Juushichi
sugoi ~ sugoi ~
From what I have observed from puff MUs (as I have watched Pech for years now)
Puff vs:
Mewtwo - Disadvantaged (or worse)
Ivysaur - even enough (any time Ivy tethers to the ledge w/ puff on it means she dies, sometimes she doesn't even get to it)
Icies - even enough (dies at 50 or something crazy w/ both paired, Popo vs Puff is very bad for Popo)
Toon Link - Very Disadvantaged
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How I feel about bad MUs in PM:
1. Even if there is a carryover from Melee, the MU is probably not explored enough in PM.
2. I think 4-6 is still playable, but you will probably lose it.
3. Playing a bad MU that you know very well can still get you very far, with dedication and a good mindset.
4. With all this said, if you don't like a MU... a secondary or alternative character is a great option. Don't feel like you have to stick to one character.
Puff vs:
Mewtwo - Disadvantaged (or worse)
Ivysaur - even enough (any time Ivy tethers to the ledge w/ puff on it means she dies, sometimes she doesn't even get to it)
Icies - even enough (dies at 50 or something crazy w/ both paired, Popo vs Puff is very bad for Popo)
Toon Link - Very Disadvantaged
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How I feel about bad MUs in PM:
1. Even if there is a carryover from Melee, the MU is probably not explored enough in PM.
2. I think 4-6 is still playable, but you will probably lose it.
3. Playing a bad MU that you know very well can still get you very far, with dedication and a good mindset.
4. With all this said, if you don't like a MU... a secondary or alternative character is a great option. Don't feel like you have to stick to one character.
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