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Social "Time to Tip the Scales!" - Robin Social Thread

Hong

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Reading that talk about a harder FE:A without relying too much in luck earlier made wish that the enemies could do the pair up, too...again.:sadsheep:
It doesn't even make sense that your units are the only ones that can do that! It's as if the pair up strategy is special to us!
You'd at least think that the enemy would catch on what you're doing and started doing too, since there's penalty at all to not pair up.
What separates you from the enemy in Fire Emblem is literally the power of friendship. :4robinf::4robinm:

Supports.
Permanent death.
A face and name to every unit.

There is so much the enemy never has to worry about. They'll trade a hundred soldier to scratch one of yours, just because that's all they felt they could do at that moment. They have no sense of self-preservation, unity, love, or grandiose concept of a fulfilling life. They just want to hit you with an axe. They don't reset if they get crit. They will just take it, unphased and ever-determined to send in the next lamp to the slaughter.

:4mii:

We are not like them, Elezir. Dwarven vow #7. :4robinf:
 

Chapter Serf

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What separates you from the enemy in Fire Emblem is literally the power of friendship. :4robinf::4robinm:

Supports.
Permanent death.
A face and name to every unit.

There is so much the enemy never has to worry about. They'll trade a hundred soldier to scratch one of yours, just because that's all they felt they could do at that moment. They have no sense of self-preservation, unity, love, or grandiose concept of a fulfilling life. They just want to hit you with an axe. They don't reset if they get crit. They will just take it, unphased and ever-determined to send in the next lamp to the slaughter.

:4mii:

We are not like them, Elezir. Dwarven vow #7. :4robinf:
Also, in FE:A you're fighting enemies who fear the man behind them more than they fear the man in front of them, bandits and mercenaries who would sell out their own families for a few extra gold, deranged cultists who would sell out their own families to be sacrificed to their more deranged god so they won't get sacrificed, and mindless zombies.

None of these are exactly conducive to forming bonds of friendship.
 
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Shaymikyu

Destruction in Hedgehog Form
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That's it. I'm just leaving this tab open from now on. It hasn't even been a day since my last post and I'm still not getting notifications. No other thread does this to me, including ones I haven't posted in after weeks.
I wish there were more tracks from Awakening in Smash 4. Seriously. Considering it's one of the two series in the game to get two newcomers and Kid Icarus: Uprising got a metric ****ton of new music.
Id~Purpose and Duty is great, but I find Conquest to be rather overrated.
Where's Divine Decree, Destiny, Storm Clouds, or Mastermind (although this one's somewhat short, it's still really epic)?
I was shocked we only got three songs, let alone a lack of any remixes. Awakening has one of my favorite soundtracks, period. Where's Don't Speak Her Name? Even some non-fans knew about and praised that song, from what I've heard!

And also seconding Divine Decree, maybe in a medley with Mastermind since they're the same basic tune.
It's kind of silly for people to be sour about the likelihood of Casual Mode in FE14.

I think it's one of the best thing to happen to the series. The game is more accessible and less rigid, so it now has more fans than ever. I think a good direction for the series is preserving the old, yet extending to new horizons at the same time. People like me can continue to enjoy Classic Mode, old faces like Tiki, the harder difficulty settings, etc., while new people are coming into a new game without gruellingly painful difficulty or permanent death, and the nice addition of voice acting to help battles feel more lively.
I'd be lying if peramdeath wasn't one of the reasons I was afraid to try the series initially (the biggest reason was still how hard the games could be to track down until Awakening, though). I did get over it eventually to play FE7, but if given the choice, I'll always go Casual mode unless I want to do a challenge run.

If Casual flat out replaced Classic, I'd understand the complaints, but it's still an option. Just don't choose Casual.
I hope that if we get DLC beyond Mewtwo, music is one of them. If we get them through free updates, fantabulous! If it's paid DLC, perhaps they can justify including the music by added a new stage to go with it. Maybe put Arena Ferox in the Wii U version and add Destiny (Ablaze) and a bunch of other Awakening songs like Rival. Though a brand new stage would be better (personally, I want the stage to handle 8-player smash).
Agreed, especially if stage DLC becomes a thing. So many songs from many franchises I could see in. I still stand by only 3 new EB tunes being a crime. They didn't even bring back Fourside's music! Yes, it's a small franchise, but it did get quite a few tunes in Brawl.
It is a tragedy, but Lanky's verse will live on through parodies.

