Kenith
Overkill Sarcasm
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- Dec 24, 2013
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Without that he would be pathetically underpowered.: just take rage away from this character and he will be fair.
No thank you.
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Without that he would be pathetically underpowered.: just take rage away from this character and he will be fair.
While it is true that they come from the same world, that doesn't mean that they fight the same...I agree with you, that if Chrom were to be in the game he would probably be right in between Marth and Ike in terms of speed and strength. I completely disagree with the idea that Chrom and Marth are too similar in terms of fighting styles. Based off of the cutscenes from Fire Emblem: Awakening, we can see that his fighting style is significantly different. Here's a video of all the cut scenes from Awakening (will contain spoilers).People seem to forget that both Chrom and Lucina are from the same world as Marth. Lucina also learned everything she knows FROM Chrom, meaning he would fight very similar to Lucina and Marth. If anything, Chrom would be a mix of Marth and Ike. Also, everyone forgets that reclassing isn't really canon, in the Awakening canon people can't just drop what they learn to instantly use something else.
Might i remind you that they come from the same bloodline, so it can be implied that the fighting styles are extremely similar. Also Lucina, a clone of Marth in this game may i add, is Chrom's daughter and she specifically said she learned how to fight "from her father". Maybe he'd have some different moves, but Chrom would still be a Marth/Ike hybrid.While it is true that they come from the same world, that doesn't mean that they fight the same...I agree with you, that if Chrom were to be in the game he would probably be right in between Marth and Ike in terms of speed and strength. I completely disagree with the idea that Chrom and Marth are too similar in terms of fighting styles. Based off of the cutscenes from Fire Emblem: Awakening, we can see that his fighting style is significantly different. Here's a video of all the cut scenes from Awakening (will contain spoilers).Ranting below:I don't want to hear anyone say that Chrom is too similar to Marth, that's BS and we all know it. Yeah, he'd be similar, but easily his own character. Anyone whose played the games knows this. There's a lot of potential for this character, it just needs to be thought out.Breakdown of POSSIBLE attacks seen by Chrom AND Lucina:
3:27 - Ftilt or Dash attack.
3:34 - Down Special
3:40 - Dair
4:30 - another possible Ftilt
5:00 - Final Smash (just a suggestion)
5:27 - Intro animation
5:42 - Fair, Nair, or side special
5:45 - Jab (Lucina's attacks)
5:54 - Taunt
5:57 - Ftilt or side special
6:25 - Recovery
10:05 - Fsmash (stun with first strike, knockback from second swipe)
10:21 - Bair
10:26 - Grab or side special
This in itself shows how different Chrom (and Lucina) are from Marth. On top of this, there are a number of other skills, types of attacks, and so on that could be implemented into his character. To name a few:
Every attack I named (Astra, Galeforce, Luna, Sol, & Discipline) are actual skills from the game and would retain their original purposes.
- Astra could be his jab, which canonically speaking, is 5 consecutive strikes.
- Galeforce could be a tilt or special attack which would stun the enemy, granting Chrom another strike (would act like ZSS's neutral special).
- Luna could act like Marth's Shield Breaker as it's original use is to half or negate the enemies defense.
- Sol could be used as a strike which heals Chrom based on how he hit the enemy (based either on timing or spacing?).
- Discipline could be a tilt or smash attack which upscales it's knock-back based on the enemies damage level (would act similar to Ness's back throw).
Viva la Chrom!
From the same bloodline like a thousand years later on an entirely different continent and slightly different bloodline (since Marth has no reference of having the Mark of the Exalt). So it can also be implied that they're fighting style is much different. And since when is Smash Bros canonically correct? May I remind you that Ganondorf's move-set is based around Captain Falcon's. Last I checked those two have nothing in common.Might i remind you that they come from the same bloodline, so it can be implied that the fighting styles are extremely similar. Also Lucina, a clone of Marth in this game may i add, is Chrom's daughter and she specifically said she learned how to fight "from her father". Maybe he'd have some different moves, but Chrom would still be a Marth/Ike hybrid.
Ganondorf and Captain Falcon are both male, muscular, tall, and have stylish boots. They also have hair.From the same bloodline like a thousand years later on an entirely different continent and slightly different bloodline (since Marth has no reference of having the Mark of the Exalt). So it can also be implied that they're fighting style is much different. And since when is Smash Bros canonically correct? May I remind you that Ganondorf's move-set is based around Captain Falcon's. Last I checked those two have nothing in common.
They're also from completely different games, with Ganondorf being a literal clone. Lucina, again, IS from Marth's bloodline. Even if it's thousands of years later, the sword style of the legendary Hero King Marth wouldn't have been changed too much.From the same bloodline like a thousand years later on an entirely different continent and slightly different bloodline (since Marth has no reference of having the Mark of the Exalt). So it can also be implied that they're fighting style is much different. And since when is Smash Bros canonically correct? May I remind you that Ganondorf's move-set is based around Captain Falcon's. Last I checked those two have nothing in common.
