Mr. Johan
Smash Hero
I eagerly await Robin!Robin.
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I just want to say this is probably the most disgusting concept I have ever PhotoshoppedFemale Robin's missing Greninja's tongue-scarf
Together we ride.So now that I actually have friends on my Wii U, which 98% of them are my fellow tacticians, I'm really starting to get this whole "tied by invisible bonds" thing that Robin goes on about. I can't explain it well but I get a strong sense of connection with everyone among the Robin boards and I feel not only proud, but happy to main Robin. Everyone here is entertaining and welcoming. I think part of the reason I enjoy playing Robin so much is that the Robin boards are actually active and I can communicate with other Robin users. Just thought I'd let you guys know that you're all awesome
TL;DR: It seems are fate's are joined, and I love you guys for being so great. Just wanted to get that out there.
This is why I love modding these boards.
Our community is AWESOME.
You think so?What I love most about our community is how incredibly humble we are!
He's onto us everyone.What I love about these boards is that you meet all these wonderful, deep, funny, interesting people who are probably all messed-up psychopaths in real life.
Nah, we're sane. The Internet is just a place to go wacko sometimes.What I love about these boards is that you meet all these wonderful, deep, funny, interesting people who are probably all messed-up psychopaths in real life.
Wouldn't have it any other way.
What I love about these boards is that you meet all these wonderful, deep, funny, interesting people who are probably all messed-up psychopaths in real life.
Wouldn't have it any other way.
*gasp*He's onto us everyone.
On the reality one- well, at least it looks like Robin took after his/her father more than in the game.I can't wait for Robin's Amiibo to release, just to see everyone's reaction here
Expectation:
View attachment 32525
Reality:
I like Mario Party too, so this makes me sad.While I'm going to get an amiibo no matter how defective it may be, I am wondering what things we may find with them.
Also I know it's been said but Smash Tour is stupid. While the initial concept of it looked fun in my book (I'm a huge Mario Party fan what can I say) the actual mode is garbage. I decided to play it to complete some challenges and I ended up rage quitting before the game was halfway over.
How do you tolerate Fire Emblem?Of course I am not exactly a cultured connoisseur of the series. I hate RNG so I probably lack a fair opinion.
Well Hong's Fire Emblem playstyle consists of healing and a lot of safe stuff while not preferring the Myrmidon class and if any class is RNG dependent, it's myrmidon.How do you tolerate Fire Emblem?
Smash Tour is very inferior in my opinion.Those who have the Wii U version- is it better or worse than Smash Run?
And to that:How do you tolerate Fire Emblem?
Fire Emblem is only an RNG-dependant game if you want it to be. A lot of people get upset when they see 84% hit chance and miss, or a 31% dodge rate but still take a hit. They will message me like "Oh, I had 91% chance of hitting and I missed! Who even play tests this ****!" When, in truth, they only failed because they were greedy, and were not prepared for that small (but evident) chance of failure, which the game for not one moment had hidden from them.I always played with very a very consistent, healer-heavy play style, with bare-minimal deployment counts (usually about 8 characters fielded end-game). Deaths are extremely rare for me, and I went FEs 6 to 9 without a single one on the first play through with my play style, since I assume anything with less than a 90% hitrate will miss, and any dodge above 20% will fail.
My friends had fun with it when I was playing with them...But that was primarily because I was a better Smash player than them, and it gave them the chance to team up against me and constantly screw me over the same way they do in Mario Party. Not fond of it personally though I find it funny people everywhere are now waxing nostalgic about Subspace Emissary when all I remember from Brawl's initial release was people ranting about how terrible it was and how they wish they stuck to Melee's Adventure Mode.While I'm going to get an amiibo no matter how defective it may be, I am wondering what things we may find with them.
Also I know it's been said but Smash Tour is stupid. While the initial concept of it looked fun in my book (I'm a huge Mario Party fan what can I say) the actual mode is garbage. I decided to play it to complete some challenges and I ended up rage quitting before the game was halfway over.
I want to make a witty response involving Joseph Joestar...But I can't. So here's an image of him with the same basic joke.To those who been playing Fire Emblem from the seventh entry, who think it's a series reliant on RNG:
Ah you think Fire Emblem is your ally? You merely adopted Fire Emblem. I was born in it, moulded by it.
You overestimate the power of the Orders.I've lost hoards of gold on overestimation.
Looks like Villager got the axe.
Ol' Nook wasn't kidding when he told you he expected loan payments weekly.
To me, the best strategy is equipping KO Healer and Vampire badges and then something to increase attack power on Ganondorf and kicking everyone all to hell.Funny how I wasted so much time on Crazy Orders to the point I'd actually spend all my tickets out. On the other hand, I also unlocked Quick Stopper + Smooth Landing Badges. Hella sweet.
Crazy Orders I find easy to exploit if you use all of the Attacker-equipment because the A.I is very stupid and nonthreatening most of the time and if you have a character who can kill them easy around 50% (Pit's Upperdasher for example), the mode can be a fun treat. Just avoid Metal Foes or Team Battles, or FFAs with more than 3 players. 1 on 1s become piss-easy. Giant Battles fall in the middle, but if you rack damage quick to 100%+, should be easy.
I mostly seem to lose due to the stage hazard or bosses, or A.I suddenly become all-out devilish to get on my face. Strange.
