Hong
The Strongest
- Joined
- Jul 6, 2004
- Messages
- 23,550
Not Ike. He just thinks about his hair and it stands up in terror, with no intention of resisting the tying of his headband for the day.They all brush their teeth and comb their hair.
;3
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Not Ike. He just thinks about his hair and it stands up in terror, with no intention of resisting the tying of his headband for the day.They all brush their teeth and comb their hair.
;3
You think that's a stache?Ah yes, the poor man's Oliver.
Gaze upon TRUE beauty!
I really can't help but prescribe at least one of the GBA games or Path of Radiance. If you're coming from Awakening, you should adapt to Sacred Stones well.i havent played the other fe games k
You think that's a stache?
I mustache you a questchin.
HAS U SEEN A STACHE LIKE THIS
i havent played the other fe games k
My laptop can't run Dolphin well, so no to PoR, and the reprint probably won't reach Mexico, as I've yet to see it anywhere.I really can't help but prescribe at least one of the GBA games or Path of Radiance. If you're coming from Awakening, you should adapt to Sacred Stones well.
I thought that was a beard for a second. Oh well, it's manly, alright.
Cervantes has an impressive stache, but he's not nearly as manly as Tauroneo.
In that case, I will not fight you. The world must not lose Gawain's style of swordsmanship. I surrender. You may lock me away or execute me or what you will. I care not.
Cervantes has an impressive stache, but he's not nearly as manly as Tauroneo.
It's pretty hard to die in Sacred Stones...And because I'ma filthycasual, permadeath for anything is a huge turn off for me...yes, you can save and reload, but that's not really fun for me and I wouldn't do it unless it's a game where I NEED to do that. Sorry Sacred Stones.
is it hard to die in Awakening on Hard mode?It's pretty hard to die in Sacred Stones...
Eh...fine, I'll try it. Then again, I'm assuming the statement comes from someone who's played most of the games before Awakening, so it might be harder for you to die than me.It's pretty hard to die in Sacred Stones...
Haven't tried it.is it hard to die in Awakening on Hard mode?
If you play on easy, the statement should be genuine. If you're really not too familiar with the older games, it's okay to lean on Seth, your Frederick for this entry. Ideally you don't let your Jeigan soak up too much EXP, but if you are just figuring things out it's better to feel comfortable and secure. Plus, he'll never really become bad.Eh...fine, I'll try it. Then again, I'm assuming the statement comes from someone who's played most of the games before Awakening, so it might be harder for you to die than me.
Just a thought, not disregarding your claim.
Gonzales was actually pretty legit. I liked him a lot as a character.Gonzales is beautiful on the inside.
;w;
They all brush their teeth and comb their hair.
;3
Ah yes, the poor man's Oliver.
Gaze upon TRUE beauty!
This is extremely relevant to the pursuit of beauty
Would Robin would overpowered without the gimmick of running out of spells?
Arcfire would be, that much is for sure.Would Robin would overpowered without the gimmick of running out of spells?
I kind of feel like Robin would pretty much be the same without limited tomes. If they had maybe limited just the Levin Sword I think it wouldn't have made much of a difference.Arcfire would be, that much is for sure.
The rest is debatable. Like, up against Robin, I wouldn't feel the power of the Levin Sword is not fair; only the uair feels like it has a generous hitbox. While the Thunder tome is powerful, the lower tier spells have short reach, and Thoron has a lot of recovery. Since you can grab tomes after they expire, I would argue Nosferatu and Thunder are more powerful than they would be if they didn't have durability limits.
Arcfire would be overpowered if it didn't have the limitations, though. In theory Robin could just keep throwing it on the ledge against a recovering opponent and take away like half of their options based on reaction.There would have to be some kind of soft-limit IMO. Levin Sword, on the other hand, I don't think is something that would be broken. Characters that move faster and weigh more than Robin hit harder than that.I kind of feel like Robin would pretty much be the same without limited tomes. If they had maybe limited just the Levin Sword I think it wouldn't have made much of a difference.
Also, how do you grab the tomes?
I still miss him and Wolf.Brawl, disputdespitee lacking Robin... Who didn't exist at the time of release... Is still good for some things.
Snake, for one.
WI still miss him and Wolf.
Why didn't I do it this way before?Only reason I don't have Snake in my 'mains'-list is because neither of him, Ike and Wolf where in Melee. Didn't really main anyone in that game.
@ Hong basically said a lot of the things I wanted to say but yeah, only arcfire would be potentially overpowered and even then at least its very punishable. Arcfire is the only spell I remotely even keep track of since Elwind and Nosferatu usages are a non-issue while there is a variety of ways to manage thunder. Furthermore, the discarded tomes are ironically Robin's fastest and strongest projectiles so you outta love them anyways. As for levin aerials, I've seen better. *cough**cough*Would Robin would overpowered without the gimmick of running out of spells?
Coping with the fall of Falco's blaster has been so hard.I think the amusing part is unlimited Arcfire still wouldn't be anywhere near as obnoxious as Falco's blaster from Melee. My goodness.
As for Snake...
[collapse=This may tick you off.]I am glad that he's gone. I feel bad for his fans yes, but I don't want a character with barely any history with Nintendo be in a Nintendo All-Stars game. Recent history has him be loyal to other companies that aren't Nintendo as well.
I only miss his unique moveset and the fact that he paved the way for Sonic, Mega Man, and Pac-Man. Other than that, I really don't care and I really don't want him back.[/collapse]