My point is that Smash isn't canonically correct, so you can't assume that just because Lucina is a clone of Marth automatically means that Chrom would also have to fight that way. I also wanted to add that the way Lucina fights in game and in the cutscenes of Awakening is much different than her fighting style in Smash. And since Smash isn't canonically correct, it wouldn't be a problem to implement Chrom into Smash with a different moveset than that of Lucina's.They're also from completely different games, with Ganondorf being a literal clone. Lucina, again, IS from Marth's bloodline. Even if it's thousands of years later, the sword style of the legendary Hero King Marth wouldn't have been changed too much.
I can assume it because characters from other series in Smash do the same even if they're supposed to be different. Link and Toon Link, Fox and Falco and obviously Marth and Lucina for example.My point is that Smash isn't canonically correct, so you can't assume that just because Lucina is a clone of Marth automatically means that Chrom would also have to fight that way. I also wanted to add that the way Lucina fights in game and in the cutscenes of Awakening is much different than her fighting style in Smash. And since Smash isn't canonically correct, it wouldn't be a problem to implement Chrom into Smash with a different moveset than that of Lucina's.
It's because Chrom literally says in the game that Lucina's fighting style is like his, and she says that he taught her it. (i may have missed your point idk?)I can assume it because characters from other series in Smash do the same even if they're supposed to be different. Link and Toon Link, Fox and Falco and obviously Marth and Lucina for example.
They're also from completely different games, with Ganondorf being a literal clone. Lucina, again, IS from Marth's bloodline. Even if it's thousands of years later, the sword style of the legendary Hero King Marth wouldn't have been changed too much.
I would like to point out that having the same fighting style doesn't mean people are going to fight the same way. If it were true, then every boxer would be like Muhammad Ali which would be boring as hell. Hell, just look at Ryu, Ken, Gouken, and Akuma or Tekken's Mishima family. All of them were taught under the same style (with some branching off), but they all fight differently.It's because Chrom literally says in the game that Lucina's fighting style is like his, and she says that he taught her it. (i may have missed your point idk?)
Spoilers below:
i just realized, what ever happened to baby lucina... didn't she exist when everyone found out "marth" was lucina? off-topic lol, but i don't remember that ever being explained.
Which is exactly why being a Marth clone doesn't do her character justice. Lucina isn't her own character. The name, voice, outfit, and character is from Awakening, but the fighter is not, if that makes sense. She doesn't belong in the game with the fighting style she has, which yea, can be said about a lot of fighters with the whole canon-argument. But it's just unfortunate that she doesn't have more to offer to the game, and could have made an impact on the game by bringing in a potentially interesting fighting style. A hybrid of grace and strength.I would like to point out that having the same fighting style doesn't mean people are going to fight the same way. If it were true, then every boxer would be like Muhammad Ali which would be boring as hell. Hell, just look at Ryu, Ken, Gouken, and Akuma or Tekken's Mishima family. All of them were taught under the same style (with some branching off), but they all fight differently.
Assuming there's a Marth swordsmanship, then there's already noticeable differences. Marth (in SSB) is graceful and precision-based, Chrom is more hack 'n' slash and brutal, while Lucina since she tried to emulate Marth is more stabby, but is still using an imitation of Marth who died thousands of years ago and nobody, but Tiki knows how he fought. So, how she fought in Awakening might not be how Marth fought.
Also, you can emulate a fighter as much as you want, but you'll never be as good or identical to the original. There's a reason why Bruce Lee's Jeet Kune Do philosophy asks that people be like water and fight how they fight. Bruce Lee's a one of a kind fighter just as Sugar Ray Johnson is. What works for them might not work for others.
No really, have you seen the stuff Fox can pull in Star Fox Adventures? Double crescent kicks are the first thing that comes to mind. Do we have crescent kicks in SSB? We have helicopter kicks in the air and a side flip thing - I have no idea what Fox's Side Smash is called. Still, at least Fox has kicks which started in SSB, though, since Adventures was released years later.Which is exactly why being a Marth clone doesn't do her character justice. Lucina isn't her own character. The name, voice, outfit, and character is from Awakening, but the fighter is not, if that makes sense. She doesn't belong in the game with the fighting style she has, which yea, can be said about a lot of fighters with the whole canon-argument. But it's just unfortunate that she doesn't have more to offer to the game, and could have made an impact on the game by bringing in a potentially interesting fighting style. A hybrid of grace and power.
I also have to point out that comparing the way one game series handles this, doesn't mean it's constant across all game series'.
