Lucas is fine, its just offense Up doesn't really make sense when he has good KO moves without using it.... Like what purpose does it serve aside from boosting a move to OP levels? And I can gimp Lucas easier than I can gimp link and mario.
Just figured I'd add that without OU, the best lucas I know wouldn't be effected almost at all.
Those combos into combos into gimps into combos without ever needing to extend unless you're comboing the enemy is the strength of the character.
can someone explain to me why everyone thinks link is so good? i dont get it
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EmptySky00
Isn't the 11-15 the good that everyone is generally considering him? Or did emptysky go crazy with him (i missed that post maybe)
That's basically good, so why do you get it but ALSO not get it? I don't get that, but not be worth explaining. lol
Lucas doesn't even have good range / neutral game.
You may have forgotten about Fair/Ftilt/Grab/Zair/he doesn't need anything else when his movement in something like fsmash is probably faster to connect with than most character's neutral game options (lol why does EVERYTHING make Ganon just sound more and more terrible when thinking about it)
PS Lucas shouldn't ever get hit (EVER) because he doesn't have to. I don't like the way most Lucas's play because they jump into obviously bad situations as if they can get away with anything. Some of that is because they can ALMOST get away with everything and the reward is so high for the risk, but it won't last long term.
Links' grab isn't that bad. The grab itself is eh, but his throws are real good. Anaky can d-throw d-air me as Marth pretty much every time...
Now imagine if he could grab you if you were on the moon!
Oh nvm you don't have to imagine because 2.1 exists >:]
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SpiderMad
I didn't respond by no I have no idea who ICG is but I think I remember seeing him post a long time ago when I was just getting into smash
To go further on that luigi vs falco thing you mentioned.
About 2 years ago I saw a convo with armada bamesy and a few others on facebook (I think) and it was brought up how the metagame is going in a weird shift. They talked about seeing the game or whatever normal stuff, then bamsy explained what he was seeing to know if armada was seeing it too and everyone else started to discuss it too.
Like how it used to be vs Falco you would look for holes in his pressure to PUNISH him or try and SCREW with his pressure.
And it was like -sometimes you just wanna gtfo to not deal with it though-
But it slowly was becoming more like you would always look to gtfo if it looked like he was GOING to pressure.
And it became -sometimes you wanna look for a hole to punish though-
After talking about it armada said something back like how it made sense of a lot of things like how the metagame wasn't CHANGING but it was subtly shifting priorities INSIDE the metagame.
After that there was some cool stuff about the camping game and how a lot of punish game started to become more gradual because people wouldn't try to challenge anything if it wasn't like 100% ADVANTAGE for them. Nobody would even attempt engaging Falcon if Falcon was at a good Uair distance. Nobody would even attempt engaging a Marth if he was at uncomfy DD grab distance. Nobody would even attempt getting through Jiggs Bairs or Falco pressure.
We just started attempting to GTFO of any of those situations above ALL other options, so the movement and BIZARRE play started to shine again. Doing things slightly OFF was becoming the better way than doing things guaranteed because it was getting so weird.
The metagame today has a lot of that so I think it came true. Not just PM since everything is weird in PM, but Melee too even after having a stable meta for so long.
I think some of that attributes to Falco SEEMING like he's more easy to deal with than he used to be. The weird stuff (Samus/Luigi/etc do a lot of highriskreward weird things to get advantages) is the go-to now.