Yeah, Giant battles and 1v1s are the easiest generally. The nice thing about Crazy Orders is that you also always know exactly what you're getting into with a given challenge since they show you the stage you'll have to fight on and whether items are present. I lean towards Metal Battles, actually, over large team battles or FFAs. There's just something really cathartic about getting a derpy metal AI up to high percents and then repeatedly grabbing and pummeling them for days, since they aren't smart enough to mash out (knee knee knee knee knee knee...).To me, the best strategy is equipping KO Healer and Vampire badges and then something to increase attack power on Ganondorf and kicking everyone all to hell.
The easiest battles up to about turn 10 are the Giant Battles. After that, Horde or 1-on-1's.
Beware, though, Giant Battles will become horribly hard once you get far enough.
I fought a Giant Marth one time. I used Warlock Punch on him and he countered. That was, well, where that run ended.
Pretty much exactly what I said, however, you did address Classic Mode's 8-player Smash obsession.For my short opinions on the modes on the Wii U version:
-Master Orders/Crazy Orders: Very fun and rewarding modes. I enjoy the mixed challenges of Master Orders, but I am not a fan of losing coins just to gain equipment and such. As for Crazy Orders, I like the risk vs. reward scenario and I like how it involves strategy; it's just a shame that Crazy Hand Passes are infrequent.
-Classic Mode: They really botched this one. I liked it far more in the 3DS version since I could choose my path and the battles were still varied. Here, you are forced into 8-Player Smash in nearly every battle and it just gets boring after a while. I am not a fan of being forced to fight Master Core either. Bigger isn't always better.
-Event Mode: A step up from Brawl's, but these events can be frustrating. I still find Melee's to be better.
-Multi-Man Smash: Like previous games, this mode is boring. But now, it is even more boring and now even more frustrating. I hate Cruel Smash with a passion in this iteration.
-Target Blast: A boring Angry Birds clone that doesn't serve as a good or fun replacement to Target Smash.
-Home-Run Contest: Still a pretty boring mode to me. I am not a massive fan of this mode anyway.
-All-Star Mode: Wanna know how you can make an already bad mode worse? You only get one life, one chance at this. If you die, it's over and this roster is freaking huge. I don't understand why they can't just cut this mode.
-Smash Tour: This is by far the most boring mode in Smash history as it's purely based on RNG and the CPUs are out to get you. The maps are also boring and the events randomly happen; good luck encountering a Metroid for Challenges because I haven't yet. The only thing that it has going for it is the last battle where you take your fighters and duke it out, but that should be a different mode regardless (like what they did in the new PM update). I would take Smash Run in HD over this and I am sad that we got Smash Tour and not something like a Melee-styled Adventure Mode.
Another problem with 8-Player Smash is that I can't tell where my character is at times, resulting in some deaths.Pretty much exactly what I said, however, you did address Classic Mode's 8-player Smash obsession.
Wonderful! I get to fight on the same 5 stages with items vs. a team of seven other people!
Oh? Is that last part inaccurate? I can't tell what the hell happens in those battles anyway.
Amen to thatFor my short opinions on the modes on the Wii U version:
-Master Orders/Crazy Orders: Very fun and rewarding modes. I enjoy the mixed challenges of Master Orders, but I am not a fan of losing coins just to gain equipment and such. As for Crazy Orders, I like the risk vs. reward scenario and I like how it involves strategy; it's just a shame that Crazy Hand Passes are infrequent.
-Classic Mode: They really botched this one. I liked it far more in the 3DS version since I could choose my path and the battles were still varied. Here, you are forced into 8-Player Smash in nearly every battle and it just gets boring after a while. I am not a fan of being forced to fight Master Core either. Bigger isn't always better.
-Event Mode: A step up from Brawl's, but these events can be frustrating. I still find Melee's to be better.
-Multi-Man Smash: Like previous games, this mode is boring. But now, it is even more boring and now even more frustrating. I hate Cruel Smash with a passion in this iteration.
-Target Blast: A boring Angry Birds clone that doesn't serve as a good or fun replacement to Target Smash.
-Home-Run Contest: Still a pretty boring mode to me. I am not a massive fan of this mode anyway.
-All-Star Mode: Wanna know how you can make an already bad mode worse? You only get one life, one chance at this. If you die, it's over and this roster is freaking huge. I don't understand why they can't just cut this mode.
-Smash Tour: This is by far the most boring mode in Smash history as it's purely based on RNG and the CPUs are out to get you. The maps are also boring and the events randomly happen; good luck encountering a Metroid for Challenges because I haven't yet. The only thing that it has going for it is the last battle where you take your fighters and duke it out, but that should be a different mode regardless (like what they did in the new PM update). I would take Smash Run in HD over this and I am sad that we got Smash Tour and not something like a Melee-styled Adventure Mode.
It makes me wonder if having to beat Classic Mode and All-Star Mode with every character is even worth it. I think that they should cut All-Star Mode in the next game because it takes way too long and it gets really repetitive really fast in my opinion. Imagine if we had a roster of over 100 characters...I miss the old set-up of Classic from the previous titles (with the bonus games) but considering how long those could take and the beefed up roster...
I say Master Orders and Crazy Orders are the only good modes in single player. If I play single player, I will play either one of these modes.So I guess we can all agree that Crazy Orders is the only good single-player mode now?