Lucina's un-uniqueness is pretty simple. She started out as an alt, so she didn't have the same development cycle as any other newcomer would, like Robin. Sakurai never intended for Lucina to be a unique addition to the roster, which is just an unfortunate happening. It is definitely a shame, as I highly doubt that they would bring her back for the next Smash game (thinking far into the future) without giving her a full redesign; but redesigning a character just to bring them back is unheard of as of now. If the next Fire Emblem game includes her as a main character (for more than, what, 10 chapters like in Awakening?) she has a shot at solidifying as a character; but not at this rate.No really, have you seen the stuff Fox can pull in Star Fox Adventures? Double crescent kicks are the first thing that comes to mind. Do we have crescent kicks in SSB? We have helicopter kicks in the air and a side flip thing - I have no idea what Fox's Side Smash is called. Still, at least Fox has kicks which started in SSB, though, since Adventures was released years later.
Falco has a gangster background and is presumably a Star Fox equivalent of an Italian-American with a Brooklyn accent, I think Falco should have been more brawler-like using punches, haymakers, and stuff alongside whatever training he had when he joined Star Fox - even pilots have to fight on land some times. Nope, we got spinning and Drill Peck. Oh, and no mafia gangster holds a pistol like that. It has to be more sinister-like - kinda like ya wanna teach 'em a lesson, capiche?
Don't get started on Wolf. It's made worse by how he goes from a cocky British mercenary to a space cowboy and something in between in Command. If he was British, then I'd like him to a British (kick)boxer or use bartitsu which is boxing combined with savate, wrestling, fencing, and knife-usage. As a space cowboy, I better be seeing some trick shots and quick draws. Or if anything from Assault and Command, then we could have him be like Snake where Wolf uses a ton of lasers, missiles, rockets, grenades, mines, and other fun explosives. Nope, we got (in Brawl), a feral Wolf who's fighting style might have made more sense with either Panther Caroso except it needs to be more flamboyant and elegant or Leon Powalski which would have been perfect for our crazy, bloodthirsty chemeleon.
Then there's Link who's moves changes throughout each game, so it can't be helped, however, there are consistent things like the Spin Attack, stabbing, the Ending Blow, and the Jump Attack present in all the 3D Zelda games and which just recently made it in SSB when it should have been in since 64 - just rip the animation from OoT.
Back to Lucina. I made this suggestion a lot, but she could keep Marth's style while Marth gains a fencer-based style that fits his tipper-based combat since fencers, especially rapier-orientated fencers, tend to stab people. Also, stabs are much more deadly than slashes. An example from Assassin's Creed would be Arno Dorian, Edward Kenway, and Haytham Kenway. Arno's your classic French fencer; he'd be Marth in this comparison. Edward is a pirate who's brutal, but that doesn't mean he lacks discipline and fluidity; he'd be Chrom. Haytham is more structured than his father, but is straightforward compared to Arno; he'd be Lucina.
So, I don't get why Chrom would be "an Ike" clone or "another Roy". Lucina should have been different, but whether she was "padding" which means Sakurai didn't manage time well or ran into issues that caused him and his team to lose time like figuring out how to make the Ice Climbers work, 8-player on 3DS, or whatnot like licensing issues, we'll never know. Hopefully, she becomes Luigified or she or Marth become Bowserfied - extreme changes.
Hey, did I ever mention how Zelda never used the three Great Fairies's gifts?! Or how Link never kneels down when shooting an arrow?! Or how Luigi has electricity powers from that gift in Superstar Saga?! Or how easy it would be to reference Krystal's move set from Adventures?! Oh, and let's not forget that Mario has a ground pound move since Super Mario Bros. 3!!!
Dark Pit and Lucina seemed like alts who became their own characters while the Koopalings who are individuals like them, ended up as alts. I don't get why Lucina and Chrom weren't even considered, but Robin was. Robin's a player created character so, giving them a "canon" appearance sort of ruins it especially considering that none of Robin's palette swaps change their hair and facial strucuture like The Villager's. Hell, there's also Micaiah who would be a cool addition as another mage, but oh well. Chrom, the main Lord alongside his daughter Lucina were not considered. Chrom who's nothing like Ike, Marth, or Roy and Lucina who's nothing like Marth except by emulating him. Really? Well, whatever.I
Lucina's un-uniqueness is pretty simple. She started out as an alt, so she didn't have the same development cycle as any other newcomer would, like Robin. Sakurai never intended for Lucina to be a unique addition to the roster, which is just an unfortunate happening. It is definitely a shame, as I highly doubt that they would bring her back for the next Smash game (thinking far into the future) without giving her a full redesign; but redesigning a character just to bring them back is unheard of as of now. If the next Fire Emblem game includes her as a main character (for more than, what, 10 chapters like in Awakening?) she has a shot at solidifying as a character; but not at this rate.
Marth shouldn't be altered for the sake of Lucina. Lucina should have been her own character in the first place, and could have been, but she isn't and she was never intended to be, unfortunately.
If you want a sword fighter with a mix of strength and speed, we've already got one- his name is Link. His specials may be different, but frankly they're significantly more interesting than most of the Fire Emblem cast's. There's only so many things you can do with a sword that qualify as "specials", and they've used up most of them. A well made Chrom would likely have felt like Link with Marth's specials, and I must say I agree with Sakurai that that wouldn't have been an interesting or worthwhile addition to the game. I like Chrom, and I like Lucina, but they wouldn't be good additions to Smash.My point is that Smash isn't canonically correct, so you can't assume that just because Lucina is a clone of Marth automatically means that Chrom would also have to fight that way. I also wanted to add that the way Lucina fights in game and in the cutscenes of Awakening is much different than her fighting style in Smash. And since Smash isn't canonically correct, it wouldn't be a problem to implement Chrom into Smash with a different moveset than that of Lucina's.
We have a Spoiler function to conceal these sorts of things, and I have applied it to your post.then you need to consider that Robin can be every class and could even SPOILERS >Sakurai did the right thing.turn into a giant god dragon.
[spoiler]Boo![/spoiler]
[spoiler="Who's there?"]Peekaboo![/spoiler]
Roy is in the gameLack of Roy.
Lack of more Mega Man presence. I'm happy with what I got, but I'll never be truly satisfied until we start representing the newer, better Mega Man games. They're not even acknowledged in Mega Man's final smash--Talk about fridge letdown.
Shulk's character design. I'm not a fan. His obscene range makes him a prime choice for players that enjoy wildly attacking in your general direction in hopes you run into them. His monado arts feels completely unnecessary and his buster mode in particular appears optimized for chaining which is another thing I'm not a fan of. The only thing I do like about Shulk is that he stops being a good character when you get good at punishing his lag.
On the 3ds the controls are rage inducing at times. In particular it makes playing Mega Man and doing very precise sequences such as home run contest frustrating because of inputs registering incorrectly.
On the 3ds the screen resolution is so small that it makes spacing difficult, imo. I'm literally upgrading to an XL just to fix this.
Counter dealing more damage/knockback based on how much damage/knockback the triggering attack would do is stupid. You can literally one-shot offensively customized characters with it, and mind you they cannot one shot you back! An attack as easy to use as counter simply shouldn't be that powerful.
I love the game, but these are a couple of things that could be improved to make it better.
Every sentence listed here is an opinion.If you want a sword fighter with a mix of strength and speed, we've already got one- his name is Link. His specials may be different, but frankly they're significantly more interesting than most of the Fire Emblem cast's. There's only so many things you can do with a sword that qualify as "specials", and they've used up most of them. A well made Chrom would likely have felt like Link with Marth's specials, and I must say I agree with Sakurai that that wouldn't have been an interesting or worthwhile addition to the game. I like Chrom, and I like Lucina, but they wouldn't be good additions to Smash.
Overused joke is badRoy is in the game
No, he would just be not able to kill Rosalina at 35% with a Fsmash when he's at 170%.Without that he would be pathetically underpowered.
No thank you.
Yes, I know. All I meant to say was that I, personally, do not want another sword user with little to no mechanical differences from the others beyond hitbox size and shape. I thought I'd present my thought process for your consideration, but you have no obligation to agree with me.Every sentence listed here is an opinion.
Calm down Satan. My jimmies can only get so rustled.Roy is in the game
I'm assuming "Satan" is pronounced like "Sah-teen"?Calm down Satan. My jimmies can only get so rustled.
You realize that's not how it works, right?Clones.
Lucina makes sense.
Dark Pit is simply bias, we got Palutena already.
Dr. Mario is lame but he has fans so the are happy again.
Toon Link still doesn't have his own moveset?
Ganondorf ^
"But SmashBro99, clones are just created because they are quick and easy and give us more characters!"
Yeah give me one new character and dump Dark Pit/Dr. Mario thx.
Not too different. Her recent "buff", if that's what you wanna call it, was nothing to write home about. She's still very good, but relies super heavily on hitting those sweet spots and lots of precision.I'm assuming "Satan" is pronounced like "Sah-teen"?
So... How's Zelda doin' with the recent patch?
That's not how it works though. If Dark Pit wasn't his own character and just an alt, nobody else would be "taking up" his slot in his place.Dark Pit being more or less an exact copy of Pit bothers me, he could easily be an alt. Unless if I'm missing some difference in damage percentages in the moves, but I'm pretty sure when I saw them most of them were more or less the same. I feel this character slot could have been used for someone else.
I think they meant that a clone of another character might have been a better choice.That's not how it works though. If Dark Pit wasn't his own character and just an alt, nobody else would be "taking up" his slot in his place.