Social "This is a good result!" - Shulk Discussion & Social Thread

Joined
Aug 11, 2013
Messages
1,741
Location
Naked in Magicant
#81
Based on the most recent Smash Direct, no. The music menu as they've shown lists eleven songs, which is three more than there were in Smash 4. However, we already know what the three new songs are, and they're all directly ported from 2.
Wow that's disappointing, not only there's no new Xenoblade 1 music, but there's nothing from X and the only music from 2 is DLC.
Welp, there goes my dream of ever hearing a fast paced remix of the Xenoblade 1 Main Theme.
 

Xeno610

The Mysterious Smasher
Premium
Joined
Jul 25, 2013
Messages
8,248
Location
Long Island
3DS FC
1676-3685-0554
NNID
Brawler610
#82
Wow that's disappointing, not only there's no new Xenoblade 1 music, but there's nothing from X and the only music from 2 is DLC.
Welp, there goes my dream of ever hearing a fast paced remix of the Xenoblade 1 Main Theme.
It's a shame that there seems to be no remixes for the series and I think that the music selection will be the same as it was in Smash 4...
So not only will songs like Key We've Lost, Uncontrollable, and anything else from X will not be in Ultimate, but we might not even get songs like Unfinished Battle from the original.
It could be worse though... and by worse I mean it could be as bad as Final Fantasy and its two tracks with no remixes (excluding the victory theme).
 
Last edited:

HypnoMaster372

Smash Apprentice
Joined
Jan 13, 2018
Messages
156
#83
Um, guys. Let's not forget there's 5 DLC Characters that each coming with a stage & several tracks, one of who could very well be Elma, who have raised chances due to the complete absence of Xenoblade X Music or just Xenoblade X stuff in general (minus a Skell Spirit) within what we been shown of the base game thus far. So whist it unlikely their going to be any non-Xenoblade X tracks if Elma does happen, atleast their still that possibility of getting Xenoblade X Music ;).
 
Joined
Aug 11, 2013
Messages
1,741
Location
Naked in Magicant
#84
It could be worse though... and by worse I mean it could be as bad as Final Fantasy and its two tracks with no remixes (excluding the victory theme).
I guess you are right, but in the case of Xenoblade, it is as jarring because the whole series has such amazing music, with the emphasis of making more "battle themed" remixes i thought several tracks could have the potential to be re-arranged.
 
Last edited:

Xeno610

The Mysterious Smasher
Premium
Joined
Jul 25, 2013
Messages
8,248
Location
Long Island
3DS FC
1676-3685-0554
NNID
Brawler610
#85
I guess you are right, but in the case of Xenoblade, it is as jarring because the whole series has such amazing music, with the emphasis of making more "battle themed" remixes i thought several tracks could have the potential to be re-arranged.
I agree. I would have loved to have full remixes of Guar Plains and Engage the Enemy over what we got in the Medley. I would even love a remix to You Will Know Our Names and Mechanical Rhythm or any remix to songs from X or 2 (preferably Key We've Lost and Still, Move Forward! respectively). I'm probably the odd person who wouldn't mind Satorl Marsh (Night) as a song in Smash...
There's a lot of great tracks that I wish made the cut.
 
Joined
Feb 13, 2014
Messages
867
Location
Presumably your fridge.
#87
On one hand, I really like playing shulk and that would help me a lot in Ultimate. On the other hand, I’ve been playing the kid for four years and a new game is the perfect opportunity to give someone else a try. :lol:

He’ll always be in consideration though. With his buffs I only imagine he’ll be more fun then ever. If I find anything that isn’t already posted I’ll be poking around here for sure!
 

Zatchiel

Recess Bad Boy
Premium
Joined
May 27, 2009
Messages
11,081
Location
Georgia
NNID
Zatchiel
#88
Less than a week to go. The wait hasn't been so bad but I'm stoked we're getting to rep the monado boy once again. Things are shaping up to be a blast for us and I'm eager to see old faces.

Let's GO.
 

Zatchiel

Recess Bad Boy
Premium
Joined
May 27, 2009
Messages
11,081
Location
Georgia
NNID
Zatchiel
#92
It's great having Buster d-throw leave the enemy closer than before. Following up with big damage or art deactivation to confirm a kill after is a convinient change.

Vanilla Shulk is downright dreamy now. Still getting the hang of the general mechanics but playing him is definitely a bigger thrill than I had hoped for.
 
Joined
Dec 12, 2018
Messages
22
Location
Mustang OK
Switch FC
SW-6188-3854-4790
#93
I might've just missed it while looking through the pages of this thread, but does anyone have a link to the Shulk SSBU Discord?