I am offended by this parody. It ruins it. I mean, Gangrel said that Emmeryn fell gracefully, so she had grace.;)
In other news, I just flattened Grima. Chrom is a ****ing beast and 3 shots and she was dead. Probably gonna tie up loose ends on the playthrough (get the last few people hitched, get the children and get the children hitched, pick up the SpotPass extras) and put the game down for a time.

Then I'll go and play on Hard since Normal was a bit of joke. Only time I lost a unit on Normal was if I was a ****** (left a flier out to get pulverized by an archer or misjudged my unit's strength) or the AI got stupid lucky.
Hence why I'm hoping FE14 balances the difficulty more. The modes were either very, very easy or hair-ripping-out hard. It'd be nice to have an inbetween.
I paired Lucina X Inigo by accident
I honestly didn't know siblings could achieve S-rank :114:
They can't... They only go to A-rank, at least in Awakening. I had Morgan and Lucina as siblings teamed up all of my main playthrough until I recruited more of the kids to work out my romantic pairings, but they never went beyond A-Support.
The amiibo situation is really silly. Due to this port strike in the US it's caused the amiibos to be in short stock and now it's really annoying to get the amiibos I really want. granted that I wsnt Robin and Lucina over everyone else but it's frustrating to see preorders being come and go like that. I managed to keep my preorder on Ike, but I haven't heard anything about it. I'm thinking of going on an adventure around my area to figure out if I can get any good finds.
Don't forget the people buying 5+ of each and forcing them to sell out within 15 minutes and then those people reselling them for $60+ well into the triple digits at times. The buyers aren't innocent here, either.

I just want Ness and Robin. Maybe Lucina too, but mostly those two. And Marth when he comes back out.
 

WolfieXVII ❂

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They can't... They only go to A-rank, at least in Awakening. I had Morgan and Lucina as siblings teamed up all of my main playthrough until I recruited more of the kids to work out my romantic pairings, but they never went beyond A-Support.
*checks 3DS
Inigo X Morgan, my bad
ChromXOlivia=Inigo
X
RobinXLucina=Morgan

I also paired Cordelia and Donnel, Lon'qu and Nowi, Tharja and Libra just to see the support conversations
 
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Elezir

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What separates you from the enemy in Fire Emblem is literally the power of friendship. :4robinf::4robinm:

Supports.
Permanent death.
A face and name to every unit.

There is so much the enemy never has to worry about. They'll trade a hundred soldier to scratch one of yours, just because that's all they felt they could do at that moment. They have no sense of self-preservation, unity, love, or grandiose concept of a fulfilling life. They just want to hit you with an axe. They don't reset if they get crit. They will just take it, unphased and ever-determined to send in the next lamp to the slaughter.

:4mii:

We are not like them, Elezir. Dwarven vow #7. :4robinf:
B-but...! The enemies should have a heart from a storyline perspective to--
Oh wait, we are talking about Awakening enemies :|
Yeah, you are right:troll:

*checks 3DS
Inigo X Morgan, my bad
ChromXOlivia=Inigo
X
RobinXLucina=Morgan

I also paired Cordelia and Donnel, Lon'qu and Nowi, Tharja and Libra just to see the support conversations
Well, I already said that Awakening can be weird about it's pairings for our standards, but eh.
 

AirshBornely

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Fire Emblem in general had plenty of new songs which was really satisfying for me. (While F-Zero got...1) Seriously, Meeting Theme Series medley and the Coliseum Series medley were like love letters. But yeah, an Awakening id medley would be pretty sweet.
 
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Drakonis

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You have Power... Like Mine (Smash Remix); You Have Power... Like Mine (Awakening); Divine Child, White Sage; Divine Decree; Destiny Ablaze; Don't Speak Her Name! and Chaos Ablaze for the Mila Tree DLC stage that comes with the Tiki DLC character.
Add in some of the other great unused tracks from PoR/PD and Sacred Stones and shut up and take my money!

I've never used casual mode, I feel like it's a comparable situation to smash brothers(the competitive side ironically). I support it because it lets someone play the game how they want to play it. If someone wants to just completely ignore strategy and Leeroy Jenkins their troops into a horde of enemies without fearing permadeath because they enjoy that, then they should be able to, while others enjoy formulating good plans of attack.
Actually, Casual still discourages Leeroy Jenkinsing your units because they will loose all gained support progression for the map when they retreat. Well, that and they can't gain any more EXP for that map, either of course.
Which is why I still play casual like normal (maybe a tad bit more reckless), only without the annoyance-filled reloading when RNGesus decides to screw me over.
I also kinda feel like there should be another mode 'above' classic that removes the option to load and save entirely, working with a auto-save and suspend feature so you'd actually have to live with your losses instead of reloading every time something goes wrong.

