Diddy Kong
Smash Obsessed
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- Dec 8, 2004
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Buffs. They made Mewtwo a Top Tier in Smash 4. That was awesome.Here’s some food for thought:
Which is better? Nerfs or Buffs?
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Buffs. They made Mewtwo a Top Tier in Smash 4. That was awesome.Here’s some food for thought:
Which is better? Nerfs or Buffs?
Yes because its funny and hilarious to have a movie about the end of an civilization. That's also what I hated about Ragnarok it was trying to chase being like Guardians drifting away from its mythology and roots the last two films had. Love The Dark World or not that at least stuck to its mythology.
May of had well just called it Guardians of the Galaxy: Thor or Asgardians of the Galaxy.
I love walls of text, don't you love walls of text, MainJPW?Yeah, here she is:
She’s far more stunning here than in the published comic.
Ah...so what Sonic Adventure was originally supposed to be? Good, good.
I assume everyone will be fast by default and that speed differences are minimal but noticeable, but should Amy *be* the slowest I wonder? In her earliest platformer playable appearances (SA1, 2 and Advance 1) Amy was a bit slow, yes.
She started off slown in SA1 and in the sequel was faster but still noticeably slower than Sonic, Shadow and Metal (which she should be) and in Advance 1 she’s the slowest; in the later games, however, like Sonic Heroes and Runners she’s a speed type, in Speed Forces her speed stat is a 9/10 and in Advance 2 she’s actually the second fastest character. Amy’s no slouch in the speed department. The explanation for Amy’s speed upgrade through the series is legit due to her chasing Sonic all the time.
...And yeah, she was extremely, handicappishly slow in 06, but so was Tails, Knuckles, Silver and Rouge and everyone else like Sonic, Shadow etc. was slow outside of Mach-speed sections. Everyone was basically nerfed to oblivion.
Sonic 06? More like Sonic 0-so-****ing-slow 6.
I’m also surprised that Sonic and Shadow aren’t outright equal.
And this is how it should be. Instead of wasting development time on radically different play styles that won’t even stick and flat out have no place in a Sonic game (like the fishing) what should instead be focused on is the core A to B, high speed action play style with level design that compliments the speed and facilitate the intricacies of the momentum physics based nature of the Classics.
Focus on the core Sonic style first then figure out how you’ll make levels accommodate for Tails’s flight ability or Knuckles’s climbing and gliding ability for, say, acces to shortcuts etc.
What’s interesting about Adventure is Tails and Knuckles were actually based on Sonic’s base at a certain point in development, we know this because they both have Spin Dash models and animations, they just go unused. (...even though there’s a whole other button that isn’t used for anything, that should’ve been where they placed Tail Swipe and punching)
We see in early prototype footage that Tails is running around in Sonic’s version of certain levels (Speed Highway, which still had him use the rocket that takes you to the second act) with no race mechanic, just running around freely as if he were Sonic:
as well as seeing him in a completely different version of Twinkle Park, which is a level he can’t even access in the final.
Yeah, that’s actually Twinkle Park. You can see the barrels and 3-globe street lamps with flags from the final version of the stage. Interestingly, there’s a texture used in TP for certain objects in the final game that shows an alternate angle of this same area, revealing a different roller coaster with yellow tracks (you can see the yellow tracks in the gif) and the different background texture which shows off a bunch stars as well as some giant yellow stars (and you can see one big yellow star in the top right corner in the gif).
Also, in the SET file (The level object files, they contain the object layouts for the characters:
SETLLSSC.BIN
Where LL is the level number, SS is the level segment (Act) number, and C is the character playing the level.)
Anyway, the SET file for TP Act 1 ( SET0300S ) in the AutoDemo prototype is a complete mismatch for the actual level geometry; the objects for the level actually reveal a large, circular stage with said objects being in places that you would expect for a platforming level and not any of the Twinkle Kart race tracks. Since the area in the gif and texture appears to be circular we actually think that the leftover SET file is for THAT version of the stage.
The AutoDemo is a giant mess of files crammed in from different stages of development, but at least we got Beta Windy Valley out of it as well as textures dating all the way back to November 1997. Of course, the sucky thing about Windy Valley is that the textures for everything but the dust cloud from the tornado was removed, which leads everyone at Retro to believe that it was already in the process of being redesigned during the time frame where the AutoDemo was compiled.
So Cream’s broken during boss fights, cool. Can Knuckles punch?
Shadow sounds fun. Burst will work like it does in Battle I assume but can the Spears target multiple enemies at once? In order to be fun to use it should work fast and efficiently so if there are more than one enemy close to him the Spears should come out in multiple bolts similarly to SA2 or Generations and home in on multiple enemies in his immediate direction destroying them simultaneously. Pretty similar to Light Speed Attack I suppose.
Holy crap that sounds fun and it makes sense. SA2 gave her glide while Heroes gave her flight so let’s split the difference and give her a flight/gliding mechanic; levels accommodating Rouge would have to be huge. Can she kick?
