and youre added, welcom to the brigadePlease add me to the supporter list! I would really like to see Toad being playable...so maybe I can finally convince my sister to play Smash since she loves the little guy!
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and youre added, welcom to the brigadePlease add me to the supporter list! I would really like to see Toad being playable...so maybe I can finally convince my sister to play Smash since she loves the little guy!
I love this! This is what I want in Smash!I love this conversation! I know I'm coming in late but have you guys seen this?
thats pretty much what i had in mind when i started this threadI love this! This is what I want in Smash!
Toads for Smash!
Instead of Toad vs Captain Toad debates, we should have them all in Smash.
Toad
Toadette
Toadsworth
Captain Toad
Red Toad
Blue Toad
Yellow Toad
Green Toad
Purple Toad
And they all share the same moveset. The moveset is a mix of SMB2 Toad, Blue & Yellow Toads, and Captain Toad.
I really hope Captain Toad (with normal Toad as alternate costume) gets in.I'm just saying, not expecting Captain Toad is crazy at this point.
I really hope Toad finally gets in Smash.Toad's chances of becoming playable are now better than ever. The fact that they're porting Captain Toad Treasure Tracker on both the 3DS and the Switch shows how much faith Nintendo has in the game's marketability and it may even possibly paint the way for more Toad games in the future.
I'd like to see a stage based on Pyropuff Peak.
theres so many possibilities when you consider all the various toads there areToad could have 16 alternate costumes and alternate characters like Little Mac and Bowser Jr.
- Toad
- Red Toad (Mushroom Retainer)
- Blue Toad
- Yellow Toad
- Green Toad
- Purple Toad
- Captain Toad
- Hint Toad
- Yellow Toad (Toad Brigade)
- Bank Toad
- Mail Toad
- Toadette
- Toadette (Mario Kart Double Dash)
- Archivist Toadette
- Toadsworth
- Toadsworth the Younger
The way I see it, he would be the only character to have one "jump" (not two)...if he were captain toad. Either a regular one (to symbolize low jumps), or one he can only use on the ground/platform, which ends up being like a pickaxe jump.I do feel that the inability to jump would be a serious disadvantage, which is why I'd rather have Captain Toad be one of Toad's palette swap options.
Quoted from the General Discussion thread.Next newcomer confirmed?My favorite thing brewing under the radar w/ the new Smash announcement is that Kinopio-kun (or LINE Toad) always puts a disclaimer that he's not included in said title when he's advertising them..
— TAHK0 ☕️ (@TAHK0) March 9, 2018
Except with the new Smash 👀
(A Trophy? A Stage?? A color swap Toad character?!) pic.twitter.com/yC3bIWf53Y
Who knows, his game getting ported many times could be a good thing for him. And well, depending on if Sakurai would change his mind about his "Toad-phobia" for the roster.*peaks into room*
Okay, I didn't expect to be back THIS quick! (alas, the speculation side of things is my favourite part of the community)
What up Brigade?
I'm pretty hyped for Captain Toad for the Switch, but I'm weirdly unusually cynical about his appearance in Smash 5.
Maybe because everything seems a little too perfect for an appearance that I'm expecting we'll get burned again?
feels like a classic case of reading to much into it, still you never knowQuoted from the General Discussion thread.
Does this mean we're finally getting Toad? I sure hope so!
Can you break down this thought a bit more? From my logic, the entire premise of Captain Toad is that he is unlike his hero, Mario (Jumpman). Mario uses his physical prowess, specifically jumping- the primary form of attack and special movement, to overcome large expansive courses. In the reverse, Captain Toad is forced to use his brains, his lack of the key move- jumping, to overcome challenges that his body cannot handle, set within a confined space.People still overanalyze Captain Toad's lack of jumping to this day?
I thought Smash had proved that creative liberties can be taken to not be exactly like the source material?
I think my statement is more along the lines of how people say Captain Toad is impossible for Smash because he can't jump and how that shouldn't be the thing preventing him from being a consideration.Can you break down this thought a bit more? From my logic, the entire premise of Captain Toad is that he is unlike his hero, Mario (Jumpman). Mario uses his physical prowess, specifically jumping- the primary form of attack and special movement, to overcome large expansive courses. In the reverse, Captain Toad is forced to use his brains, his lack of the key move- jumping, to overcome challenges that his body cannot handle, set within a confined space.
Having Captain Toad not jump is making use of Toad's ability to work around problems, including the entire premise of his series. It is the one thing that makes him and his new series stand out most from his Mario crew, including the original Toad. It is the essence of his series, Captain Toad, which is the most important point to capture in characters.
I believe the developers would give him plenty of aerial option while still not making him jump, or at least not twice.I think my statement is more along the lines of how people say Captain Toad is impossible for Smash because he can't jump and how that shouldn't be the thing preventing him from being a consideration.
It is true, most of his charm comes from using his wit to traverse many levels with a heavy big he can barely carry. In a sense, there can be ways to make him jump in Smash without it being jumping. Like using springs or even rising platforms like the game. Hell, or even his mushroom shaped ship.
It's more or less my annoyance at those that think him being the a non-jumper would stop him from being a valid fighter. Making him the only fighter to not mechanically jump in Smash, while a solution, would also be a problem unless his Up Special is super good.
people the answer to the jumping thing is simple, jet pack
id forgotten about that and was joking
"I must go, my planet needs me"