I completely agree on the sentiment that more playstyle options = good, though!

I tucked him into bed, told him stories of dreamers and heroes, and played Zelda's Lullaby on my ocarina.

Out like a wee babe every time.:096:
The chloroform-soaked bedsheets probably help, too. :097:
 
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Elezir

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I also kinda feel like there should be another mode 'above' classic that removes the option to load and save entirely, working with a auto-save and suspend feature so you'd actually have to live with your losses instead of reloading every time something goes wrong.
Well, The entire point of the Fire emblem series is to make you reset your game every time you lose one unit, I suppose.
That's why the enemies units are so...odd in the game: they don't want to win the map, they only want to take one of your units out. IS knows that most players will reset if that happens, making them go through the map again. I always thought it was strange enemies would ignore a weakened Chrom, who gives a gameover if defeated, to go for other characters.

The idea of losing one of your babies forever is too unbearable:sadsheep:

Completely unrelated, but I found this while looking for FE fanart



I think they look good in FE GBA-style:happysheep:
 
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Chapter Serf

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I also kinda feel like there should be another mode 'above' classic that removes the option to load and save entirely, working with a auto-save and suspend feature so you'd actually have to live with your losses instead of reloading every time something goes wrong.
You should try XCOM: Enemy Unknown. That game has what you want in spades with Iron Man. Just be careful for when a bug comes knocking. Though there is a remedy for that.
 

Drakonis

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You should try XCOM: Enemy Unknown. That game has what you want in spades with Iron Man. Just be careful for when a bug comes knocking. Though there is a remedy for that.
I have played and liked XCOM a lot.
However, I mainly mentioned that mode because everybody seems to claim they want to play classic for the difficulty and sometimes "because it makes the story more poignant".
Which, of course, is complete BS if you reload on character death. If you do that, you might as well save yourself the time and play on casual to begin with.
I'd play Iron Man mode before I'd play classic in Awakening for that exact reason: I'd reload when people die myself. It'd only piss me off that the game forced me to replay 30 minutes of a 45 minute mission. That's why I was so happy about casual mode.

Well, that and that Casual mode reminds me of Shining Force.

You're not implying that dear Hongy Wongy would hurt a child????!!!1!1!1!11!!1

:halfsheep:
No, Hong-Sama would never hurt child!
Maybe nibble a bit on it's soul.
But nothing more!
 
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Elezir

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I have played and liked XCOM a lot.
However, I mainly mentioned that mode because everybody seems to claim they want to play classic for the difficulty and sometimes "because it makes the story more poignant".
Which, of course, is complete BS if you reload on character death. If you do that, you might as well save yourself the time and play on casual to begin with.
I'd play Iron Man mode before I'd play classic in Awakening for that exact reason: I'd reload when people die myself. It'd only piss me off that the game forced me to replay 30 minutes of a 45 minute mission. That's why I was so happy about casual mode.

Well, that and that Casual mode reminds me of Shining Force.
I don't exactly play Classic because it's more difficult (It's not, imo), but because it gives a sense of danger I don't have on Casual :v
I don't like reloading, therefore, I'd better be more careful with my units. In Casual mode I know it doesn't matter too much if they lose, as they will be back for the next battle.
And there's something about the character's death quotes that just makes everything more real.
It's not like when one of my units from, say, Final Fantasy Tactics dies.

But yeah, it's pretty stupid for people to be all annoyed because there's a casual mode. There are the ones who prefer to play with it, and it makes the game more viable for people in general who just play for good story/characters, that way more people will play the game and not ragequit or become annoyed because reloading just feels stupid for them.
I'm honestly surprised they didn't make a casual mode earlier. I mean, there are other 12 FE out there that didn't have it (I think, correct me if wrong).
 
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Chapter Serf

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I think people complaining about Casual is stupid. What's stopping you from hitting Classic and being done with it?
 

Elezir

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The entirety of the Melee vs Brawl/Sm4sh stigma, everyone.
:urg:
Don't even bring it over here. I swear that "Call to Arms" notice-thread is already extremely inflated and heated as it is.
Sometimes I honeslly don't get all the hate this kind of discussion gets, even in an innocent thread as that.
I say, let's play our favorite game and be happy.:happysheep:
 
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RadiantTactician

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I'm honestly surprised they didn't make a casual mode earlier. I mean, there are other 12 FE out there that didn't have it (I think, correct me if wrong).
New Mystery has it, iirc.

