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Towards the End of the Darklink Era

KiraFlax

Smash Lord
Joined
Dec 21, 2008
Messages
1,257
Location
Laveen, Arizona

Towards the End of the Darklink Era
Tourney 4/5

DATE & TIME SCHEDULE
Thursday December 22nd, 2011

12:00PM- Friendlies/MMs/ WC vs. EC Yoshi Edition MM (Yoshiken vs. Hadesblade)
2:00PM- Side Event (Brawl Doubles)
2:00PM- Soul Calibur 3 Singles
4:00PM- Brawl Singles
After singles- Whites vs. Minorities Crew battle

LOCATION
Gamer's Inn
1232 E Southern Ave #14
Mesa, AZ 85204

ENTRY FEES
Singles- $10 per person
Doubles- $5 Per Person
SC3 Singles- $3 Per Person

POT SPLITS
20 or more entrants:
1st: 51%
2nd: 25%
3rd: 12%
4th: 7%
5th: 5%

Less than 20 entrants:
1st: 50%
2nd: 25%
3rd: 15%
4th: 10%

Soul Calibur Pot Split
- Less than 6 people:
1st place: 75%
2nd place: 25%

- More than 6 people:
1st place: 60%
2nd place: 30%
3rd place: 10%


SETUPS

Brawl Set-ups
1. Rave Remix
2. KiraFlax
3.
4.
5.
6.

TVs
1. Venue
2. Rave Remix
3. KiraFlax
4. GV7
5.
6.
7.
8.

Soulcalibur 3 setups
1. KiraFlax/Yoshiken


Recording set-ups
1.
2.
3.
4.


______________________________

The Unity Ruleset
-Version 1.3-

General Gameplay Rules
3 Stocks
8 Minute Time Limit
Items set to "Off" and "None"
All infinites and chain grabs are legal.
Meta Knight's Infinite Cape Glitch and Extended Cape Glitch are banned.
There is a Ledge Grab Limit of 35 for Meta Knight and 50 for all other characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
If the match ends with both players dying at the same time (either coincidentally or via suicide move) or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 13 is used for Meta Knight, and 18 for all other characters.

Modified Rules for Doubles
Team Attack set to "On"
Life stealing is allowed.
In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
In the event of a game going to time and the Ledge Grab Limit can not determine a winner and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.
Set Procedure
Player Priority is determined if it can not be agreed on. (See below for details)
Each Team selects one controller port to use for each Player.
Each Team selects one character for each Player. A double blind pick may be called by any player.
The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will be 2-3-1 (Team 1 strikes two stages, followed by Team 2 striking three stages, with Team 1 then striking one of the two remaining stages).
The first match is played.
The team that lost the previous match may opt to re-pick controller ports (with themselves picking first).
The Team that won the previous match may announce one "Stage Ban" if they have not already done so in this set.
The Team that lost the previous match announces the stage for the next match from either the Starter or the Counterpick Stage List. Any Stage named as a "Stage Ban" by the either Team may not be selected. No Stage may be used by a Team that has already won on that Stage in this set.
The Team that won the previous match chooses one character for each Player.
The Team that lost the previous match chooses one character for each Player.
The next match is played.
Repeat steps 6-11 for all proceeding matches.

Determining Player Priority
If there is a dispute in controller port selection or initiating Stage Strike use the following method:
Teams agree to Rock-Paper-Scissors, otherwise it is determined with a coin-flip. The winning Team shall either elect to have first choice in port selection or first choice in Stage Strike. Whichever Team does not receive first choice in Port Selection will be compensated with first choice in Stage Striking.
Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1).
Stage List


Conduct Rules
BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set.
Pause can be requested off and that request cannot be denied. If one pauses mid-match, the person who initiated the pause loses their current stock. If the pause causes the opponent to lose their stock (Such as interfering with recovery), the person who initiated the pause loses two stocks.
Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen.
You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.
Intentional forfeiting, match fixing, splitting, and any other forms of bracket manipulation are not allowed and punishable by the TO.
No substitutions are allowed for singles or doubles.
Coaching is allowed only between games, not during. Failure to adhere to this will lead to punishment at the TO's discretion, which could include the removal from the venue.
DQ Rule: Arriving too late for a match will result in a DQ. Player(s) will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set. For doubles, both players on a team need to be present in order to play.
The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.
Regarding textures and other game hacks:
Players may request that any texture, stage, or other hacks be disabled during a tournament set. If this is unable to be done, they may switch to a different setup if available.
The BBR-RC recommends players do not use intrusive texture and stage hacks.
Players are not allowed to use any game altering hacks, such as no-tripping or model hacks. If someone is caught setting up a system they brought with such hacks enabled can face punishment at the TO's discretion.
Disrupting your opponent physically or intending to disrupt their play (through something such as screaming in a player's ear) will result in a warning. Repeated action will result in disqualification from the tournament and possibly ejection from the venue. Observers who physically disrupt players are to be dealt with as the Tournament Organiser sees fit. Disqualification is recommended if possible, and ejection from the venue is also a punishment.
•These rules are subject to change leading up to the event date. The Tournament Organizer reserves the right to remove you from the venue at his discretion for any reason.

