Macchiato
Smash Hero
Join us 9Ball, Become "one of us, one of us"also I checked out the Zelda social back when you first mentioned. Zelda mains are scary. Wisdom too stronk.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Join us 9Ball, Become "one of us, one of us"also I checked out the Zelda social back when you first mentioned. Zelda mains are scary. Wisdom too stronk.
also I checked out the Zelda social back when you first mentioned. Zelda mains are scary. Wisdom too stronk.
THE LEGION OF ZELDAJoin us 9Ball, Become "one of us, one of us"
Don't worry, they're nice people.I actually do want to get better with Zelda so I'll probably start lurking soon. I want to eventually make a short spike compilation to Drake's Worst Behavior featuring Wii Fit and Zelda. Maybe with some animation dashed in of them in sunglasses rapping or something.
Don't you lie to me. I saw that evidence.jpg of those poor turtles running away from a fire.Don't worry, they're nice people.
we don't bite...Don't you lie to me. I saw that evidence.jpg of those poor turtles running away from a fire.
It's probably just made-up sounds and not actual words, Nintendo loves doing that. Examples being Brawl's main theme and Id (Purpose).Can anyone figure out the lyrics at the the beginning of the wii fit plus melody? They sound so much like words but I can't make any of them out.
What exactly do you need help with?999 was so good!
Very light novelish with the amount of text, but seriously so good! I recommend checking it out to anyone that likes puzzle/murder/mystery games.
Onto more healthy things, I've been thinking about trying to tackle our combos, specifically our kill combo percents for the whole cast and trying to get a handle on rage too (Samusboards have inspired me).
Anyone with a 3DS (for consistent results as the blastzones change across systems I believe) want to give me a hand?
It's pretty great. I wish it gave super armor too but maybe that's a little too greedy. From day 1 I've thought this would make a great custom in the Mii Brawler MU since you can pop one around his magic percents and make dthrow>upB unviable. It's also my preferred custom in the Villager MU. Possibly also really good against Falcon too. It deserves a lot more looking in to.OMG Steady breathing makes all of her opponents moves incredibly unsafe on hit. It also stops early combos and kill set ups. It has a 2 minute cooldown timer though. Also usually if you AirDodge cancel it in the air to stop momentum, it doesn't add to the cooldown unlike how it does to the others.
I'm trying to develop something similar to what the Samusboards have HERE. Pretty much they have their combos and what percents they work at, but they also have a practical system for taking rage's knockback growth and stale moves knockback reduction into account.What exactly do you need help with?
And btw, I LOOOOOOVE your avatar.
man, I wish this fight ends soon so I can use them again.
Isn't brawl's main theme in Latin? I think it shows you the translation after you beat Tabuu.It's probably just made-up sounds and not actual words, Nintendo loves doing that. Examples being Brawl's main theme and Id (Purpose).
True, but it won't kill until well after the techable groundbounce which makes it much less reliable.you dont need to frame cancel the back hit of fair to get it to connect to ftilt.
I shamed myself and came 5th@ Waveguider so how was BAM7
Aw thanks@ Waveguider . You're definitely one of the best if not the best WiiFit I've ever seen. It's beautiful...
It's good to know you're trying to improve. I've faith in you.Aw thanks
I'm still tryna improve her though
Is that the big one or the one the goes straight down?While i'm here, what do you guys think of overpumped soccer ball?
Here's what I think:While i'm here, what do you guys think of overpumped soccer ball?
It's pretty good. Gives her a reactive approach compared to Weighted's proactive since they have to deal with it in ways WFT can punish (or capitalize if it lands) off easy enough essentially letting her camp behind it. Can be hit back at her, but requires decent spacing and will beat a lot of "obvious" options like sex kicks. The only header that can make any real use of Solar Wind. Also the only header than can aim high off stage making it really good against character that like to recover high like Custom Palutena and Peach, or for sniping players that DI towards the upper corners. It's long life make header cancel tricks a breeze, which is really helpful for covering the getup and roll options from the ledge. At the same time it's initial slowness means you won't really be using this for quick fire shots or as a projectile so much as you do to control space, and it's long life means that you'll either be playing around it or going for comparably long stints of time without a header to extend the hitbox on your spike or in general on the approach/extending your advantage.While i'm here, what do you guys think of overpumped soccer ball?
Gorgeous.So my birthday was last week and my friend gave me an interesting card.
I prefer being a squid, but I'm a kid at the moment.@ Brickbuild101 So, are you a squid or a kid, because I honestly can't tell.