they're similar.
Hell, people complained about an MK11 "drought" when Netherrealm didn't announce anything at E3, only to be pleasantly surprised when it was announced in December with an April release instead. That's a very similar time frame to Ultimate, from its E3 trailer to launch.
NetherRealm may not put release dates in the initial announcement trailer, but it is common knowledge that each character comes out one month after the next. That pattern held throughout the entirety of Injustice 2. The countdown clock is a constant unchanging feature of their announcement schedule. You know you are going to get X amount of characters and you know they will be released one at a time in as many months around the same time each month. Because they're consistent we don't need them to tell us the exact date until the character's individual trailer.
Nintendo is NOT consistent. They release content whenever they want with seemingly no plan. No regular monthly streams to show off that month's character. They just do it whenever they get around to it, building hype be damned. THAT'S the problem. I wouldn't care about dates if the DLC held a consistent pattern.