•The Tournament Organizer and his assistents, and any persons helping run the event may not be held liable for any lost, stolen, or damaged goods during this event. Nor will the Tournament Organizer, the venue, its owners, affiliates, employees, members, sponsors, or volunteers be held liable or responsible for any injury or harm that may befall a person during the course of this event. By entering the venue during the posted date you are displaying your agreement with this policy.

Users can discuss this ruleset in the thread provided here: http://www.smashboards.com/showthread.php?t=301033

--Soul Calibur 3 Rules--
Set Construction:
- 4 out of 7 matches in grand final sets (2 wins carried over from Winner's Finals)
- 3 out of 5 matches in semi-final sets
- 2 out of 3 matches in preliminary sets

-Matches: 3 out of 5 rounds in all Matches
-Rounds: 60 second time limit in all rounds
-Health: Default 100% Health

Character Select: Winner Character Lock - If a player wins a match, they must chose the same character in the next match of the set. A player may only change after they have lost a match.

- All Custom Characters, including unlockable customs, are banned. Abyss is also banned.

__________________________________________________

STAGES

NEUTRAL
• Battlefield
• Final Destination
• Lylat Cruise
• Smashville
• Yoshi's Island
• Pokemon Stadium 1
• Castle Siege

COUNTERPICKS
• Brinstar
• Battleship Halberd
• Delfino Plaza
• Frigate Orpheon
• Rainbow Cruise
• Pokémon Stadium 2

(Note that Picto Chat is no longer a legal stage)

Soul Calibur 3 Stages

Loser's Choice Random - The first match of a set is played on a randomly selected stage; after each match of a set, the loser of that match may choose a stage.

- All stages are legal for tournament play.

CONTACT
Kevin (KiraFlax): 480 294-9440
Luis (Rave Remix): 480-522-6912 (CALL OR TEXT)
Chris (Darklink)- 602 -696 -7917 (CALL OR TEXT)
Shawn (K9): 480-217-4701 (CALL OR TEXT)
Kurtis (Yoshiken): 480-381-1424 (CALL ONLY)
Venue: 480-507-0509 (CALL ONLY)
 

Yoshiken96

Smash Journeyman
Joined
Nov 2, 2010
Messages
288
Location
Mesa, AZ
That picture warms my heart, and reminds me that this ban is one of the greatest Christmas gifts that I will be given.
 

Govikings07

Smash Journeyman
Joined
Apr 3, 2011
Messages
372
Location
Phoenix, AZ
When was rc and brinstar going to be banned? i dont mind the 2 for my charS just asking since i heard they were.

:phone:
 

Aaven

Vagabond With Flowers ~
Joined
Dec 24, 2010
Messages
483
Location
Phoenix, AZ
Sweet, a new tourney? I'll be there, got plenty of time to get ready for it too.
 

Yoshiken96

Smash Journeyman
Joined
Nov 2, 2010
Messages
288
Location
Mesa, AZ
I know I already posted this in the Regional thread, but I thought it would be more relevant in here, so I am going to post it again. You should change the side tournament to Brawl doubles for the next tournament since it looks like that is what everyone wants, unless the people for Melee singles are keeping silent. If you want to keep the side tournament as Melee singles then speak up now please.
 

Silly Kyle

Smash Champion
Joined
Aug 17, 2009
Messages
2,769
Location
Tucson, AZ
I'm down for a Melee side tourney! Maybe we can get Axe, Taj, Wobbles, Tai, and some others to come :p
 

SFA Smiley

The SFA King
Joined
Jan 19, 2010
Messages
2,640
Location
Virginia/Arizona
That picture warms my heart, and reminds me that this ban is one of the greatest Christmas gifts that I will be given.
Why? An increase of Falcos, Marths, Snakes, and whoever elses... how does that help Yoshi at all?

And meh at the SC tourney. if i'm there i'll participate though.
 

Yoshiken96

Smash Journeyman
Joined
Nov 2, 2010
Messages
288
Location
Mesa, AZ
Believe me, I would take Falcos, Marths, and Snakes over MK anyday, but that's just me. Yoshi, at least my yoshi, has less of a problem with those matchups than the MK matchup.
 

hadesblade

Smash Lord
Joined
Aug 3, 2008
Messages
1,160
Location
IN
MK is arguably yoshis worst match up. Also diddy/snake/marth/falco aren't going to **** us when we cp rc/brinstar.
 

KiraFlax

Smash Lord
Joined
Dec 21, 2008
Messages
1,257
Location
Laveen, Arizona
HadesBlade if you come to this tournament you are REQUIRED to play Yoshhiken in a 3/5 MM of yoshi dittos. if you decline you will have voluntarily have requested to have your *** kicked

Also side tournament changed to Brawl doubles.

