Mailorder
Smash Cadet
Okay, so we know wavedashing was unintended for Melee. Is there anything else? Was L-cancelling intentional or unintentional? Peach's float cancels? Yoshi and Ness's double jump cancels? chain grabs and infinite grabs? Did the developers mean for these things to be in the game?
I'm asking because on another forum, someone pointed out that Melee only has depth because of "glitches", or because of stuff that the developers didn't mean to be in the game. But to my knowledge, only wavedashing was unintentional.
Of course, I know that even if the game were only good because of glitches (and exploits), it's just accepted. As long as they don't create extreme unfair advantages, glitches that add to gameplay are just accepted. Kara throwing is accepted in 3s. roll cancelling is accepted in CvS2. A whole bunch of stuff is accepted in the chaos known as MvC2. and of course, Temari's j.B chains and Itachi's d.X are accepted in GNT4.
I'm asking because on another forum, someone pointed out that Melee only has depth because of "glitches", or because of stuff that the developers didn't mean to be in the game. But to my knowledge, only wavedashing was unintentional.
Of course, I know that even if the game were only good because of glitches (and exploits), it's just accepted. As long as they don't create extreme unfair advantages, glitches that add to gameplay are just accepted. Kara throwing is accepted in 3s. roll cancelling is accepted in CvS2. A whole bunch of stuff is accepted in the chaos known as MvC2. and of course, Temari's j.B chains and Itachi's d.X are accepted in GNT4.