-4nt
 

Zatchiel

Recess Bad Boy
Premium
Joined
May 27, 2009
Messages
11,081
Location
Georgia
NNID
Zatchiel
#94
Finally got around to sitting down and doing some labbing. I'm abundantly surprised at some of the things that work now, as well as gimmicky things that still work.

I'm trying to figure out leading Buster attacks directly into Smash attacks, which I've only been able to do on accident since the timing feels really tight. Once someone gets it down though things are bound to get silly.

Buster still leads truly into vanilla attacks with a buffered deactivation like before. Meaning kill setups. Only there's less landing lag so there are more possibilities than before.

Falling U-air is better now, in Buster it combos into quite a bit (including U-smash, which I had been praying for), and in every other art the first hit still has set knockback that combos too.

Just food for thought. I haven't seen Shulk discussed much lately although I haven't looked very far.
 
Last edited:
Joined
Aug 17, 2018
Messages
601
Location
Germany
#95
This doesn't really relate to Shulk's improved frame data and the like, but I feel like it's still the best place to bring this up, so. . . is anyone else kinda disappointed with Shulk's Classic Mode route? Aside from the match against Mega Man, it's pretty self-referential for Smash, and doesn't really have much to do with Xenoblade itself. In comparison to something like Ness' Classic Mode route, it's honestly kinda bad.
 

lmntolp

Smash Apprentice
Joined
Jul 28, 2008
Messages
190
Location
Maryland
#96
I'm trying to figure out leading Buster attacks directly into Smash attacks, which I've only been able to do on accident since the timing feels really tight. Once someone gets it down though things are bound to get silly.
Have you seen these yet?
http://twitter.com/JacobStaudt/status/1073775255913676800
http://twitter.com/inumaro12345/status/1075082338252447745

Shulk's crazy now with this tech called Dial Storage. It's basically an easier MALLC where you can decide to go into any art you like or no art at all, and your landing lag is reduced.
 

lmntolp

Smash Apprentice
Joined
Jul 28, 2008
Messages
190
Location
Maryland
#98
Last edited:

"Bn"

Smash Cadet
Joined
Jan 16, 2016
Messages
31
Location
Isle of Wight. It's in England by the way......
#99
Aaaand as promised, I love you forever and ever!!!!!! From the hour I've practiced it I managed to succeed a few times, the parts i screw up on are; not letting go of special when I aerial and holding up (for smash art) before the dials back and just air slashing. Once it becomes muscle memory it'll be a lot easier and i'll be able to start implementing it in games. I'm sold, this'll be awesome when people start getting it down.

Thanks for showing this!!!
 

KurashiDragon

Smash Journeyman
Joined
Feb 10, 2009
Messages
265
Location
Syracuse New York
3DS FC
3952-7603-8923
NNID
KurashiDragon
Switch FC
7836 7746 6189
Just wondering if there is one? I've been playing shulk for a little while and while I could teach myself, I don't feel that would be right because Shulk is such a high mastery kind of character.
 

MERPIS

Smash Lord
Joined
Jul 28, 2015
Messages
1,627
Location
Prince Edward Island
NNID
Catboog
Switch FC
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Hey uh would some one mind giving me some good shulk combos in this game? I’m trying to pick him up
 

OnyanRings

Smash Journeyman
Joined
Mar 11, 2019
Messages
447
Location
The Cale-Zone
Switch FC
SW-4662-0014-5533
I never really cared for Shulk in Sm4sh but i'm loving how he plays in Ultimate.
He slowly but surely became one of my favorite characters.
 

lanky_gunner

Smash Master
Joined
May 31, 2006
Messages
4,503
Location
On the moon, with the Fierce Deity Mask in hand
3DS FC
3179-6065-1453
NNID
lanky_gunner
Switch FC
SW-6340-2624-9135

Although I'm still getting the hang of him (compared to how I played him in 4), Shulk is a blast to play. Been getting a little better with him, at least enough to sample some clips in one of my team combo videos with my friend playing Rool. Anyway, thought you guys would dig the video.
 

Nutty Sponge

Smash Apprentice
Joined
Jan 26, 2019
Messages
107
Location
Napoli, Italia

Although I'm still getting the hang of him (compared to how I played him in 4), Shulk is a blast to play. Been getting a little better with him, at least enough to sample some clips in one of my team combo videos with my friend playing Rool. Anyway, thought you guys would dig the video.
I'm glad you're enjoying him, we need more Shulks lol. I feel like i was one of the 5 people who mained him in SSB4
 
Top