Resyndicated
Smash Rookie
And they didn't realize it was simply an Easter egg just by checking said thread about them?Someone told me that they found a Pichu icon in the project m files and that it was the pmdt's way of confirming Pichu.
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And they didn't realize it was simply an Easter egg just by checking said thread about them?Someone told me that they found a Pichu icon in the project m files and that it was the pmdt's way of confirming Pichu.
That is exactly what I mean by "make more brainless". Right now dash attack is 95% of the time an attack that basically says "I am a stupid noob punish me hard". Few characters have as many moves that are as situational and easy to punish if you throw it out at a slightly bad time. It's good that thunderjolt and thunder are like that, but his dash attack is toooo terrible for a move with basically no significant reward on hit anyways. Better grab range is the other huge thing that would help pika be more threatening and less kind of ****.Nah man I can't agree, changing Pikachu to make him more brainless would be bad game design. If someone doesn't want to put in the time and effort to learn the character than so be it.
And people always say that's pikachu only seems good because he is played by good players, but I don't buy it at all. You can pull that excuse up for like every character. I think the best thing they can do is fix his grabs, dash attack, and maybe extend his grab range.
What I don't want to see is a spammy, cheap projectile, mindlessly easy combo's, and a bunch of other dumb buffs.
Mango mentioned making it do 0 damage which is a good change imo. It's more of a set up move. It doesn't need to do damage. Same for Falco's shine.Even though melee shine is a cool move, its also the most unfair single move to exist in any smash game, lol. Itd be cool if it worked like it did in 64 or some other smash game, but I guess a lot of peeps would be unhappy about that.
yes?
YES!yes?
I was planning on tagging you in that post but then you went ahead and changed your name and ruined everything :<yes?
If you play against a character that uses items, wouldn't that technically mean that you can have an item game? Especially in ZSS' case vs Diddy with her godly glide toss.what do you mean everyone has item game
link, toon link, rob, peach, and diddy have item games
that's less than an eighth of the cast
basically what kay-b said. i meant that everyone has a ridiculous glide-toss and agt (not a bad thing exactly) and hers isnt as good as say squirtle'swhat do you mean everyone has item game
link, toon link, rob, peach, and diddy have item games
that's less than an eighth of the cast
Have you seen the range on Falco's recovery? it's pitiful. Plus a lot of characters have moves that send you far, so the basic strategy is throw him over the ledge. Most of the time he won't be coming back. But he has a crazy onstage game tho.I still think Falco is best character in this game. Besides his recovery what about him is bad? Being combo'd doesn't count I just mean in terms of design.
Besides that everything else is amazing. That's why I feel he's the bestHave you seen the range on Falco's recovery? it's pitiful. Plus a lot of characters have moves that send you far, so the basic strategy is throw him over the ledge. Most of the time he won't be coming back. But he has a crazy onstage game tho.
The banana also travels significantly faster and farther than Peach's projectile. Getting hit by the banana is also far more rewarding for Diddy.diddy, in the current version, is like a beefed up peach tbh
you can get TWO items off of your downb. AND they stay on the ground so people can trip on it. AND you have another projectile on top of that.
Any word on Pit?Mario's Dthrow is "worse" in PM than Melee. They gave it higher scaling so that people could escape the CG sooner: same with Ganondorf iirc. They already partially addressed some of those "lulz" CGs
It's still really good obviously, but they are definitely aware of how unfun those throws can be and usually closely watch them
SHOTS FIREDgod forbid the kind of person who plays falco should learn new execution-heavy techskill, but y'know
RAR is honestly a godsend for Falco since he can actually do NEW combos with it. I think the gatling combo though kinda sucks though due to up smash being weaker than Brawl's. Dash attack shine/uptilt is usually the better option.I'm still waiting on a falco player to acknowledge that DACUS and gatling combos exist
god forbid the kind of person who plays falco should learn new execution-heavy techskill, but y'know
It's honestly better in PM since the higher scaling makes it easier to space your fair finisher or up air combos. Plus even if Mario wasn't good in Melee the 70% chaingrabs he had on certain character weren't fair at all like you said.Mario's Dthrow is "worse" in PM than Melee. They gave it higher scaling so that people could escape the CG sooner: same with Ganondorf iirc. They already partially addressed some of those "lulz" CGs
It's still really good obviously, but they are definitely aware of how unfun those throws can be and usually closely watch them