I've been dealing with elitist jerks of the FE fandom recently regarding Awakening, and it sucks. :(
 

Chapter Serf

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I've been dealing with elitist jerks of the FE fandom recently regarding Awakening, and it sucks. :(
Tell them to play Classic Mode and shut up. Or, better yet, tell them to get some experience in ignoring features that they don't like and have them play an MMO.

I really don't like PvP in MMOs. I just don't. I like it occasionally, and I love it with friends, but not day in and day out and I sure as hell don't like PvP when it's forced on me (example: PvP servers where after a certain amount of time, you are always flagged for PvP and thus in constant danger of getting ganked). I played on a PvP Server for my stint in WildStar and I really didn't like it and I haven't PvP'd in a couple months on FFXIV.

God damn it, I can't stand it when people ***** in MMOs about new features that they don't like. Stop whining and go play the features you DO like. You don't like PvP? Who the **** says you MUST go into battlegrounds?! You hate world PvP? Go play on a PvE server. You love ganking and getting ganked? Go play on a PvP server. You don't like Casual mode? Shut up and go play Classic mode. For God's sake, stop complaining! If Casual was the ONLY option they had, then yes, I could see your point. But they give you OPTIONS. And yet people STILL complain?!

We gamers have far bigger fish to be frying instead of crap like this.

*le sigh*

Ok. Rant over.

In other news, I'd like to see Casual be a LITTLE more punishing. Maybe the unit has to sit one fight out or something? And it can't be a DLC fight either.
 
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Coolpool2

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People will always nitpick at insignificant things. The bad usually outshines the good, that's kind of human nature to a lot of people. It's really annoying though.
 

Célja

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I say, let's play our favorite game and be happy.:happysheep:
This idea for some reason is not spread around enough.

If you don't like how a certain game plays, then don't play it. I don't see why people have to attack another person's opinions/preferences. The whole "X game vs Y game war" is just really annoying to me. I understand not being happy with how a game might be, but I don't think you can ever justify giving someone hate for liking said game. The last thing I want to do is start a Smash game debate but I 'm going to use it as an example.

If you're someone who doesn't like how Brawl plays, that's fine since you're entitled to your opinion. Just as some people still prefer Melee over everything else, there are people out there who prefer Brawl/64/Smash 4. It really just saddens me to see Melee players talk bad about anyone who thinks "Smash X > Melee"
 

Célja

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You know what would make a great new class for FE14?
Dwarves
I feel like their movement would fall a bit... short :seuss:

But how would they work exactly if you don't mind elaborating?
(Unless this was a joke that I missed, like the arrow I shot which had a 90% hit rate)
 
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Weeman

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I feel like their movement would fall a bit... short :seuss:

But how would they work exactly if you don't mind elaborating?
(Unless this was a joke that I missed, like the arrow I shot which had a 90% hit rate)
Thy could use both tomes and axes, and they would have great HP, like an inbetween Sages and Berserkers, bit really slow with subpar movement.
 

Elezir

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Thy could use both tomes and axes, and they would have great HP, like an inbetween Sages and Berserkers, bit really slow with subpar movement.
Eh, most dwarves I see in video game and stuff are really bad with magic and better with building stuff and making mechanic things, but I suppose the game could change this general perception to fit into this description.
Either way, it's not like I have already searched for more dwarvens myths, anyway.
:halfsheep:
I'm more interested on how they'd fit into the Fire Emblem lore, though.
 

the king of murder

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Like Elezir, I like to play classic because it gives you a sense of danger(and I usually reset anyway if someone dies) but there is no harm done in trying casual because we all have our preferences. Plus, like someone said already, it is a good sign that casual mode is introduced because it is a sign that there will be more and more new people wanting to try out Fire Emblem games(like myself but I still like to go classic).

With that said even though I am still not finished with the game(I like to take my sweet time with side stuff and grinding) I plan to make a second run with a male MU this time who probably marries Tiki, Anna or Cherche and I plan to make Chrom marry Olivia.

Now here is the problem, Olivia joins you in the same chapter where Chrom is forced to marry someone. How the hell is it even possible to get them married?
 
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Shaymikyu

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On the topic before- factions in game fandoms in general are not worth bothering with. It's one thing to have a favorite game or version or mode, but another to militantly bash anyone who prefers something else. Never go onto a Pokémon forum and ask about opinions on competitive battling, or worse, what the best gen is. Both sides get ugly fast.

