Masonomace
Yeah Shulk, get stuck in!
So I updated the OP with more additions to the table n stuff.
DMArts & HMArts are almost ready for collection of data crunching numbers etc. etc.
Some numbers I draw suspicion for now are:
DMArts & HMArts are almost ready for collection of data crunching numbers etc. etc.
Some numbers I draw suspicion for now are:
- Vanilla's D-air 1st hit dealing 6%.(I consistently get 4%, grounded or airborne. I think 6% is coming from hitting them very close with the Monado's Base / Hilt that would deal the 6%)
- **U-air 2nd hit (Beam)
[I came up with this conclusion that U-air does have a Beam hit-box. Anytime Shulk is moving upward while the U-air is coming out, he doesn't fall down until the move's 2nd hit finishes, which is why we usually get both hits strong with them inside the U-air dealing 4 / 9 totaling 13% most of the time. Though when you input U-air late, the Blade 1st hit will still deal 4% AFAIK, but any area they're hit by the Monado's Beam it'll deal 6% instead. Idk yet if U-air has a Tipper hit-box yet or not, but I'm curious.]
- **D-air 2nd hit No Meteor
(I will point out that the very tip of the 2nd hitting D-air deals 9% for me, but regardless it usually deals 9% for me anytime the Meteor effect isn't happening. It's always a horizontal launch instead.)
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