For clarification, is this what you mean?
https://youtu.be/nBDqdsAOEyI?t=4m3s (Using slow dair out of hitstun, then hitting something else on your way down to gain high speed again)
If so, we could use this as video proof, unless we need something more focused on the technique instead of "Hey here's a match that happened to used the technique!"
Also, on another topic, I was thinking about staling, and how that affects Toon Link's gameplay, and I wanted to talk about it. Toon Link can usually cycle through his staling pretty well since his projectiles affect the staling count, and bombs don't get weaker from staling which is a nice plus. But one of his most useful moves, F-air, gets pretty stale since it's such a reliable finisher from bomb and boomerang combo's, and usually the only option we have. And since it's a great KO move, it's notably detrimental to let it be so stale. Sometimes it's so stale, B-air can kill sooner then stale F-air, which got me thinking: How often should we think about finishing a combo with B-air over F-air? I have a few pros and cons for both.
Pros:
B-air comes out faster
Usually isn't as stale
Kills more vertically then F-air (Situational)
Cons:
Usually have to be on the ground to initiate RAR before B-air, making it more restricted
Kills more vertically then F-air (Situational)
Unless F-air is really stale, B-air may do 1-2% less damage
Overall, I think that if you're on the ground and not near the edge, B-air may be the better option out of a projectile combo. But what do you guys think? Is it even worth trying to incorporate into our gameplay?
Also, since BSD mentioned it in this video (
https://www.youtube.com/watch?v=Wis_25jQeew), we can use things like the balloons on the Animal Crossing stages or the statues in Castle Siege to stale other moves of lower priority. What moves do you guys think we should stale if we have chances to hit them? I think arrows are the best since we can throw lots out quickly on statues, and sniping balloons is easy, though depending on how useful arrows are to you, might not be best. D-air also comes to mind, but it's slow to come out and finish, so might only be able to fit in 1-2 on statues, and hitting the balloons might be hard with D-air too.
EDIT: Added that F-air's a kill move in paragraph, and bottom paragraph