I personally say play/watch what you prefer and don't attack anyone who plays differently. It's one thing to give an opinion maturely, even if you strongly dislike something, but another to go out of your way to make it a miserable experience for others.

On the class topic- I'm still hoping they really run with the Japanese and Roman forces and give us some classes themed around that.
Like Elezir, I like to play classic because it gives you a sense of danger(and I usually reset anyway if someone dies) but there is no harm done in trying casual because we all have our preferences. Plus, like someone said already, it is a good sign that casual mode is introduced because it is a sign that there will be more and more new people wanting to try out Fire Emblem games(like myself but I still like to go classic).

With that said even though I am still not finished with the game(I like to take my sweet time with side stuff and grinding) I plan to make a second run with a male MU this time who probably marries Tiki, Anna or Cherche and I plan to make Chrom marry Olivia.

Now here is the problem, Olivia joins you in the same chapter where Chrom is forced to marry someone. How the hell is it even possible to get them married?
Have Chrom not form any supports with his other possible wives until you recruit Olivia, then have her dance constantly for Chrom in the Gangrel boss chapter. She'll get a C Support with him and they'll marry after the chapter.
 
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Elezir

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Like Elezir, I like to play classic because it gives you a sense of danger(and I usually reset anyway if someone dies) but there is no harm done in trying casual because we all have our preferences. Plus, like someone said already, it is a good sign that casual mode is introduced because it is a sign that there will be more and more new people wanting to try out Fire Emblem games(like myself but I still like to go classic).

With that said even though I am still not finished with the game(I like to take my sweet time with side stuff and grinding) I plan to make a second run with a male MU this time who probably marries Tiki, Anna or Cherche and I plan to make Chrom marry Olivia.

Now here is the problem, Olivia joins you in the same chapter where Chrom is forced to marry someone. How the hell is it even possible to get them married?
Keep Chrom away from all the other marriageable girls.
If he does get a C support with any of them, just don't watch it.
When Olivia joins, since she's a special case, just pair the two and have them defeat around 3 enemies together.(or more to be safe) Seeds work too.
 
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Antonykun

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Thy could use both tomes and axes, and they would have great HP, like an inbetween Sages and Berserkers, bit really slow with subpar movement.
Ah like a War monk but with Tomes instead of Staves and more STR/MAG at the cost of SPD and MOV
 

Shaymikyu

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His other wives, for reference, are Sumia, Sully, Maribelle, and female Robin (which you're playing male, so there's one out of the way).
 

The_Cardinal

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On the class topic- I'm still hoping they really run with the Japanese and Roman forces and give us some classes themed around that.
So we can hold a gladiator vs samurai showdown? Sounds like something straight off of Deadliest Warriors. And I don't mind that at all.
 

Weeman

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Or we could just turn Fire Emblem into a tower defense game and have this guy build sentries :awesome:
torbjorn_presskit.jpg
 

Elezir

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So Chrom doesn't get any support conversation with her? Makes me kinda mad that they didn't introduce her atleast one chapter earlier.
Yeah, and their supports is pretty cute, too.
Too bad that the only way they can marry is skipping that:sadsheep:
 
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Shaymikyu

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I love them as a couple, actually, so it makes me sad how little build up they get.
Olivia practically exploding when Lucina calls her "mother" is precious.

Though, I still prefer Virion/Olivia. Their supports are so cute.
 

LIQUID12A

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I always found it funny that Chrom would marry a woman he just barely met in Olivia's case. And then Lissa calls him out on the marriage followed by baby Lucina.

For added hilarity, marry Lissa to Virion, Donnel, Lon'qu, Gaius, Gregor, Libra, or M!Robin, and then pair Chrom with Olivia.
You now have Lissa calling Chrom out for getting married to someone he's known for less than two years... when she married someone she'd known for a few months.

The hilarity that hypocrisy brings. :cheep:
 
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AirshBornely

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In other news, I'd like to see Casual be a LITTLE more punishing. Maybe the unit has to sit one fight out or something? And it can't be a DLC fight either.
This. Just like in Star Fox 64 with your wingmen. Though, it might be a problem if managed to lose a bunch of your units in a chapter.

My only complaint with casual is it might discourage some newcomers from playing the older games aside from FE 12. Nonetheless, I don't care how anyone wants to play Awakening. More important to have fun after all.

Also, can classic mode or whatever in the next FE have the ability to save mid-way in a chapter like in Radiant Dawn? I adore that feature as you don't have to restart the whole chapter if you screwed up.
 
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