Duffy, you going to enter ???? .
 

hadesblade

Smash Lord
Joined
Aug 3, 2008
Messages
1,160
Location
IN
Yay doubles. Who wants to team?

Also I'll do the ditto mm, but would also like a DDD vs yoshi mm with him too.
 

Yoshiken96

Smash Journeyman
Joined
Nov 2, 2010
Messages
288
Location
Mesa, AZ
Haha, even though Yoshi dittos suck, I am still totally down for this. I am also totally down for the DDD vs yoshi match too. Perhaps, if we have time, we can have a match with my fox vs. your yoshi as well.

Also, I am totally up to teaming with ya Hades!
 

hadesblade

Smash Lord
Joined
Aug 3, 2008
Messages
1,160
Location
IN
I love yoshi dittos when they aren't serious and just for fun. I played lots of ditto friendlies with mx and fair rage. But when they are serious it's frustrating ><.

DOUBLE YOSHI TEAM YES! (Me and airborne tried this once and got last LOL)

Also I suck at the fox match up, but I'll do it lol.
 

Anjila

Smash Cadet
Joined
Dec 5, 2010
Messages
73
Location
Mesa, AZ
Lucario dittos are the worst dittos in dittodom

Jane, you're not gonna be at this, are you? :(
 

KiraFlax

Smash Lord
Joined
Dec 21, 2008
Messages
1,257
Location
Laveen, Arizona
naw my anjila nigga pittos are the worst!!!!!!!!!!! its a camping call of duty light show. Rob dittos are tight. also i met this new peach and sonic players at gamers inn. The peach player was acctually pretty good. i saw so much potential. The sonic player is an indian and lives on the reservation.
 

hadesblade

Smash Lord
Joined
Aug 3, 2008
Messages
1,160
Location
IN
Kira you're not teaming with chris? Oh well I guess you can chalk one off on how many times you owe me for ditching me for chris back when I lived there ;P.

We can team next time I come back. Probably either summer or winter 2012.
 

Yoshiken96

Smash Journeyman
Joined
Nov 2, 2010
Messages
288
Location
Mesa, AZ
Alright, I have the details finalized for the Soul Calibur tournament.

Time: 2:00 P.M. - I understand that this coincides with the Brawl Doubles, but Soul Calibur sets only last a few minutes, if even that, and so people can just play their SC matches inbetween their doubles matches.

Entry Fee: $3.00

Payout:
- Less than 6 people:
1st place: 75%
2nd place: 25%

- More than 6 people:
1st place: 60%
2nd place: 30%
3rd place: 10%

Set Construction:
- 4 out of 7 matches in grand final sets (wins carried over from Winner's Finals)
- 3 out of 5 matches in semi-final sets
- 2 out of 3 matches in preliminary sets

-Matches: 3 out of 5 rounds in all Matches
-Rounds: 60 second time limit in all rounds
-Health: Default 100% Health

Character Select: Winner Character Lock - If a player wins a match, they must chose the same character in the next match of the set. A player may only change after they have lost a match.

- All Custom Characters, including unlockable customs, are banned. Abyss is also banned.

Stage Select: Loser's Choice Random - The first match of a set is played on a randomly selected stage; after each match of a set, the loser of that match may choose a stage.

- All stages are legal for tournament play.

Interruptions: Loss of Current Round - A player who interrupts a round, whether by accident or on purpose (pausing to setup binds) will automatically lose the current round. This is a "soft" penalty and is only enforced if the opponent presses the issue at the time of the interruption. If the opponent chooses to ignore the interruption, they are invalidating the penalty and thus can not press the issue at a later time in an attempt to get an unfair edge on the opponent.
 

Govikings07

Smash Journeyman
Joined
Apr 3, 2011
Messages
372
Location
Phoenix, AZ
That picture warms my heart, and reminds me that this ban is one of the greatest Christmas gifts that I will be given.
was going to put this up sooner but i forgot. what you said reminds me of Tinny Tim :p and yes yoshicant it is going to be a great christmas gift to all <3

 

Govikings07

Smash Journeyman
Joined
Apr 3, 2011
Messages
372
Location
Phoenix, AZ
im sure youre joking kevin youre more respected and better than that haha. plus i dont think ive ever seen you play as mk seriously <3 youre going to use rob and thats it!!!!!!
 

Yoshiken96

Smash Journeyman
Joined
Nov 2, 2010
Messages
288
Location
Mesa, AZ
To commemorate the death of the king of all knights I shall use meta knight for the next two tournies
lol, shameful!

Also, Kevin, I messed up with a small part in the Soul Calibur ruleset! I said that the wins from the Winner's Final will carry over into the Grand Finals. Actually, only 2 matches will carry over instead of all three. Here, just copy and paste this:

Set Construction:
- 4 out of 7 matches in grand final sets (2 matches will carry over to the Winner of Winner's Finals)
- 3 out of 5 matches in semi-final sets
- 2 out of 3 matches in preliminary sets
 
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