Are you saying she can’t Boost like she could in the Rush titles or are you saying the game has boosting but she can’t do it?
That sounds cool. Since the Archie characters in particular got Sonic appropriate redesigns post-Genesis reboot:
I’d be happy to have them.
Breezie?
Hell yeah.
With Knuckles, SEGA can always just say that Tikal and Chaos become temporary guardians so that Knuckles can go out and have a life. Bam, easy explanation right there.
Also, two brothers?
Perfect opportunity to bring in the niece.
The idea of giving them Eggman’s personalities from other media sounds interesting.
Idk I don’t think anyone has ever really given too much of a shot about the mythological roots in Thor movies. Like people come in to see a Marvel movie, not a movie about mythological gods, there are entire movies made on premises like that and nowhere near as many people see them.Yes because its funny and hilarious to have a movie about the end of an civilization. That's also what I hated about Ragnarok it was trying to chase being like Guardians drifting away from its mythology and roots the last two films had. Love The Dark World or not that at least stuck to its mythology.
May of had well just called it Guardians of the Galaxy: Thor or Asgardians of the Galaxy.
Buffs and this isn't ecen a discussion.Here’s some food for thought:
Which is better? Nerfs or Buffs?
I'm on a ****ing roll here
*Cough* Iron Man 2 *Cough*literally the incredible hulk
unfortunately no, the site only has gifs from the 2018 rebootView attachment 201346
Same here! Got any wholesome Zoe gifs?
Yeah, it feels like most shows with good gif material are ignored.unfortunately no, the site only has gifs from the 2018 reboot
not that I'm complaining, it's a ****ing gold mine
Nerfs are sometimes necessary, you can’t always buff, butHere’s some food for thought:
Which is better? Nerfs or Buffs?
Yeah, it feels like most shows with good gif material are ignored.
I think I made six or seven times the amount of gifs just for Oz alone. The show only had 2 gifs! 2!
Buffs are almost always better, except in the case of where a character is so dominant that it hurts the game.Which is better? Nerfs or Buffs?
I actually had that exact video in mind when I posted this.Nerfs are sometimes necessary, you can’t always buff, but
Nerfs are sometimes necessary, you can’t always buff, but
Buffs are almost always better, except in the case of where a character is so dominant that it hurts the game.
I actually had that exact video in mind when I posted this.
Well there goes the theory of her re-building Vision in his white outfit.View attachment 201344
****ing rip
Hint: play a Mother kidThe person who designed Dr. Wily Spirit battle doesn't deserve rights.
Just use a metal killer, don’t even need a Mother character.The person who designed Dr. Wily Spirit battle doesn't deserve rights.
I legit thought she was gonna fix Banner and Hulk and turn them into one like she fixed Bucky, and that would be how Professor Hulk shows upWell there goes the theory of her re-building Vision in his white outfit.
the four horsemen of the apocalypse:The person who designed Dr. Wily Spirit battle doesn't deserve rights.
Forgot Guilethe four horsemen of the apocalypse:
This is The Boss erasure what the hell I won't stand for thisthe four horsemen of the apocalypse:
It is tricky, but it's easier in Spirit Board.The person who designed Dr. Wily Spirit battle doesn't deserve rights.
The Eggman Spirit Battle is also a pain in the butt.the four horsemen of the apocalypse:
This is The Boss erasure what the hell I won't stand for this
okay the four I posted were the ones I had the most trouble with personallyThe Eggman Spirit Battle is also a pain in the butt.
As is The Boss.
Those Posters are fantastic but uh, My boy Strange I miss him. Oh well he'll come back I'm sure since you can't do a Doctor Strange 2 without the guy.
The Boss? lol just kirbycide her 4headThis is The Boss erasure what the hell I won't stand for this
so how long is it gonna be until they add squirrel girl to the MCU
Buffs are almost always better, except in the case of where a character is so dominant that it hurts the game.
Buffs vs Nerfs? Depends on the Situation and Character. Buffs are almost always the right way to go unless there's a character so strong and dominant that they had to get nerfed so it would be more balanced.
For example let's say Brawl had buffed every character but then there's Meta Knight who doesn't need any buffs and if he got buffed to be even stronger than he already is it would still be unbalanced so instead they would nerf him a little so it would be fair and the game would be more balanced.
It depends on the Situation and Character but Buffs are almost always the better thing to do.
i just unga bunga'd her tbhThis is The Boss erasure what the hell I won't stand for this
i don't wanna know why you want herso how long is it gonna be until they add squirrel girl to the MCU
I didn't have that much trouble with Sukapon (though maybe I'm blocking out the memory or something).okay the four I posted were the ones I had the most trouble with personally
relax she's too human for mei don't wanna know why you want her
faygo what did we say about this phraseunga bunga
The person who designed Dr. Wily Spirit battle doesn't deserve rights.
These are all easy for me, git gud and git gud spirits.the four horsemen of the apocalypse: