If by "demeaning your post" you mean pointing out that insisting people have adapted to Fox thanks to the age of Melee when Fox is getting better tournament results than ever before makes no sense whatsoever, then sure..
Fox didn't win a national/major tournament for 12 years in melee, it took 12 years for Fox to win tornament. And before you say m2ks fox, m2ks fox is like PPMDs falco in which he only uses it in bad MUs/to make life easier vs really campy MUs. (sure math can beat jiggs but why not go fox instead)
Also your entire argument is that people are using the highest ranked character, WHO ISN'T EVEN THE MOST COMMON CHAR OR COMMON TOURNAMENT CHAR at the top level of play.
...
Do I really have to explain the concept of play2win vs the concept of an OP character?
If a character is constantly winning tours and all the top players main him, that doesn't necessarily mean that the character is overpowered. The CORRECT term here would be
over-centralization of that character, or in simple terms, over saturation. In Melee especially, there is a huge disconnect from a PLAYER winning a tournament and a character winning a tournament. If a player wins a tournament
the player won the tournament, not the character. I don't know why I have to point this out, but every single 2 seconds somebody wins a tour with a top tier people go bat **** crazy about how the character is OP.
However if the character truly was overpowered, you would be able to prove it in the clear broken risk reward factor they have, their relevant top tier MUs. And other factors that go into how powerful a character is. If a character is really that broken, you should be able to prove it without relying on tournament results, which more pertain to over centralization as previously mentioned
If a character is top, but not OP. You will generally see a lot of circlejerking around that character, even if the #2 character is just 1% worse than them. Why? Because people play this game to win, not just for money, but for things like pride. As a competitor, unless you feel this character is absolute cancer lame defensive or whatever and you play to win, you will generally pick a top tier, because you want to WIN. Why choose a 40% chance of winning over 50%? It really makes no sense to handicap yourself if you don't want to. Pick a top tier, if you don't, please don't confuse over centralization with over powered.
Now after that dumb argument, I still have another thing to address.
Fox is not the most popular or most tourney winning character. The most used characters in my knowledge from general melee statistics are Marth and Falco. Fox is #3, which is surprising considering how much he's circle jerked by (mostly people who don't play melee that much) people.
The last tournaments in NTSC have been won by Mang0, who mostly goes falco nowadays. M2K who trimains fox sheik marth but his fox is his least used char and PPMD. Who used 90% Marth at apex and 10% Falco for covering other games but he eventually decided to go Marth usually mid set.
Lets see, so if people couldn't adapt to fox. Why aren't top players losing to Foxes. Heck, M2K is known as a spacies slayer (in his prime, I do not speak of 2015 melee M2K, which I understand his medical reasons to be under preforming that have developed mostly recently but still) and Mang0 almost never loses to other Foxes in dittos or when playing Falco. PPMD also slays spacies but he's more known as a solid neutral game player, not a solid anti spacie player, but that still helps him slay spacies. Armada beats SO much foxes with Peach. But then he complains about the matchup. So he picked Fox like Hax, which I like, because I'm tired of him and Hax complaining about how their characters cannot succeed and how fox is so much better. Yet no #1 player is a mainly fox player. Usually has Fox on the side for MUs or plays another character as their real main. Hungrybox hates getting uthrow uaired but since he can uthrow rest and kill them at like 30% I don't think he can complain.
And the thing is, even though I typed up those paragraphs. That wasn't the basis for my post at all. In fact even if it was you've clearly done a terrible job at proving me wrong, so thanks
And what part of "these characters are too good despite being glass cannons" did you not understand? The two are not mutually exclusive and as I've said, fighting games have shown time and time again that a lot of the deemed OP characters happen to be glass cannons.
The thing is that you're argument relies on Fox being OP in the first place. I never said being a glass canon is his only flaw, or it balances him out perfectly, I mean he's still #1 in melee arguably. But it's one of his main flaws.
And saying being a glass cannon doesn't balance out an originally OP character and pointing to traditional fighters isn't really a good example. Because it's not just low health. It's the fact that
any char in the top 8 in melee can zero death him if you're punish game/tech chases can OUTPLAY the fox main. That's different as
low health in smash would mean he started ou at 30% instead of 0% or he dies early like Jiggs.
Anyways, if you bothered to read my initial post better, you'd see I mentioned that Project M is just nerfing spacies to PAL but they buff everyone else to NTSC spacies. And they make the characters more based on lame free jank instead of skill that has to be built up and trained.
the argument isn't about how strong the chars are, it's about what kind of skill you have with a char/commitment of a char and what playstyle is rewarded with that character.
I don't think anybodies OP in PM right now, and I don't think anybody is OP in human level melee (even if someone were to become TAS Foxes, the current tier list/matchup guide is based off of that so we have already prepared for such a meta). But I think the Melee top tiers reward more skill, character commitment and a less jank/lame playstyle
Daily reminder that my opinion isn't fact, but it is supported by fact. And someone who disagrees with me could have an argument supported by fact, I just haven't seen a good argument for the PMDTs decision making in this regard (I still love the PMDT for all their work though)