CBO0tz
Smash Lord
I don't get why the Cape now replaces two good attack moves. Couldn't the cape just continue to be used as an aerial ability that you can use while floating?
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I agree, because I really liked the Thunder Punch. Could it (Cape or Punch) be a forward tilt when on the ground?I don't get why the Cape now replaces two good attack moves. Couldn't the cape just continue to be used as an aerial ability that you can use while floating?
I actually really like cape for both Nair and for Jab. I would just had more hit stun to the moves as foes tend to recover from getting hit by them a tiny bit too quickly. Also maybe even more active reflect frames just becauseI agree, because I really liked the Thunder Punch. Could it (Cape or Punch) be a forward tilt when on the ground?
That would be great! Your animations are always very good and fit Ashingda's style very well.I could come up with something for a new animation for the Up B ending...
You don't need Dolphin to play Project MMy god.... I just saw this today and I need to get dolphin and download this right freak in now. Keep up the great work, seriously is is absolutely astonishing.
I know that I just heard so many people saying they needed to use dolphin I assumed it couldn't be done on wii pm. Yeah I've got pm on the wii, how would I get the mod on here?You don't need Dolphin to play Project M
Here you go!I know that I just heard so many people saying they needed to use dolphin I assumed it couldn't be done on wii pm. Yeah I've got pm on the wii, how would I get the mod on here?
Go to wherever you keep your Project M data (most likely SD card) -> projectm -> pf -> fighter -> ganon
Remove (Delete or move elsewhere, just in case) the files named FitGanon and FitGanonMotionEtc with the two you've downloaded.
Simple as that.
Happy birthday!!! May Ganondorf be with youHey guys. how's going here?
Just turned 27 today. :D
Thank you GanonFist.Happy birthday!!! May Ganondorf be with you
I remember Ashingda saying he is working on incorporating sword stance back in, but I think it will only be 2 modes now since Fist & Magic mode are kind of combined into the current moveset. Which I really do enjoy I think it fits perfectly.Question though. Will Ganondorf retain back the Triforce Mode (3-stances) or just rely now on a single stance?
That's brilliant. The move would look so much scarier if the F-Smash's effect was as huge as the original Warlock Punch.Better check if the mask is seperable from the model, so it can be used as an avatar for his F-Smash like C.Falcon uses the bird on his Falcon Punch.
Can you link the download? And how to install? It looks really amazing!Very well.
Btw I saw this Phantom Ganon skin from Brawl Vault and it looks amazing.
Better check if the mask is seperable from the model, so it can be used as an avatar for his F-Smash like C.Falcon uses the bird on his Falcon Punch.
Don't know if you have already downloaded it yet, but here's the link for it:Can you link the download? And how to install? It looks really amazing!
Thank you!Don't know if you have already downloaded it yet, but here's the link for it:
http://www.mediafire.com/?q87w84siz4iyv80
it's just a model file, so Phantom Ganon will use TP sword like the others on this 4.1 patch.Thank you!
Is it compatible with Ashingda's mod? If not that's too bad unless it can be added to it somehow?
Thank you Caporai! Not only for the help but also for teaching me something new!it's just a model file, so Phantom Ganon will use TP sword like the others on this 4.1 patch.
FitGanonPM (the one with the tattered cape which is on "PM cape" folder that you downloaded), copy/paste it to SDCard/projectm/pf/fighter/ganon folder and rename it to FitGanon0X where X is a number for the costume slot in the game (00 is default, 01 is red, 02 is green, 03 is blue while 05-09 is PM melee Ganondorfs)
Yeah I agree.I always thought that Ganondorf's jab should be the reflector. Idk why PMBT made it neutral B in 3.5. Though I also never thought that he used his cape to reflect (even though he clearly does).
Hey guys... got some new animations for ya. Got done with the SpecialHiThrow... Now it looks more like the Smash 4 version... a lot less like C. Falcons in Brawl. Also made a new and better Lose animation... Hopefully you all like these. I also hope Ashingda approves. *crosses fingers*
I'll post them in an edit once the animations are done encoding.
Edit: Here they are. Enjoy.
SpecialHiCatch:
SpecialHiThrow:
Lose:
I'm sure I could just turn him around and animate the cape to lightly blow in the wind... so to speak. It won't be as much as the old one... cause that was over done a bit too much. But I'll see if I can get it done.Wow! Man those are all great! I think they would make a great addition to the mod.
I personally prefer the older losing animation you made (the one facing away with the cape going "swoosh" lol) as its abit more menacing than the new one, but if either one gets used it would be wonderful as they are both top notch!
Oh man you're awesome!I'm sure I could just turn him around and animate the cape to lightly blow in the wind... so to speak. It won't be as much as the old one... cause that was over done a bit too much. But I'll see if I can get it done.
I want to download it, but for some weird reason, it keeps telling there are server issues.... Am I the only one?Don't know if you have already downloaded it yet, but here's the link for it:
http://www.mediafire.com/?q87w84siz4iyv80
Ummm...Alright. Revamp of the Lose animation here for ya. Hope this is better.
This is the view you'd see it from in-game.
Am I the only one who thinks it'd be awesome to have the Warlock Punch by pressing B again?B(Air): Float. Interruptible by all special moves. Pressing B again does nothing.