MarioMeteor
Smash Hero
Falco's on the verge of being good. Now that his smash attacks no longer suck, I think that with a faster run speed, Blaster, and down air, he'll be golden.
Voting Ike.
Voting Ike.
Last edited:
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
He'd have to be good first to get to Melee and Brawl status. It would make him similar to his previous iterations in terms of structure yes, but he has a long way to go to reach them in viability.Run speed increase would be great, but too many blaster and D air buffs might push him towards Melee and Brawl status, which they probably wouldn't want to do. Anyway, the other buffs I would suggest are making dash attack and up B better. Dash attack would just mean less end lag. But why is Falco's up B worse in every way than Fox's? It used to be that Fox's was better for recovery but Falco's was better for offense, but now Fox's is better for both. Since Falco's recovery is already better than Fox's, I think his up B should do more damage and knockback to make the two on par overall.
Voting.
Not to challenge you or anything like that, but in Assault, Wolf had the best ground mobility over Fox who had average ground mobility.It should also be noted that in Star Fox Assault, Falco actually has above average mobility on the ground.
Just saying, that already is the case.Side Special | Quick Draw
- No longer causes helplessness on hit.
Sounds like you need Dr. Mario, so I'll vote for him.If your wondering why this is so late, a splitting migraine with a touch of sleep deprivation would be your answer. Fun stuff.
Story of Jigglypuff's life.Right now it's so laggy, and it's not even that powerful given how much lag it has.
I don't think that's completely necessary because in my experience, if they get hit at any point of the move, they're dead. Though, this is coming from the person who plays against braindead CPUs, and probably is a braindead CPU in terms of battle style.Actually, just thought of this now, but his up smash could use a little power buff. Right now it's so laggy, and it's not even that powerful given how much lag it has. At least in Brawl it was stupid strong to make up for its lag, but now it's less powerful than ones that are less laggy? That's kinda unfair...
U-smash Hit 2 KBG 77 --> 85
Oh, you mean the Teriyaki Seppuku?I don't think that's completely necessary because in my experience, if they get hit at any point of the move, they're dead. Though, this is coming from the person who plays against braindead CPUs, and probably is a braindead CPU in terms of battle style.
Also, what's with the weird helplessness for PK Freeze? It seems to be a running trend in this game. Off the top of my head, PK Flash and the aforementioned PK Freeze, Din's Fire (And it's Mii variant), Noseferatu, The alternate version of Shulk's Vision, Ultimate Uppercut, and Squall Hammer (Oh wait wrong game) all cause helplessness, without being a viable recovery option, while moves like Afterburner Kick (at least I think that's what it's called), Falco Phantasm, and Tatsu...Tatsu...The spinny kick thing are crucial to recovery and give no helplessness. It just doesn't make sense.
EDIT: It's Tatsumaki Senpukyaku...how come I keep hearing Hazueki Senpukya?
...Oh well.Peanut Butter!
Hands off my bread!
I know it would be really...really stupid to make Afterburner Kick and the like give you helplessness. That would be broken . My point was that PK Freeze doesn't help in recovery, but still make you helpless, but many other recovery moves don't.Oh, you mean the Teriyaki Seppuku?
In all seriousness, it makes perfect sense. If the Tatsumaki or Fox Illusion or After Burner Kick caused helplessness, their respective characters' recovery would be ****. Ryu depends on Tatsumaki for his horizontal recovery and Shoryuken for vertical recovery, he'd be Little Mac-tier in terms of recovery if Tatsumaki made him helpless. Meanwhile, PK Freeze isn't going to help you recover regardless of whether it makes you helpless or not.
Roy has already died without them.Roy needs buffs, but he won't die without them. First and foremost, better range and better autocancels. After that, I'd like it if his attributes didn't work against him. He'd be much better if he didn't fall faster than Sonic fell from glory. He's still my boy, though.
Voting Jigglypuff.
He's still being played, so he's alive as far as I'm concerned. Hell, if anything he's more alive than he was when he first came out.Roy has already died without them.
Anyway, Roy is a pretty bad character who could use some buffs.
Voting for.
![]()
...By no oneHe's still being played...
By StaticManny, by Sethlon, by Neo, and by Ryo. You call that no one?...By no one
(Except Herro and that other roy main)
No it isn't.This thread is now obsolete with the introduction of hacks.
Sethlon?...By no one
(Except Herro and that other roy main)
This thread is now obsolete with the introduction of hacks.
Besides, with the exception of Project M (which is its own thing anyway) hacks aren't used in competitive play. Official adjustments to the roster are much better.No it isn't.
This is a discussion thread about what we want to see from the official patches, hacks are not official.
Even if the game receive prefect balance through hacks (which still doesn't mean anything if we're talking about officials), this thread still has significance for being up discussion.
That's a pretty bold statement to make, regardless of you're reasons.